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Commit c9d0a87d authored by Jason Sams's avatar Jason Sams
Browse files

types update.

Change-Id: I3bd43e163c919be4c3a38e0dd228cee220c62b76
parent 3678f198
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+61 −0
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#ifndef __RS_CORE_RSH__
#define __RS_CORE_RSH__

uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b);
uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a);

uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b)
{
    uchar4 c;
    c.x = (uchar)(r * 255.f);
    c.y = (uchar)(g * 255.f);
    c.z = (uchar)(b * 255.f);
    c.w = 255;
    return c;
}

uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a)
{
    uchar4 c;
    c.x = (uchar)(r * 255.f);
    c.y = (uchar)(g * 255.f);
    c.z = (uchar)(b * 255.f);
    c.w = (uchar)(a * 255.f);
    return c;
}


/*
static uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color)
{
    color *= 255.f;
    uchar4 c = {color.x, color.y, color.z, 255};
    return c;
}

static uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4 color)
{
    color *= 255.f;
    uchar4 c = {color.x, color.y, color.z, color.w};
    return c;
}

static float4 rsUnpackColor8888(uchar4 c)
{
    float4 ret = {
        c.x * (1.f / 255.f),
        c.y * (1.f / 255.f),
        c.z * (1.f / 255.f),
        c.w * (1.f / 255.f),
    };
    return ret;
}

extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float r, float g, float b);
extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float3);
extern float4 rsUnpackColor565(uchar4);
*/


#endif
+2 −12
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#include "rs_cl.rsh"
#include "rs_core.rsh"



// Allocations
@@ -11,18 +13,6 @@ extern uint32_t rsAllocationGetDimFaces(rs_allocation);



// Color conversion
extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b);
extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a);
extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3);
extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4);
extern float4 rsUnpackColor8888(uchar4);

extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float r, float g, float b);
extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float3);
extern float4 rsUnpackColor565(uchar4);


// Debugging
extern void __attribute__((overloadable))rsDebug(const char *, float);
extern void __attribute__((overloadable))rsDebug(const char *, float2);
+0 −26
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@@ -68,32 +68,6 @@ typedef int int8 __attribute__((ext_vector_type(8)));
typedef int int16 __attribute__((ext_vector_type(16)));


// RS_KIND_POSITION
typedef float rs_position1;
typedef float2 rs_position2;
typedef float3 rs_position3;
typedef float4 rs_position4;

// RS_KIND_COLOR
typedef float3 rs_color3f;
typedef float4 rs_color4f;
typedef uchar4 rs_color4u;

// RS_KIND_NORMAL
typedef float3 rs_normal;

// RS_KIND_POINT_SIZE
typedef float rs_point_size;

// RS_KIND_TEXTURE
typedef float rs_texture_coord1;
typedef float2 rs_texture_coord2;
typedef float3 rs_texture_coord3;
typedef float4 rs_texture_coord4;

// RS_KIND_INDEX
typedef ushort rs_index;

typedef struct {
    float m[16];
} rs_matrix4x4;