Loading libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -96,7 +96,7 @@ bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, con SkASSERT(mRenderThread.getGrContext() != nullptr); sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget( mRenderThread.getGrContext(), backendRT, kBottomLeft_GrSurfaceOrigin, colorType, mRenderThread.getGrContext(), backendRT, this->getSurfaceOrigin(), colorType, mSurfaceColorSpace, &props)); SkiaPipeline::updateLighting(lightGeometry, lightInfo); Loading libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h +1 −0 Original line number Diff line number Diff line Loading @@ -39,6 +39,7 @@ public: const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler) override; GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; } bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) override; DeferredLayerUpdater* createTextureLayer() override; Loading libs/hwui/pipeline/skia/SkiaPipeline.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -174,7 +174,8 @@ bool SkiaPipeline::createOrUpdateLayer(RenderNode* node, const DamageAccumulator SkSurfaceProps props(0, kUnknown_SkPixelGeometry); SkASSERT(mRenderThread.getGrContext() != nullptr); node->setLayerSurface(SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes, info, 0, &props)); SkBudgeted::kYes, info, 0, this->getSurfaceOrigin(), &props)); if (node->getLayerSurface()) { // update the transform in window of the layer to reset its origin wrt light source // position Loading libs/hwui/pipeline/skia/SkiaPipeline.h +1 −1 Original line number Diff line number Diff line Loading @@ -48,7 +48,7 @@ public: bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator, ErrorHandler* errorHandler) override; SkColorType getSurfaceColorType() const { return mSurfaceColorType; } SkColorType getSurfaceColorType() const override { return mSurfaceColorType; } sk_sp<SkColorSpace> getSurfaceColorSpace() override { return mSurfaceColorSpace; } void renderFrame(const LayerUpdateQueue& layers, const SkRect& clip, Loading libs/hwui/pipeline/skia/SkiaVulkanPipeline.h +1 −0 Original line number Diff line number Diff line Loading @@ -35,6 +35,7 @@ public: const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler) override; GrSurfaceOrigin getSurfaceOrigin() override { return kTopLeft_GrSurfaceOrigin; } bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) override; DeferredLayerUpdater* createTextureLayer() override; Loading Loading
libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -96,7 +96,7 @@ bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, con SkASSERT(mRenderThread.getGrContext() != nullptr); sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget( mRenderThread.getGrContext(), backendRT, kBottomLeft_GrSurfaceOrigin, colorType, mRenderThread.getGrContext(), backendRT, this->getSurfaceOrigin(), colorType, mSurfaceColorSpace, &props)); SkiaPipeline::updateLighting(lightGeometry, lightInfo); Loading
libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h +1 −0 Original line number Diff line number Diff line Loading @@ -39,6 +39,7 @@ public: const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler) override; GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; } bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) override; DeferredLayerUpdater* createTextureLayer() override; Loading
libs/hwui/pipeline/skia/SkiaPipeline.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -174,7 +174,8 @@ bool SkiaPipeline::createOrUpdateLayer(RenderNode* node, const DamageAccumulator SkSurfaceProps props(0, kUnknown_SkPixelGeometry); SkASSERT(mRenderThread.getGrContext() != nullptr); node->setLayerSurface(SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes, info, 0, &props)); SkBudgeted::kYes, info, 0, this->getSurfaceOrigin(), &props)); if (node->getLayerSurface()) { // update the transform in window of the layer to reset its origin wrt light source // position Loading
libs/hwui/pipeline/skia/SkiaPipeline.h +1 −1 Original line number Diff line number Diff line Loading @@ -48,7 +48,7 @@ public: bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator, ErrorHandler* errorHandler) override; SkColorType getSurfaceColorType() const { return mSurfaceColorType; } SkColorType getSurfaceColorType() const override { return mSurfaceColorType; } sk_sp<SkColorSpace> getSurfaceColorSpace() override { return mSurfaceColorSpace; } void renderFrame(const LayerUpdateQueue& layers, const SkRect& clip, Loading
libs/hwui/pipeline/skia/SkiaVulkanPipeline.h +1 −0 Original line number Diff line number Diff line Loading @@ -35,6 +35,7 @@ public: const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler) override; GrSurfaceOrigin getSurfaceOrigin() override { return kTopLeft_GrSurfaceOrigin; } bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) override; DeferredLayerUpdater* createTextureLayer() override; Loading