Loading libs/hwui/Android.common.mk +0 −1 Original line number Diff line number Diff line Loading @@ -23,7 +23,6 @@ LOCAL_SRC_FILES := \ utils/Blur.cpp \ utils/GLUtils.cpp \ utils/LinearAllocator.cpp \ utils/SortedListImpl.cpp \ AmbientShadow.cpp \ AnimationContext.cpp \ Animator.cpp \ Loading libs/hwui/LayerCache.cpp +10 −17 Original line number Diff line number Diff line Loading @@ -87,9 +87,8 @@ void LayerCache::deleteLayer(Layer* layer) { } void LayerCache::clear() { size_t count = mCache.size(); for (size_t i = 0; i < count; i++) { deleteLayer(mCache.itemAt(i).mLayer); for (auto entry : mCache) { deleteLayer(entry.mLayer); } mCache.clear(); } Loading @@ -98,11 +97,11 @@ Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uin Layer* layer = nullptr; LayerEntry entry(width, height); ssize_t index = mCache.indexOf(entry); auto iter = mCache.find(entry); if (index >= 0) { entry = mCache.itemAt(index); mCache.removeAt(index); if (iter != mCache.end()) { entry = *iter; mCache.erase(iter); layer = entry.mLayer; layer->state = Layer::kState_RemovedFromCache; Loading @@ -129,9 +128,7 @@ Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uin } void LayerCache::dump() { size_t size = mCache.size(); for (size_t i = 0; i < size; i++) { const LayerEntry& entry = mCache.itemAt(i); for (auto entry : mCache) { ALOGD(" Layer size %dx%d", entry.mWidth, entry.mHeight); } } Loading @@ -144,13 +141,9 @@ bool LayerCache::put(Layer* layer) { if (size < mMaxSize) { // TODO: Use an LRU while (mSize + size > mMaxSize) { size_t position = 0; #if LAYER_REMOVE_BIGGEST_FIRST position = mCache.size() - 1; #endif Layer* victim = mCache.itemAt(position).mLayer; Layer* victim = mCache.begin()->mLayer; deleteLayer(victim); mCache.removeAt(position); mCache.erase(mCache.begin()); LAYER_LOGD(" Deleting layer %.2fx%.2f", victim->layer.getWidth(), victim->layer.getHeight()); Loading @@ -160,7 +153,7 @@ bool LayerCache::put(Layer* layer) { LayerEntry entry(layer); mCache.add(entry); mCache.insert(entry); mSize += size; layer->state = Layer::kState_InCache; Loading libs/hwui/LayerCache.h +5 −8 Original line number Diff line number Diff line Loading @@ -19,7 +19,8 @@ #include "Debug.h" #include "Layer.h" #include "utils/SortedList.h" #include <set> namespace android { namespace uirenderer { Loading Loading @@ -118,12 +119,8 @@ private: return compare(*this, other) != 0; } friend inline int strictly_order_type(const LayerEntry& lhs, const LayerEntry& rhs) { return LayerEntry::compare(lhs, rhs) < 0; } friend inline int compare_type(const LayerEntry& lhs, const LayerEntry& rhs) { return LayerEntry::compare(lhs, rhs); bool operator<(const LayerEntry& other) const { return LayerEntry::compare(*this, other) < 0; } Layer* mLayer; Loading @@ -133,7 +130,7 @@ private: void deleteLayer(Layer* layer); SortedList<LayerEntry> mCache; std::multiset<LayerEntry> mCache; uint32_t mSize; uint32_t mMaxSize; Loading libs/hwui/RenderBufferCache.cpp +9 −12 Original line number Diff line number Diff line Loading @@ -98,9 +98,8 @@ void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) { } void RenderBufferCache::clear() { size_t count = mCache.size(); for (size_t i = 0; i < count; i++) { deleteBuffer(mCache.itemAt(i).mBuffer); for (auto entry : mCache) { deleteBuffer(entry.mBuffer); } mCache.clear(); } Loading @@ -109,11 +108,11 @@ RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const RenderBuffer* buffer = nullptr; RenderBufferEntry entry(format, width, height); ssize_t