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Commit bf8b45cd authored by Iliyan Malchev's avatar Iliyan Malchev Committed by Android (Google) Code Review
Browse files

Merge changes I5c61ac40,I67c40a3c,I3e2ddd01

* changes:
  frameworks/base: switch CameraService to a HAL module
  frameworks/base: make the ANativeWindow query() method const
  frameworks/base: include system/core header camera.h in Camera.h
parents ec9b5d17 a269b87b
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+7 −7
Original line number Diff line number Diff line
@@ -218,7 +218,7 @@ void JNICameraContext::copyAndPost(JNIEnv* env, const sp<IMemory>& dataPtr, int

                        if (mCallbackBuffers.isEmpty()) {
                            LOGV("Out of buffers, clearing callback!");
                            mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_NOOP);
                            mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_NOOP);
                            mManualCameraCallbackSet = false;

                            if (obj == NULL) {
@@ -305,22 +305,22 @@ void JNICameraContext::setCallbackMode(JNIEnv *env, bool installed, bool manualM
    mManualCameraCallbackSet = false;

    // In order to limit the over usage of binder threads, all non-manual buffer
    // callbacks use FRAME_CALLBACK_FLAG_BARCODE_SCANNER mode now.
    // callbacks use CAMERA_FRAME_CALLBACK_FLAG_BARCODE_SCANNER mode now.
    //
    // Continuous callbacks will have the callback re-registered from handleMessage.
    // Manual buffer mode will operate as fast as possible, relying on the finite supply
    // of buffers for throttling.

    if (!installed) {
        mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_NOOP);
        mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_NOOP);
        clearCallbackBuffers_l(env, &mCallbackBuffers);
    } else if (mManualBufferMode) {
        if (!mCallbackBuffers.isEmpty()) {
            mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_CAMERA);
            mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_CAMERA);
            mManualCameraCallbackSet = true;
        }
    } else {
        mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_BARCODE_SCANNER);
        mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_BARCODE_SCANNER);
        clearCallbackBuffers_l(env, &mCallbackBuffers);
    }
}
@@ -343,7 +343,7 @@ void JNICameraContext::addCallbackBuffer(
                // next frame. This may have come unset had we not had a
                // callbackbuffer ready for it last time.
                if (mManualBufferMode && !mManualCameraCallbackSet) {
                    mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_CAMERA);
                    mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_CAMERA);
                    mManualCameraCallbackSet = true;
                }
                break;
@@ -456,7 +456,7 @@ static void android_hardware_Camera_release(JNIEnv *env, jobject thiz)

        // clear callbacks
        if (camera != NULL) {
            camera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_NOOP);
            camera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_NOOP);
            camera->disconnect();
        }

+7 −101
Original line number Diff line number Diff line
@@ -20,122 +20,28 @@
#include <utils/Timers.h>
#include <camera/ICameraClient.h>
#include <gui/ISurfaceTexture.h>
#include <system/camera.h>

namespace android {

/*
 * A set of bit masks for specifying how the received preview frames are
 * handled before the previewCallback() call.
 *
 * The least significant 3 bits of an "int" value are used for this purpose:
 *
 * ..... 0 0 0
 *       ^ ^ ^
 *       | | |---------> determine whether the callback is enabled or not
 *       | |-----------> determine whether the callback is one-shot or not
 *       |-------------> determine whether the frame is copied out or not
 *
 * WARNING:
 * When a frame is sent directly without copying, it is the frame receiver's
 * responsiblity to make sure that the frame data won't get corrupted by
 * subsequent preview frames filled by the camera. This flag is recommended
 * only when copying out data brings significant performance price and the
 * handling/processing of the received frame data is always faster than
 * the preview frame rate so that data corruption won't occur.
 *
 * For instance,
 * 1. 0x00 disables the callback. In this case, copy out and one shot bits
 *    are ignored.
 * 2. 0x01 enables a callback without copying out the received frames. A
 *    typical use case is the Camcorder application to avoid making costly
 *    frame copies.
 * 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical
 *    use case is the Camera application.
 * 4. 0x07 is enabling a callback with frame copied out only once. A typical use
 *    case is the Barcode scanner application.
 */
#define FRAME_CALLBACK_FLAG_ENABLE_MASK              0x01
#define FRAME_CALLBACK_FLAG_ONE_SHOT_MASK            0x02
#define FRAME_CALLBACK_FLAG_COPY_OUT_MASK            0x04

// Typical use cases
#define FRAME_CALLBACK_FLAG_NOOP                     0x00
#define FRAME_CALLBACK_FLAG_CAMCORDER                0x01
#define FRAME_CALLBACK_FLAG_CAMERA                   0x05
#define FRAME_CALLBACK_FLAG_BARCODE_SCANNER          0x07

