Loading packages/SystemUI/res/layout/udfps_animation_view_bp.xml 0 → 100644 +22 −0 Original line number Diff line number Diff line <?xml version="1.0" encoding="utf-8"?> <!-- ~ Copyright (C) 2021 The Android Open Source Project ~ ~ Licensed under the Apache License, Version 2.0 (the "License"); ~ you may not use this file except in compliance with the License. ~ You may obtain a copy of the License at ~ ~ http://www.apache.org/licenses/LICENSE-2.0 ~ ~ Unless required by applicable law or agreed to in writing, software ~ distributed under the License is distributed on an "AS IS" BASIS, ~ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ~ See the License for the specific language governing permissions and ~ limitations under the License. --> <com.android.systemui.biometrics.UdfpsAnimationViewBp xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/udfps_animation_view" android:layout_width="match_parent" android:layout_height="match_parent"> </com.android.systemui.biometrics.UdfpsAnimationViewBp> packages/SystemUI/src/com/android/systemui/biometrics/UdfpsAnimationView.java +12 −1 Original line number Diff line number Diff line Loading @@ -62,8 +62,11 @@ public abstract class UdfpsAnimationView extends FrameLayout implements DozeRece @Override protected void onDetachedFromWindow() { super.onDetachedFromWindow(); if (getUdfpsAnimation() != null) { getUdfpsAnimation().onDestroy(); } } private int expansionToAlpha(float expansion) { // Fade to 0 opacity when reaching this expansion amount Loading @@ -78,11 +81,19 @@ public abstract class UdfpsAnimationView extends FrameLayout implements DozeRece } void onIlluminationStarting() { if (getUdfpsAnimation() == null) { return; } getUdfpsAnimation().setIlluminationShowing(true); postInvalidate(); } void onIlluminationStopped() { if (getUdfpsAnimation() == null) { return; } getUdfpsAnimation().setIlluminationShowing(false); postInvalidate(); } Loading packages/SystemUI/src/com/android/systemui/biometrics/UdfpsAnimationViewBp.java 0 → 100644 +42 −0 Original line number Diff line number Diff line /* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.biometrics; import android.content.Context; import android.util.AttributeSet; import androidx.annotation.Nullable; /** * Class that coordinates non-HBM animations during BiometricPrompt. * * Note that {@link AuthBiometricUdfpsView} also shows UDFPS animations. At some point we should * de-dupe this if necessary. This will probably happen once the top-level TODO in UdfpsController * is completed (inflate operation-specific views, instead of inflating generic udfps_view and * adding operation-specific animations to it). */ public class UdfpsAnimationViewBp extends UdfpsAnimationView { public UdfpsAnimationViewBp(Context context, @Nullable AttributeSet attrs) { super(context, attrs); } @Nullable @Override protected UdfpsAnimation getUdfpsAnimation() { return null; } } packages/SystemUI/src/com/android/systemui/biometrics/UdfpsController.java +14 −8 Original line number Diff line number Diff line Loading @@ -361,23 +361,29 @@ public class UdfpsController implements DozeReceiver, HbmCallback { switch (reason) { case IUdfpsOverlayController.REASON_ENROLL_FIND_SENSOR: case IUdfpsOverlayController.REASON_ENROLL_ENROLLING: { final UdfpsAnimationViewEnroll animation = (UdfpsAnimationViewEnroll) final UdfpsAnimationViewEnroll view = (UdfpsAnimationViewEnroll) inflater.inflate(R.layout.udfps_animation_view_enroll, null, false); animation.setEnrollHelper(mEnrollHelper); return animation; view.setEnrollHelper(mEnrollHelper); return view; } case IUdfpsOverlayController.REASON_AUTH_BP: { final UdfpsAnimationViewBp view = (UdfpsAnimationViewBp) inflater.inflate(R.layout.udfps_animation_view_bp, null, false); return view; } case IUdfpsOverlayController.REASON_AUTH_FPM_KEYGUARD: { final UdfpsAnimationViewKeyguard animation = (UdfpsAnimationViewKeyguard) final UdfpsAnimationViewKeyguard view = (UdfpsAnimationViewKeyguard) inflater.inflate(R.layout.udfps_animation_view_keyguard, null, false); animation.setStatusBarStateController(mStatusBarStateController); return animation; view.setStatusBarStateController(mStatusBarStateController); return view; } case IUdfpsOverlayController.REASON_AUTH_FPM_OTHER: { final UdfpsAnimationViewFpmOther animation = (UdfpsAnimationViewFpmOther) final UdfpsAnimationViewFpmOther view = (UdfpsAnimationViewFpmOther) inflater.inflate(R.layout.udfps_animation_view_fpm_other, null, false); return animation; return view; } default: Loading Loading
