Loading libs/rs/rsProgramFragment.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -328,7 +328,7 @@ RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, { { ProgramFragment *pf = new ProgramFragment(rsc, params, paramLength); ProgramFragment *pf = new ProgramFragment(rsc, params, paramLength); pf->incUserRef(); pf->incUserRef(); LOGE("rsi_ProgramFragmentCreate %p", pf); //LOGE("rsi_ProgramFragmentCreate %p", pf); return pf; return pf; } } Loading @@ -338,7 +338,7 @@ RsProgramFragment rsi_ProgramFragmentCreate2(Context *rsc, const char * shaderTe { { ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength); ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength); pf->incUserRef(); pf->incUserRef(); LOGE("rsi_ProgramFragmentCreate2 %p", pf); //LOGE("rsi_ProgramFragmentCreate2 %p", pf); return pf; return pf; } } Loading libs/rs/rsScriptC.cpp +0 −2 Original line number Original line Diff line number Diff line Loading @@ -167,9 +167,7 @@ void ScriptCState::runCompiler(Context *rsc, ScriptC *s) s->mBccScript = bccCreateScript(); s->mBccScript = bccCreateScript(); bccScriptBitcode(s->mBccScript, s->mEnviroment.mScriptText, s->mEnviroment.mScriptTextLength); bccScriptBitcode(s->mBccScript, s->mEnviroment.mScriptText, s->mEnviroment.mScriptTextLength); bccRegisterSymbolCallback(s->mBccScript, symbolLookup, NULL); bccRegisterSymbolCallback(s->mBccScript, symbolLookup, NULL); LOGE("ScriptCState::runCompiler 3"); bccCompileScript(s->mBccScript); bccCompileScript(s->mBccScript); LOGE("ScriptCState::runCompiler 4"); bccGetScriptLabel(s->mBccScript, "root", (BCCvoid**) &s->mProgram.mRoot); bccGetScriptLabel(s->mBccScript, "root", (BCCvoid**) &s->mProgram.mRoot); bccGetScriptLabel(s->mBccScript, "init", (BCCvoid**) &s->mProgram.mInit); bccGetScriptLabel(s->mBccScript, "init", (BCCvoid**) &s->mProgram.mInit); LOGE("root %p, init %p", s->mProgram.mRoot, s->mProgram.mInit); LOGE("root %p, init %p", s->mProgram.mRoot, s->mProgram.mInit); Loading Loading
libs/rs/rsProgramFragment.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -328,7 +328,7 @@ RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, { { ProgramFragment *pf = new ProgramFragment(rsc, params, paramLength); ProgramFragment *pf = new ProgramFragment(rsc, params, paramLength); pf->incUserRef(); pf->incUserRef(); LOGE("rsi_ProgramFragmentCreate %p", pf); //LOGE("rsi_ProgramFragmentCreate %p", pf); return pf; return pf; } } Loading @@ -338,7 +338,7 @@ RsProgramFragment rsi_ProgramFragmentCreate2(Context *rsc, const char * shaderTe { { ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength); ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength); pf->incUserRef(); pf->incUserRef(); LOGE("rsi_ProgramFragmentCreate2 %p", pf); //LOGE("rsi_ProgramFragmentCreate2 %p", pf); return pf; return pf; } } Loading
libs/rs/rsScriptC.cpp +0 −2 Original line number Original line Diff line number Diff line Loading @@ -167,9 +167,7 @@ void ScriptCState::runCompiler(Context *rsc, ScriptC *s) s->mBccScript = bccCreateScript(); s->mBccScript = bccCreateScript(); bccScriptBitcode(s->mBccScript, s->mEnviroment.mScriptText, s->mEnviroment.mScriptTextLength); bccScriptBitcode(s->mBccScript, s->mEnviroment.mScriptText, s->mEnviroment.mScriptTextLength); bccRegisterSymbolCallback(s->mBccScript, symbolLookup, NULL); bccRegisterSymbolCallback(s->mBccScript, symbolLookup, NULL); LOGE("ScriptCState::runCompiler 3"); bccCompileScript(s->mBccScript); bccCompileScript(s->mBccScript); LOGE("ScriptCState::runCompiler 4"); bccGetScriptLabel(s->mBccScript, "root", (BCCvoid**) &s->mProgram.mRoot); bccGetScriptLabel(s->mBccScript, "root", (BCCvoid**) &s->mProgram.mRoot); bccGetScriptLabel(s->mBccScript, "init", (BCCvoid**) &s->mProgram.mInit); bccGetScriptLabel(s->mBccScript, "init", (BCCvoid**) &s->mProgram.mInit); LOGE("root %p, init %p", s->mProgram.mRoot, s->mProgram.mInit); LOGE("root %p, init %p", s->mProgram.mRoot, s->mProgram.mInit); Loading