Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit c8d5b6ce authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Automerger Merge Worker
Browse files

Merge "Revert "Fix the starting window could not be removed."" into rvc-dev am: 3c1b83c3

Change-Id: I391dc2d1eaf08a180ee6eae79d8115ea0a22f516
parents d30bf450 3c1b83c3
Loading
Loading
Loading
Loading
+2 −0
Original line number Diff line number Diff line
@@ -1940,6 +1940,7 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
            mStartingData = null;
            startingSurface = null;
            startingWindow = null;
            startingDisplayed = false;
            if (surface == null) {
                ProtoLog.v(WM_DEBUG_STARTING_WINDOW,
                        "startingWindow was set but startingSurface==null, couldn't "
@@ -5456,6 +5457,7 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
        if (mLastTransactionSequence != mWmService.mTransactionSequence) {
            mLastTransactionSequence = mWmService.mTransactionSequence;
            mNumDrawnWindows = 0;
            startingDisplayed = false;

            // There is the main base application window, even if it is exiting, wait for it
            mNumInterestingWindows = findMainWindow(false /* includeStartingApp */) != null ? 1 : 0;
+3 −8
Original line number Diff line number Diff line
@@ -2191,9 +2191,9 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP

                if (wasVisible) {
                    final int transit = (!startingWindow) ? TRANSIT_EXIT : TRANSIT_PREVIEW_DONE;
                    final int flags = startingWindow ? 0 /* self */ : PARENTS;

                    // Try starting an animation.
                    if (mWinAnimator.applyAnimationLocked(transit, false, flags)) {
                    if (mWinAnimator.applyAnimationLocked(transit, false)) {
                        mAnimatingExit = true;

                        // mAnimatingExit affects canAffectSystemUiFlags(). Run layout such that
@@ -2205,9 +2205,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
                        mWmService.mAccessibilityController.onWindowTransitionLocked(this, transit);
                    }
                }
                final boolean isAnimating = startingWindow
                        ? isAnimating(0)
                        : isAnimating(TRANSITION | PARENTS)
                final boolean isAnimating = isAnimating(TRANSITION | PARENTS)
                        && (mActivityRecord == null || !mActivityRecord.isWaitingForTransitionStart());
                final boolean lastWindowIsStartingWindow = startingWindow && mActivityRecord != null
                        && mActivityRecord.isLastWindow(this);
@@ -2229,9 +2227,6 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
                }
            }

            if (startingWindow && mActivityRecord != null) {
                mActivityRecord.startingDisplayed = false;
            }
            removeImmediately();
            // Removing a visible window will effect the computed orientation
            // So just update orientation if needed.
+2 −18
Original line number Diff line number Diff line
@@ -1400,25 +1400,9 @@ class WindowStateAnimator {
     *      the switch statement below.
     * @param isEntrance The animation type the last time this was called. Used to keep from
     *      loading the same animation twice.
     * @return {@code true} if an animation has been loaded, includes the parents.
     *
     * @return true if an animation has been loaded.
     */
    boolean applyAnimationLocked(int transit, boolean isEntrance) {
        return applyAnimationLocked(transit, isEntrance, PARENTS);
    }

    /**
     * Choose the correct animation and set it to the passed WindowState.
     * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn
     *      then the animation will be app_starting_exit. Any other value loads the animation from
     *      the switch statement below.
     * @param isEntrance The animation type the last time this was called. Used to keep from
     *      loading the same animation twice.
     * @param flags The combination of bitmask flags to specify targets and condition for
     *      checking animating status. See {@link WindowContainer.AnimationFlags}.
     * @return {@code true} if an animation has been loaded.
     */
    boolean applyAnimationLocked(int transit, boolean isEntrance, int flags) {
        if (mWin.isAnimating() && mAnimationIsEntrance == isEntrance) {
            // If we are trying to apply an animation, but already running
            // an animation of the same type, then just leave that one alone.
@@ -1488,7 +1472,7 @@ class WindowStateAnimator {
            mWin.getDisplayContent().adjustForImeIfNeeded();
        }

        return mWin.isAnimating(flags);
        return mWin.isAnimating(PARENTS);
    }

    void dumpDebug(ProtoOutputStream proto, long fieldId) {