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Commit c859188c authored by Treehugger Robot's avatar Treehugger Robot Committed by Automerger Merge Worker
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Merge "[Cherry-pick] Revert "Load native GLES driver when specified."" into main am: 7732c13b

parents 42c86611 7732c13b
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+26 −42
Original line number Diff line number Diff line
@@ -112,17 +112,9 @@ public class GraphicsEnvironment {
    private static final int ANGLE_GL_DRIVER_ALL_ANGLE_OFF = 0;

    // Values for ANGLE_GL_DRIVER_SELECTION_VALUES
    private enum AngleDriverChoice {
        DEFAULT("default"),
        ANGLE("angle"),
        NATIVE("native");

        public final String choice;

        AngleDriverChoice(String choice) {
            this.choice = choice;
        }
    }
    private static final String ANGLE_GL_DRIVER_CHOICE_DEFAULT = "default";
    private static final String ANGLE_GL_DRIVER_CHOICE_ANGLE = "angle";
    private static final String ANGLE_GL_DRIVER_CHOICE_NATIVE = "native";

    private static final String PROPERTY_RO_ANGLE_SUPPORTED = "ro.gfx.angle.supported";

@@ -203,16 +195,15 @@ public class GraphicsEnvironment {
    }

    /**
     * Query to determine the ANGLE driver choice.
     * Query to determine if ANGLE should be used
     */
    private AngleDriverChoice queryAngleChoice(Context context, Bundle coreSettings,
                                               String packageName) {
    private boolean shouldUseAngle(Context context, Bundle coreSettings, String packageName) {
        if (TextUtils.isEmpty(packageName)) {
            Log.v(TAG, "No package name specified; use the system driver");
            return AngleDriverChoice.DEFAULT;
            return false;
        }

        return queryAngleChoiceInternal(context, coreSettings, packageName);
        return shouldUseAngleInternal(context, coreSettings, packageName);
    }

    private int getVulkanVersion(PackageManager pm) {
@@ -433,11 +424,10 @@ public class GraphicsEnvironment {
     *    forces a choice;
     * 3) Use ANGLE if isAngleEnabledByGameMode() returns true;
     */
    private AngleDriverChoice queryAngleChoiceInternal(Context context, Bundle bundle,
                                                       String packageName) {
    private boolean shouldUseAngleInternal(Context context, Bundle bundle, String packageName) {
        // Make sure we have a good package name
        if (TextUtils.isEmpty(packageName)) {
            return AngleDriverChoice.DEFAULT;
            return false;
        }

        // Check the semi-global switch (i.e. once system has booted enough) for whether ANGLE
@@ -452,7 +442,7 @@ public class GraphicsEnvironment {
        }
        if (allUseAngle == ANGLE_GL_DRIVER_ALL_ANGLE_ON) {
            Log.v(TAG, "Turn on ANGLE for all applications.");
            return AngleDriverChoice.ANGLE;
            return true;
        }

        // Get the per-application settings lists
@@ -475,7 +465,7 @@ public class GraphicsEnvironment {
                            + optInPackages.size() + ", "
                        + "number of values: "
                            + optInValues.size());
            return mEnabledByGameMode ? AngleDriverChoice.ANGLE : AngleDriverChoice.DEFAULT;
            return mEnabledByGameMode;
        }

        // See if this application is listed in the per-application settings list
@@ -483,7 +473,7 @@ public class GraphicsEnvironment {

        if (pkgIndex < 0) {
            Log.v(TAG, packageName + " is not listed in per-application setting");
            return mEnabledByGameMode ? AngleDriverChoice.ANGLE : AngleDriverChoice.DEFAULT;
            return mEnabledByGameMode;
        }
        mAngleOptInIndex = pkgIndex;

@@ -493,14 +483,14 @@ public class GraphicsEnvironment {
        Log.v(TAG,
                "ANGLE Developer option for '" + packageName + "' "
                        + "set to: '" + optInValue + "'");
        if (optInValue.equals(AngleDriverChoice.ANGLE.choice)) {
            return AngleDriverChoice.ANGLE;
        } else if (optInValue.equals(AngleDriverChoice.NATIVE.choice)) {
            return AngleDriverChoice.NATIVE;
        if (optInValue.equals(ANGLE_GL_DRIVER_CHOICE_ANGLE)) {
            return true;
        } else if (optInValue.equals(ANGLE_GL_DRIVER_CHOICE_NATIVE)) {
            return false;
        } else {
            // The user either chose default or an invalid value; go with the default driver or what
            // the game mode indicates
            return mEnabledByGameMode ? AngleDriverChoice.ANGLE : AngleDriverChoice.DEFAULT;
            return mEnabledByGameMode;
        }
    }

