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Commit c87f38c6 authored by Rob Culliton's avatar Rob Culliton Committed by Robert Culliton
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Correct ranges for pitch and roll

Test: purely documentation change
Change-Id: Idd355161ff7f6d93a2b8c830da0f53c320aee600
parent 3db11be5
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+2 −2
Original line number Diff line number Diff line
@@ -1440,14 +1440,14 @@ public abstract class SensorManager {
     *                Assuming that the bottom edge of the device faces the
     *                user and that the screen is face-up, tilting the top edge
     *                of the device toward the ground creates a positive pitch
     *                angle. The range of values is -&pi; to &pi;.</li>
     *                angle. The range of values is -&pi;/2 to &pi;/2.</li>
     * <li>values[2]: <i>Roll</i>, angle of rotation about the y axis. This
     *                value represents the angle between a plane perpendicular
     *                to the device's screen and a plane perpendicular to the
     *                ground. Assuming that the bottom edge of the device faces
     *                the user and that the screen is face-up, tilting the left
     *                edge of the device toward the ground creates a positive
     *                roll angle. The range of values is -&pi;/2 to &pi;/2.</li>
     *                roll angle. The range of values is -&pi; to &pi;.</li>
     * </ul>
     * <p>
     * Applying these three rotations in the azimuth, pitch, roll order