Loading core/java/android/os/PowerManager.java +5 −64 Original line number Diff line number Diff line Loading @@ -44,70 +44,10 @@ import java.util.concurrent.Executor; * <p> * <b>Device battery life will be significantly affected by the use of this API.</b> * Do not acquire {@link WakeLock}s unless you really need them, use the minimum levels * possible, and be sure to release them as soon as possible. * </p><p> * The primary API you'll use is {@link #newWakeLock(int, String) newWakeLock()}. * This will create a {@link PowerManager.WakeLock} object. You can then use methods * on the wake lock object to control the power state of the device. * </p><p> * In practice it's quite simple: * {@samplecode * PowerManager pm = (PowerManager) getSystemService(Context.POWER_SERVICE); * PowerManager.WakeLock wl = pm.newWakeLock(PowerManager.SCREEN_DIM_WAKE_LOCK, "My Tag"); * wl.acquire(); * ..screen will stay on during this section.. * wl.release(); * } * </p><p> * The following wake lock levels are defined, with varying effects on system power. * <i>These levels are mutually exclusive - you may only specify one of them.</i> * * <table> * <tr><th>Flag Value</th> * <th>CPU</th> <th>Screen</th> <th>Keyboard</th></tr> * * <tr><td>{@link #PARTIAL_WAKE_LOCK}</td> * <td>On*</td> <td>Off</td> <td>Off</td> * </tr> * * <tr><td>{@link #SCREEN_DIM_WAKE_LOCK}</td> * <td>On</td> <td>Dim</td> <td>Off</td> * </tr> * * <tr><td>{@link #SCREEN_BRIGHT_WAKE_LOCK}</td> * <td>On</td> <td>Bright</td> <td>Off</td> * </tr> * possible, and be sure to release them as soon as possible. In most cases, * you'll want to use * {@link android.view.WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON} instead. * * <tr><td>{@link #FULL_WAKE_LOCK}</td> * <td>On</td> <td>Bright</td> <td>Bright</td> * </tr> * </table> * </p><p> * *<i>If you hold a partial wake lock, the CPU will continue to run, regardless of any * display timeouts or the state of the screen and even after the user presses the power button. * In all other wake locks, the CPU will run, but the user can still put the device to sleep * using the power button.</i> * </p><p> * In addition, you can add two more flags, which affect behavior of the screen only. * <i>These flags have no effect when combined with a {@link #PARTIAL_WAKE_LOCK}.</i></p> * * <table> * <tr><th>Flag Value</th> <th>Description</th></tr> * * <tr><td>{@link #ACQUIRE_CAUSES_WAKEUP}</td> * <td>Normal wake locks don't actually turn on the illumination. Instead, they cause * the illumination to remain on once it turns on (e.g. from user activity). This flag * will force the screen and/or keyboard to turn on immediately, when the WakeLock is * acquired. A typical use would be for notifications which are important for the user to * see immediately.</td> * </tr> * * <tr><td>{@link #ON_AFTER_RELEASE}</td> * <td>If this flag is set, the user activity timer will be reset when the WakeLock is * released, causing the illumination to remain on a bit longer. This can be used to * reduce flicker if you are cycling between wake lock conditions.</td> * </tr> * </table> * <p> * Any application using a WakeLock must request the {@code android.permission.WAKE_LOCK} * permission in an {@code <uses-permission>} element of the application's manifest. Loading Loading @@ -931,7 +871,8 @@ public final class PowerManager { * {@link #FULL_WAKE_LOCK}, {@link #SCREEN_DIM_WAKE_LOCK} * and {@link #SCREEN_BRIGHT_WAKE_LOCK}. Exactly one wake lock level must be * specified as part of the {@code levelAndFlags} parameter. * </p><p> * </p> * <p> * The wake lock flags are: {@link #ACQUIRE_CAUSES_WAKEUP} * and {@link #ON_AFTER_RELEASE}. Multiple flags can be combined as part of the * {@code levelAndFlags} parameters. Loading Loading