index = mCache.indexOf(entry); auto iter = mCache.find(entry); if (index >= 0) { entry = mCache.itemAt(index); mCache.removeAt(index); if (iter != mCache.end()) { entry = *iter; mCache.erase(iter); buffer = entry.mBuffer; mSize -= buffer->getSize(); Loading @@ -139,16 +138,14 @@ bool RenderBufferCache::put(RenderBuffer* buffer) { const uint32_t size = buffer->getSize(); if (size < mMaxSize) { while (mSize + size > mMaxSize) { size_t position = 0; RenderBuffer* victim = mCache.itemAt(position).mBuffer; RenderBuffer* victim = mCache.begin()->mBuffer; deleteBuffer(victim); mCache.removeAt(position); mCache.erase(mCache.begin()); } RenderBufferEntry entry(buffer); mCache.add(entry); mCache.insert(entry); mSize += size; RENDER_BUFFER_LOGD("Added %s render buffer (%dx%d)", Loading libs/hwui/RenderBufferCache.h +5 −10 Original line number Diff line number Diff line Loading @@ -20,7 +20,8 @@ #include <GLES2/gl2.h> #include "RenderBuffer.h" #include "utils/SortedList.h" #include <set> namespace android { namespace uirenderer { Loading Loading @@ -100,14 +101,8 @@ private: return compare(*this, other) != 0; } friend inline int strictly_order_type(const RenderBufferEntry& lhs, const RenderBufferEntry& rhs) { return RenderBufferEntry::compare(lhs, rhs) < 0; } friend inline int compare_type(const RenderBufferEntry& lhs, const RenderBufferEntry& rhs) { return RenderBufferEntry::compare(lhs, rhs); bool operator<(const RenderBufferEntry& other) const { return RenderBufferEntry::compare(*this, other) < 0; } RenderBuffer* mBuffer; Loading @@ -118,7 +113,7 @@ private: void deleteBuffer(RenderBuffer* buffer); SortedList<RenderBufferEntry> mCache; std::multiset<RenderBufferEntry> mCache; uint32_t mSize; uint32_t mMaxSize; Loading Loading
libs/hwui/Android.common.mk +0 −1 Original line number Diff line number Diff line Loading @@ -23,7 +23,6 @@ LOCAL_SRC_FILES := \ utils/Blur.cpp \ utils/GLUtils.cpp \ utils/LinearAllocator.cpp \ utils/SortedListImpl.cpp \ AmbientShadow.cpp \ AnimationContext.cpp \ Animator.cpp \ Loading
libs/hwui/LayerCache.cpp +10 −17 Original line number Diff line number Diff line Loading @@ -87,9 +87,8 @@ void LayerCache::deleteLayer(Layer* layer) { } void LayerCache::clear() { size_t count = mCache.size(); for (size_t i = 0; i < count; i++) { deleteLayer(mCache.itemAt(i).mLayer); for (auto entry : mCache) { deleteLayer(entry.mLayer); } mCache.clear(); } Loading @@ -98,11 +97,11 @@ Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uin Layer* layer = nullptr; LayerEntry entry(width, height); ssize_t index = mCache.indexOf(entry); auto iter = mCache.find(entry); if (index >= 0) { entry = mCache.itemAt(index); mCache.removeAt(index); if (iter != mCache.end()) { entry = *iter; mCache.erase(iter); layer = entry.mLayer; layer->state = Layer::kState_RemovedFromCache; Loading @@ -129,9 +128,7 @@ Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uin } void LayerCache::dump() { size_t size = mCache.size(); for (size_t i = 0; i < size; i++) { const LayerEntry& entry = mCache.itemAt(i); for (auto entry : mCache) { ALOGD(" Layer size %dx%d", entry.mWidth, entry.mHeight); } } Loading @@ -144,13 +141,9 @@ bool LayerCache::put(Layer* layer) { if (size < mMaxSize) { // TODO: Use an LRU while (mSize + size > mMaxSize) { size_t position = 0; #if LAYER_REMOVE_BIGGEST_FIRST position = mCache.size() - 1; #endif Layer* victim = mCache.itemAt(position).mLayer; Layer* victim = mCache.begin()->mLayer; deleteLayer(victim); mCache.removeAt(position); mCache.erase(mCache.begin()); LAYER_LOGD(" Deleting layer %.2fx%.2f", victim->layer.getWidth(), victim->layer.getHeight()); Loading @@ -160,7 +153,7 @@ bool LayerCache::put(Layer* layer) { LayerEntry entry(layer); mCache.add(entry); mCache.insert(entry); mSize += size; layer->state = Layer::kState_InCache; Loading
