Loading tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/grain.rs +4 −3 Original line number Diff line number Diff line Loading @@ -43,9 +43,9 @@ int32_t gHeight; rs_allocation gBlendSource; void blend9(uchar *out, uint32_t x, uint32_t y) { uint32_t x1 = min((int32_t)x+1, (int32_t)gWidth); uint32_t x1 = min((int32_t)x+1, (int32_t)(gWidth -1)); uint32_t x2 = max((int32_t)x-1, (int32_t)0); uint32_t y1 = min((int32_t)y+1, (int32_t)gHeight); uint32_t y1 = min((int32_t)y+1, (int32_t)(gHeight -1)); uint32_t y2 = max((int32_t)y-1, (int32_t)0); uint p00 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x1, y1))[0]; Loading @@ -69,7 +69,8 @@ void blend9(uchar *out, uint32_t x, uint32_t y) { p20 += p22; p20 += p02; *out = (uchar)(p20 >> 10); p20 = min(p20 >> 10, (uint)255); *out = (uchar)p20; } float gNoiseStrength; Loading Loading
tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/grain.rs +4 −3 Original line number Diff line number Diff line Loading @@ -43,9 +43,9 @@ int32_t gHeight; rs_allocation gBlendSource; void blend9(uchar *out, uint32_t x, uint32_t y) { uint32_t x1 = min((int32_t)x+1, (int32_t)gWidth); uint32_t x1 = min((int32_t)x+1, (int32_t)(gWidth -1)); uint32_t x2 = max((int32_t)x-1, (int32_t)0); uint32_t y1 = min((int32_t)y+1, (int32_t)gHeight); uint32_t y1 = min((int32_t)y+1, (int32_t)(gHeight -1)); uint32_t y2 = max((int32_t)y-1, (int32_t)0); uint p00 = 56 * ((uchar *)rsGetElementAt(gBlendSource, x1, y1))[0]; Loading @@ -69,7 +69,8 @@ void blend9(uchar *out, uint32_t x, uint32_t y) { p20 += p22; p20 += p02; *out = (uchar)(p20 >> 10); p20 = min(p20 >> 10, (uint)255); *out = (uchar)p20; } float gNoiseStrength; Loading