core/java/android/os/PowerManager.java +5 −64 Original line number Diff line number Diff line Loading @@ -44,70 +44,10 @@ import java.util.concurrent.Executor; * <p> * <b>Device battery life will be significantly affected by the use of this API.</b> * Do not acquire {@link WakeLock}s unless you really need them, use the minimum levels * possible, and be sure to release them as soon as possible. * </p><p> * The primary API you'll use is {@link #newWakeLock(int, String) newWakeLock()}. * This will create a {@link PowerManager.WakeLock} object. You can then use methods * on the wake lock object to control the power state of the device. * </p><p> * In practice it's quite simple: * {@samplecode * PowerManager pm = (PowerManager) getSystemService(Context.POWER_SERVICE); * PowerManager.WakeLock wl = pm.newWakeLock(PowerManager.SCREEN_DIM_WAKE_LOCK, "My Tag"); * wl.acquire(); * ..screen will stay on during this section.. * wl.release(); * } * </p><p> * The following wake lock levels are defined, with varying effects on system power. * <i>These levels are mutually exclusive - you may only specify one of them.</i> * * <table> * <tr><th>Flag Value</th> * <th>CPU</th> <th>Screen</th> <th>Keyboard</th></tr> * * <tr><td>{@link #PARTIAL_WAKE_LOCK}</td> * <td>On*</td> <td>Off</td> <td>Off</td> * </tr> * * <tr><td>{@link #SCREEN_DIM_WAKE_LOCK}</td> * <td>On</td> <td>Dim</td> <td>Off</td> * </tr> * * <tr><td>{@link #SCREEN_BRIGHT_WAKE_LOCK}</td> * <td>On</td> <td>Bright</td> <td>Off</td> * </tr> * possible, and be sure to release them as soon as possible. In most cases, * you'll want to use * {@link android.view.WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON} instead. * * <tr><td>{@link #FULL_WAKE_LOCK}</td> * <td>On</td> <td>Bright</td> <td>Bright</td> * </tr> * </table> * </p><p> * *<i>If you hold a partial wake lock, the CPU will continue to run, regardless of any * display timeouts or the state of the screen and even after the user presses the power button. * In all other wake locks, the CPU will run, but the user can still put the device to sleep * using the power button.</i> * </p><p> * In addition, you can add two more flags, which affect behavior of the screen only. * <i>These flags have no effect when combined with a {@link #PARTIAL_WAKE_LOCK}.</i></p> * * <table> * <tr><th>Flag Value</th> <th>Description</th></tr> * * <tr><td>{@link #ACQUIRE_CAUSES_WAKEUP}</td> * <td>Normal wake locks don't actually turn on the illumination. Instead, they cause * the illumination to remain on once it turns on (e.g. from user activity). This flag * will force the screen and/or keyboard to turn on immediately, when the WakeLock is * acquired. A typical use would be for notifications which are important for the user to * see immediately.</td> * </tr> * * <tr><td>{@link #ON_AFTER_RELEASE}</td> * <td>If this flag is set, the user activity timer will be reset when the WakeLock is * released, causing the illumination to remain on a bit longer. This can be used to * reduce flicker if you are cycling between wake lock conditions.</td> * </tr> * </table> * <p> * Any application using a WakeLock must request the {@code android.permission.WAKE_LOCK} * permission in an {@code <uses-permission>} element of the application's manifest. Loading Loading @@ -931,7 +871,8 @@ public final class PowerManager { * {@link #FULL_WAKE_LOCK}, {@link #SCREEN_DIM_WAKE_LOCK} * and {@link #SCREEN_BRIGHT_WAKE_LOCK}. Exactly one wake lock level must be * specified as part of the {@code levelAndFlags} parameter. * </p><p> * </p> * <p> * The wake lock flags are: {@link #ACQUIRE_CAUSES_WAKEUP} * and {@link #ON_AFTER_RELEASE}. Multiple flags can be combined as part of the * {@code levelAndFlags} parameters. Loading