libs/hwui/LayerCache.h +5 −8 Original line number Diff line number Diff line Loading @@ -19,7 +19,8 @@ #include "Debug.h" #include "Layer.h" #include "utils/SortedList.h" #include <set> namespace android { namespace uirenderer { Loading Loading @@ -118,12 +119,8 @@ private: return compare(*this, other) != 0; } friend inline int strictly_order_type(const LayerEntry& lhs, const LayerEntry& rhs) { return LayerEntry::compare(lhs, rhs) < 0; } friend inline int compare_type(const LayerEntry& lhs, const LayerEntry& rhs) { return LayerEntry::compare(lhs, rhs); bool operator<(const LayerEntry& other) const { return LayerEntry::compare(*this, other) < 0; } Layer* mLayer; Loading @@ -133,7 +130,7 @@ private: void deleteLayer(Layer* layer); SortedList<LayerEntry> mCache; std::multiset<LayerEntry> mCache; uint32_t mSize; uint32_t mMaxSize; Loading
libs/hwui/RenderBufferCache.cpp +9 −12 Original line number Diff line number Diff line Loading @@ -98,9 +98,8 @@ void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) { } void RenderBufferCache::clear() { size_t count = mCache.size(); for (size_t i = 0; i < count; i++) { deleteBuffer(mCache.itemAt(i).mBuffer); for (auto entry : mCache) { deleteBuffer(entry.mBuffer); } mCache.clear(); } Loading @@ -109,11 +108,11 @@ RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const RenderBuffer* buffer = nullptr; RenderBufferEntry entry(format, width, height); ssize_t index = mCache.indexOf(entry); auto iter = mCache.find(entry); if (index >= 0) { entry = mCache.itemAt(index); mCache.removeAt(index); if (iter != mCache.end()) { entry = *iter; mCache.erase(iter); buffer = entry.mBuffer; mSize -= buffer->getSize(); Loading @@ -139,16 +138,14 @@ bool RenderBufferCache::put(RenderBuffer* buffer) { const uint32_t size = buffer->getSize(); if (size < mMaxSize) { while (mSize + size > mMaxSize) { size_t position = 0; RenderBuffer* victim = mCache.itemAt(position).mBuffer; RenderBuffer* victim = mCache.begin()->mBuffer; deleteBuffer(victim); mCache.removeAt(position); mCache.erase(mCache.begin()); } RenderBufferEntry entry(buffer); mCache.add(entry); mCache.insert(entry); mSize += size; RENDER_BUFFER_LOGD("Added %s render buffer (%dx%d)", Loading
libs/hwui/RenderBufferCache.h +5 −10 Original line number Diff line number Diff line Loading @@ -20,7 +20,8 @@ #include <GLES2/gl2.h> #include "RenderBuffer.h" #include "utils/SortedList.h" #include <set> namespace android { namespace uirenderer { Loading Loading @@ -100,14 +101,8 @@ private: return compare(*this, other) != 0; } friend inline int strictly_order_type(const RenderBufferEntry& lhs, const RenderBufferEntry& rhs) { return RenderBufferEntry::compare(lhs, rhs) < 0; } friend inline int compare_type(const RenderBufferEntry& lhs, const RenderBufferEntry& rhs) { return RenderBufferEntry::compare(lhs, rhs); bool operator<(const RenderBufferEntry& other) const { return RenderBufferEntry::compare(*this, other) < 0; } RenderBuffer* mBuffer; Loading @@ -118,7 +113,7 @@ private: void deleteBuffer(RenderBuffer* buffer); SortedList<RenderBufferEntry> mCache; std::multiset<RenderBufferEntry> mCache; uint32_t mSize; uint32_t mMaxSize; Loading