Loading core/res/res/values/attrs.xml +2 −2 Original line number Original line Diff line number Diff line Loading @@ -2082,11 +2082,11 @@ <!-- Don't use a layer. --> <!-- Don't use a layer. --> <enum name="none" value="0" /> <enum name="none" value="0" /> <!-- Use a software layer. Refer to <!-- Use a software layer. Refer to {@link android.view.View#setLayerType(int, android.graphics.Paint) for {@link android.view.View#setLayerType(int, android.graphics.Paint)} for more information. --> more information. --> <enum name="software" value="1" /> <enum name="software" value="1" /> <!-- Use a hardware layer. Refer to <!-- Use a hardware layer. Refer to {@link android.view.View#setLayerType(int, android.graphics.Paint) for {@link android.view.View#setLayerType(int, android.graphics.Paint)} for more information. --> more information. --> <enum name="hardware" value="2" /> <enum name="hardware" value="2" /> </attr> </attr> Loading Loading
core/res/res/values/attrs.xml +2 −2 Original line number Original line Diff line number Diff line Loading @@ -2082,11 +2082,11 @@ <!-- Don't use a layer. --> <!-- Don't use a layer. --> <enum name="none" value="0" /> <enum name="none" value="0" /> <!-- Use a software layer. Refer to <!-- Use a software layer. Refer to {@link android.view.View#setLayerType(int, android.graphics.Paint) for {@link android.view.View#setLayerType(int, android.graphics.Paint)} for more information. --> more information. --> <enum name="software" value="1" /> <enum name="software" value="1" /> <!-- Use a hardware layer. Refer to <!-- Use a hardware layer. Refer to {@link android.view.View#setLayerType(int, android.graphics.Paint) for {@link android.view.View#setLayerType(int, android.graphics.Paint)} for more information. --> more information. --> <enum name="hardware" value="2" /> <enum name="hardware" value="2" /> </attr> </attr> Loading