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Bonus 1: This also slightly improves the definition of a "session" for the existing shade as well: not only when it's idle or transitioning out (previous definition), but also when it's transitioning in. Bonus 2: Refactor OverlayShade's combinePaddings() to be more readable (albeit less concise). Bug: 356596436 Flag: com.android.systemui.scene_container Flag: com.android.systemui.dual_shade Test: Existing unit tests still pass. Change-Id: I068e8d92742f769f494376956462ec083477d02a