Loading libs/hwui/GradientCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -20,7 +20,7 @@ #include <SkShader.h> #include "Texture.h" #include "GenerationCache.h" #include "utils/GenerationCache.h" namespace android { namespace uirenderer { Loading libs/hwui/PatchCache.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -73,8 +73,8 @@ Patch* PatchCache::get(const float bitmapWidth, const float bitmapHeight, pixelWidth, pixelHeight, xDivs, yDivs, width, height); if (mCache.size() >= mMaxEntries) { delete mCache.valueAt(0); mCache.removeItemsAt(0, 1); delete mCache.valueAt(mCache.size() - 1); mCache.removeItemsAt(mCache.size() - 1, 1); } mCache.add(description, mesh); Loading libs/hwui/PathCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -22,7 +22,7 @@ #include <SkPath.h> #include "Texture.h" #include "GenerationCache.h" #include "utils/GenerationCache.h" namespace android { namespace uirenderer { Loading libs/hwui/TextDropShadowCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -21,7 +21,7 @@ #include <SkPaint.h> #include "GenerationCache.h" #include "utils/GenerationCache.h" #include "FontRenderer.h" #include "Texture.h" Loading libs/hwui/TextureCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -20,7 +20,7 @@ #include <SkBitmap.h> #include "Texture.h" #include "GenerationCache.h" #include "utils/GenerationCache.h" namespace android { namespace uirenderer { Loading Loading
libs/hwui/GradientCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -20,7 +20,7 @@ #include <SkShader.h> #include "Texture.h" #include "GenerationCache.h" #include "utils/GenerationCache.h" namespace android { namespace uirenderer { Loading
libs/hwui/PatchCache.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -73,8 +73,8 @@ Patch* PatchCache::get(const float bitmapWidth, const float bitmapHeight, pixelWidth, pixelHeight, xDivs, yDivs, width, height); if (mCache.size() >= mMaxEntries) { delete mCache.valueAt(0); mCache.removeItemsAt(0, 1); delete mCache.valueAt(mCache.size() - 1); mCache.removeItemsAt(mCache.size() - 1, 1); } mCache.add(description, mesh); Loading
libs/hwui/PathCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -22,7 +22,7 @@ #include <SkPath.h> #include "Texture.h" #include "GenerationCache.h" #include "utils/GenerationCache.h" namespace android { namespace uirenderer { Loading
libs/hwui/TextDropShadowCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -21,7 +21,7 @@ #include <SkPaint.h> #include "GenerationCache.h" #include "utils/GenerationCache.h" #include "FontRenderer.h" #include "Texture.h" Loading
libs/hwui/TextureCache.h +1 −1 Original line number Diff line number Diff line Loading @@ -20,7 +20,7 @@ #include <SkBitmap.h> #include "Texture.h" #include "GenerationCache.h" #include "utils/GenerationCache.h" namespace android { namespace uirenderer { Loading