@@ -568,13 +558,7 @@ public class GraphicsEnvironment {
    private boolean setupAngle(Context context, Bundle bundle, PackageManager packageManager,
            String packageName) {

        final AngleDriverChoice angleDriverChoice = queryAngleChoice(context, bundle, packageName);
        if (angleDriverChoice == AngleDriverChoice.DEFAULT) {
            return false;
        }

        if (queryAngleChoice(context, bundle, packageName) == AngleDriverChoice.NATIVE) {
            nativeSetAngleInfo("", true, packageName, null);
        if (!shouldUseAngle(context, bundle, packageName)) {
            return false;
        }

@@ -643,10 +627,10 @@ public class GraphicsEnvironment {
            Log.d(TAG, "ANGLE package libs: " + paths);
        }

        // If we make it to here, ANGLE apk will be used.  Call nativeSetAngleInfo() with the
        // application package name and ANGLE features to use.
        // If we make it to here, ANGLE will be used.  Call setAngleInfo() with the package name,
        // and features to use.
        final String[] features = getAngleEglFeatures(context, bundle);
        nativeSetAngleInfo(paths, false, packageName, features);
        setAngleInfo(paths, false, packageName, features);

        return true;
    }
@@ -668,10 +652,10 @@ public class GraphicsEnvironment {
            return false;
        }

        // If we make it to here, system ANGLE will be used.  Call nativeSetAngleInfo() with
        // the application package name and ANGLE features to use.
        // If we make it to here, ANGLE will be used.  Call setAngleInfo() with the package name,
        // and features to use.
        final String[] features = getAngleEglFeatures(context, bundle);
        nativeSetAngleInfo("system", false, packageName, features);
        setAngleInfo("", true, packageName, features);
        return true;
    }

@@ -952,8 +936,8 @@ public class GraphicsEnvironment {
    private static native void setDriverPathAndSphalLibraries(String path, String sphalLibraries);
    private static native void setGpuStats(String driverPackageName, String driverVersionName,
            long driverVersionCode, long driverBuildTime, String appPackageName, int vulkanVersion);
    private static native void nativeSetAngleInfo(String path, boolean useNativeDriver,
            String packageName, String[] features);
    private static native void setAngleInfo(String path, boolean useSystemAngle, String packageName,
            String[] features);
    private static native boolean setInjectLayersPrSetDumpable();
    private static native void nativeToggleAngleAsSystemDriver(boolean enabled);

+3 −3
Original line number Diff line number Diff line
@@ -50,7 +50,7 @@ void setGpuStats_native(JNIEnv* env, jobject clazz, jstring driverPackageName,
                                                    appPackageNameChars.c_str(), vulkanVersion);
}

void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useNativeDriver,
void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useSystemAngle,
                         jstring packageName, jobjectArray featuresObj) {
    ScopedUtfChars pathChars(env, path);
    ScopedUtfChars packageNameChars(env, packageName);
@@ -73,7 +73,7 @@ void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useN
        }
    }

    android::GraphicsEnv::getInstance().setAngleInfo(pathChars.c_str(), useNativeDriver,
    android::GraphicsEnv::getInstance().setAngleInfo(pathChars.c_str(), useSystemAngle,
                                                     packageNameChars.c_str(), features);
}

@@ -118,7 +118,7 @@ const JNINativeMethod g_methods[] = {
         reinterpret_cast<void*>(setGpuStats_native)},
        {"setInjectLayersPrSetDumpable", "()Z",
         reinterpret_cast<void*>(setInjectLayersPrSetDumpable_native)},
        {"nativeSetAngleInfo", "(Ljava/lang/String;ZLjava/lang/String;[Ljava/lang/String;)V",
        {"setAngleInfo", "(Ljava/lang/String;ZLjava/lang/String;[Ljava/lang/String;)V",
         reinterpret_cast<void*>(setAngleInfo_native)},
        {"setLayerPaths", "(Ljava/lang/ClassLoader;Ljava/lang/String;)V",
         reinterpret_cast<void*>(setLayerPaths_native)},