Loading include/private/hwui/DrawGlInfo.h +28 −0 Original line number Diff line number Diff line Loading @@ -42,6 +42,34 @@ struct DrawGlInfo { float dirtyTop; float dirtyRight; float dirtyBottom; /** * Values used as the "what" parameter of the functor. */ enum Mode { // Indicates that the functor is called to perform a draw kModeDraw, // Indicates the the functor is called only to perform // processing and that no draw should be attempted kModeProcess }; /** * Values used by OpenGL functors to tell the framework * what to do next. */ enum Status { // The functor is done kStatusDone = 0x0, // The functor is requesting a redraw (the clip rect // used by the redraw is specified by DrawGlInfo.) // The rest of the UI might redraw too. kStatusDraw = 0x1, // The functor needs to be invoked again but will // not redraw. Only the functor is invoked again // (unless another functor requests a redraw.) kStatusInvoke = 0x2 }; }; // struct DrawGlInfo }; // namespace uirenderer Loading Loading
include/private/hwui/DrawGlInfo.h +28 −0 Original line number Diff line number Diff line Loading @@ -42,6 +42,34 @@ struct DrawGlInfo { float dirtyTop; float dirtyRight; float dirtyBottom; /** * Values used as the "what" parameter of the functor. */ enum Mode { // Indicates that the functor is called to perform a draw kModeDraw, // Indicates the the functor is called only to perform // processing and that no draw should be attempted kModeProcess }; /** * Values used by OpenGL functors to tell the framework * what to do next. */ enum Status { // The functor is done kStatusDone = 0x0, // The functor is requesting a redraw (the clip rect // used by the redraw is specified by DrawGlInfo.) // The rest of the UI might redraw too. kStatusDraw = 0x1, // The functor needs to be invoked again but will // not redraw. Only the functor is invoked again // (unless another functor requests a redraw.) kStatusInvoke = 0x2 }; }; // struct DrawGlInfo }; // namespace uirenderer Loading