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Commit c29c7158 authored by Doug Kramer's avatar Doug Kramer Committed by The Android Open Source Project
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am c01159bb: am 7363e049: AI 149404: Am sending again with the latest changes ...

am c01159bb: am 7363e049: AI 149404: Am sending again with the latest changes   Publish Activity and Task Design Guidelines   http://doog:9000/guide/practices/ui_guidelines/activity_task_design.html

Merge commit 'c01159bb'

* commit 'c01159bb':
  AI 149404: Am sending again with the latest changes
parents abe00fde c01159bb
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@@ -148,6 +148,7 @@
          <ul>
            <li><a href="<?cs var:toroot ?>guide/practices/ui_guidelines/icon_design.html">Icon Design</a></li>
            <li><a href="<?cs var:toroot ?>guide/practices/ui_guidelines/widget_design.html">App Widget Design</a></li>
            <li><a href="<?cs var:toroot ?>guide/practices/ui_guidelines/activity_task_design.html">Activity and Task Design</a></li>
          </ul>
      </li>
      <li><a href="<?cs var:toroot ?>guide/practices/design/performance.html">Designing for Performance</a></li>
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@@ -22,12 +22,24 @@ The Icon Templates Pack is an archive of Photoshop and Illustrator templates and
filters that make it much simpler to create conforming icons.</dd>
</dl>
 <dl>
  <dt><a href="widget_design.html">Widget Design Guidelines</a> </dt>
  <dt><a href="{@docRoot}guide/practices/ui_guidelines/widget_design.html">Widget Design Guidelines</a> </dt>
  <dd>A widget displays an application's most important or timely information
at a glance, on a user's Home screen. These design guidelines describe how to
design widgets that fit with others on the Home screen. They include links to
graphics files and templates that will make your designer's life easier.</dd>
</dl>
 <dl>
  <dt><a href="{@docRoot}guide/practices/ui_guidelines/activity_task_design.html">Activity and Task Design Guidelines</a> </dt>
  <dd>Activities are the basic, independent building blocks of applications.
      As you design your application's UI and feature set, you are free to
      re-use activities from other applications as if they were yours,
      to enrich and extend your application.   These guidelines
      describe how activities work, illustrates them with examples, and
      describes important underlying principles and mechanisms, such as
      multitasking, activity reuse, intents, the activity stack, and 
      tasks. It covers this all from a high-level design perspective.
</dd>
</dl>



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