packages/SystemUI/res/layout/udfps_animation_view_bp.xml 0 → 100644 +22 −0 Original line number Diff line number Diff line <?xml version="1.0" encoding="utf-8"?> <!-- ~ Copyright (C) 2021 The Android Open Source Project ~ ~ Licensed under the Apache License, Version 2.0 (the "License"); ~ you may not use this file except in compliance with the License. ~ You may obtain a copy of the License at ~ ~ http://www.apache.org/licenses/LICENSE-2.0 ~ ~ Unless required by applicable law or agreed to in writing, software ~ distributed under the License is distributed on an "AS IS" BASIS, ~ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ~ See the License for the specific language governing permissions and ~ limitations under the License. --> <com.android.systemui.biometrics.UdfpsAnimationViewBp xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/udfps_animation_view" android:layout_width="match_parent" android:layout_height="match_parent"> </com.android.systemui.biometrics.UdfpsAnimationViewBp>
packages/SystemUI/src/com/android/systemui/biometrics/UdfpsAnimationView.java +12 −1 Original line number Diff line number Diff line Loading @@ -62,8 +62,11 @@ public abstract class UdfpsAnimationView extends FrameLayout implements DozeRece @Override protected void onDetachedFromWindow() { super.onDetachedFromWindow(); if (getUdfpsAnimation() != null) { getUdfpsAnimation().onDestroy(); } } private int expansionToAlpha(float expansion) { // Fade to 0 opacity when reaching this expansion amount Loading @@ -78,11 +81,19 @@ public abstract class UdfpsAnimationView extends FrameLayout implements DozeRece } void onIlluminationStarting() { if (getUdfpsAnimation() == null) { return; } getUdfpsAnimation().setIlluminationShowing(true); postInvalidate(); } void onIlluminationStopped() { if (getUdfpsAnimation() == null) { return; } getUdfpsAnimation().setIlluminationShowing(false); postInvalidate(); } Loading
packages/SystemUI/src/com/android/systemui/biometrics/UdfpsAnimationViewBp.java 0 → 100644 +42 −0 Original line number Diff line number Diff line /* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.biometrics; import android.content.Context; import android.util.AttributeSet; import androidx.annotation.Nullable; /** * Class that coordinates non-HBM animations during BiometricPrompt. * * Note that {@link AuthBiometricUdfpsView} also shows UDFPS animations. At some point we should * de-dupe this if necessary. This will probably happen once the top-level TODO in UdfpsController * is completed (inflate operation-specific views, instead of inflating generic udfps_view and * adding operation-specific animations to it). */ public class UdfpsAnimationViewBp extends UdfpsAnimationView { public UdfpsAnimationViewBp(Context context, @Nullable AttributeSet attrs) { super(context, attrs); } @Nullable @Override protected UdfpsAnimation getUdfpsAnimation() { return null; } }
packages/SystemUI/src/com/android/systemui/biometrics/UdfpsController.java +14 −8 Original line number Diff line number Diff line Loading @@ -361,23 +361,29 @@ public class UdfpsController implements DozeReceiver, HbmCallback { switch (reason) { case IUdfpsOverlayController.REASON_ENROLL_FIND_SENSOR: case IUdfpsOverlayController.REASON_ENROLL_ENROLLING: { final UdfpsAnimationViewEnroll animation = (UdfpsAnimationViewEnroll) final UdfpsAnimationViewEnroll view = (UdfpsAnimationViewEnroll) inflater.inflate(R.layout.udfps_animation_view_enroll, null, false); animation.setEnrollHelper(mEnrollHelper); return animation; view.setEnrollHelper(mEnrollHelper); return view; } case IUdfpsOverlayController.REASON_AUTH_BP: { final UdfpsAnimationViewBp view = (UdfpsAnimationViewBp) inflater.inflate(R.layout.udfps_animation_view_bp, null, false); return view; } case IUdfpsOverlayController.REASON_AUTH_FPM_KEYGUARD: { final UdfpsAnimationViewKeyguard animation = (UdfpsAnimationViewKeyguard) final UdfpsAnimationViewKeyguard view = (UdfpsAnimationViewKeyguard) inflater.inflate(R.layout.udfps_animation_view_keyguard, null, false); animation.setStatusBarStateController(mStatusBarStateController); return animation; view.setStatusBarStateController(mStatusBarStateController); return view; } case IUdfpsOverlayController.REASON_AUTH_FPM_OTHER: { final UdfpsAnimationViewFpmOther animation = (UdfpsAnimationViewFpmOther) final UdfpsAnimationViewFpmOther view = (UdfpsAnimationViewFpmOther) inflater.inflate(R.layout.udfps_animation_view_fpm_other, null, false); return animation; return view; } default: Loading