// msgType in notifyCallback and dataCallback functions
enum {
    CAMERA_MSG_ERROR            = 0x0001,
    CAMERA_MSG_SHUTTER          = 0x0002,
    CAMERA_MSG_FOCUS            = 0x0004,
    CAMERA_MSG_ZOOM             = 0x0008,
    CAMERA_MSG_PREVIEW_FRAME    = 0x0010,
    CAMERA_MSG_VIDEO_FRAME      = 0x0020,
    CAMERA_MSG_POSTVIEW_FRAME   = 0x0040,
    CAMERA_MSG_RAW_IMAGE        = 0x0080,
    CAMERA_MSG_COMPRESSED_IMAGE = 0x0100,
    CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x0200,
    CAMERA_MSG_ALL_MSGS         = 0xFFFF
};

// cmdType in sendCommand functions
enum {
    CAMERA_CMD_START_SMOOTH_ZOOM     = 1,
    CAMERA_CMD_STOP_SMOOTH_ZOOM      = 2,
    // Set the clockwise rotation of preview display (setPreviewDisplay) in
    // degrees. This affects the preview frames and the picture displayed after
    // snapshot. This method is useful for portrait mode applications. Note that
    // preview display of front-facing cameras is flipped horizontally before
    // the rotation, that is, the image is reflected along the central vertical
    // axis of the camera sensor. So the users can see themselves as looking
    // into a mirror.
    //
    // This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME,
    // CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE,
    // or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during
    // preview.
    CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3,

    // cmdType to disable/enable shutter sound.
    // In sendCommand passing arg1 = 0 will disable,
    // while passing arg1 = 1 will enable the shutter sound.
    CAMERA_CMD_ENABLE_SHUTTER_SOUND = 4,

    // cmdType to play recording sound.
    CAMERA_CMD_PLAY_RECORDING_SOUND = 5,
};

// camera fatal errors
enum {
    CAMERA_ERROR_UNKNOWN  = 1,
    CAMERA_ERROR_SERVER_DIED = 100
};

enum {
    CAMERA_FACING_BACK = 0, /* The facing of the camera is opposite to that of the screen. */
    CAMERA_FACING_FRONT = 1 /* The facing of the camera is the same as that of the screen. */
};

struct CameraInfo {

    /**
     * The direction that the camera faces to. It should be
     * CAMERA_FACING_BACK or CAMERA_FACING_FRONT.
     * The direction that the camera faces to. It should be CAMERA_FACING_BACK
     * or CAMERA_FACING_FRONT.
     */
    int facing;

    /**
     * The orientation of the camera image. The value is the angle that the
     * camera image needs to be rotated clockwise so it shows correctly on
     * the display in its natural orientation. It should be 0, 90, 180, or 270.
     * camera image needs to be rotated clockwise so it shows correctly on the
     * display in its natural orientation. It should be 0, 90, 180, or 270.
     *
     * For example, suppose a device has a naturally tall screen. The
     * back-facing camera sensor is mounted in landscape. You are looking at
     * the screen. If the top side of the camera sensor is aligned with the
     * right edge of the screen in natural orientation, the value should be
     * 90. If the top side of a front-facing camera sensor is aligned with
     * the right of the screen, the value should be 270.
     * 90. If the top side of a front-facing camera sensor is aligned with the
     * right of the screen, the value should be 270.
     */
    int orientation;
};
+2 −2
Original line number Diff line number Diff line
@@ -49,7 +49,7 @@ private:
    static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
    static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
    static int perform(ANativeWindow* window, int operation, ...);
    static int query(ANativeWindow* window, int what, int* value);
    static int query(const ANativeWindow* window, int what, int* value);
    static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
    static int setSwapInterval(ANativeWindow* window, int interval);

@@ -57,7 +57,7 @@ private:
    int dequeueBuffer(android_native_buffer_t** buffer);
    int lockBuffer(android_native_buffer_t* buffer);
    int perform(int operation, va_list args);
    int query(int what, int* value);
    int query(int what, int* value) const;
    int queueBuffer(android_native_buffer_t* buffer);
    int setSwapInterval(int interval);

+2 −2
Original line number Diff line number Diff line
@@ -206,14 +206,14 @@ private:
    static int cancelBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
    static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
    static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
    static int query(ANativeWindow* window, int what, int* value);
    static int query(const ANativeWindow* window, int what, int* value);
    static int perform(ANativeWindow* window, int operation, ...);

    int dequeueBuffer(android_native_buffer_t** buffer);
    int lockBuffer(android_native_buffer_t* buffer);
    int queueBuffer(android_native_buffer_t* buffer);
    int cancelBuffer(android_native_buffer_t* buffer);
    int query(int what, int* value);
    int query(int what, int* value) const;
    int perform(int operation, va_list args);

    void dispatch_setUsage(va_list args);
+1 −1
Original line number Diff line number Diff line
@@ -70,7 +70,7 @@ private:
    static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
    static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
    static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
    static int query(ANativeWindow* window, int what, int* value);
    static int query(const ANativeWindow* window, int what, int* value);
    static int perform(ANativeWindow* window, int operation, ...);
    
    framebuffer_device_t* fbDev;
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