Loading libs/hwui/Extensions.h 0 → 100644 +65 −0 Original line number Diff line number Diff line /* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #ifndef ANDROID_UI_EXTENSIONS_H #define ANDROID_UI_EXTENSIONS_H #include <utils/SortedVector.h> #include <utils/String8.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> namespace android { namespace uirenderer { class Extensions { public: Extensions() { const char* buffer = (const char*) glGetString(GL_EXTENSIONS); const char* current = buffer; const char* head = current; do { head = strchr(current, ' '); String8 s(current, head ? head - current : strlen(current)); if (s.length()) { mExtensionList.add(s); } current = head + 1; } while (head); mHasNPot = hasExtension("GL_OES_texture_npot"); } inline bool hasNPot() const { return mHasNPot; } bool hasExtension(const char* extension) const { const String8 s(extension); return mExtensionList.indexOf(s) >= 0; } private: SortedVector<String8> mExtensionList; bool mHasNPot; }; // class Extensions }; // namespace uirenderer }; // namespace android #endif // ANDROID_UI_EXTENSIONS_H libs/hwui/FontRenderer.h +6 −6 Original line number Diff line number Diff line Loading @@ -43,10 +43,8 @@ public: static Font* create(FontRenderer* state, uint32_t fontId, float fontSize); protected: friend class FontRenderer; void invalidateTextureCache(); struct CachedGlyphInfo { // Has the cache been invalidated? bool mIsValid; Loading @@ -68,17 +66,19 @@ protected: uint32_t mBitmapTop; }; FontRenderer* mState; uint32_t mFontId; float mFontSize; Font(FontRenderer* state, uint32_t fontId, float fontSize); DefaultKeyedVector<int32_t, CachedGlyphInfo*> mCachedGlyphs; void invalidateTextureCache(); CachedGlyphInfo *cacheGlyph(SkPaint* paint, int32_t glyph); void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo *glyph); void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y); FontRenderer* mState; uint32_t mFontId; float mFontSize; }; class FontRenderer { Loading libs/hwui/OpenGLRenderer.h +3 −0 Original line number Diff line number Diff line Loading @@ -40,6 +40,7 @@ #include "PatchCache.h" #include "Vertex.h" #include "FontRenderer.h" #include "Extensions.h" namespace android { namespace uirenderer { Loading Loading @@ -369,6 +370,8 @@ private: LayerCache mLayerCache; GradientCache mGradientCache; PatchCache mPatchCache; Extensions mExtensions; }; // class OpenGLRenderer }; // namespace uirenderer Loading libs/hwui/TextureCache.cpp +5 −0 Original line number Diff line number Diff line Loading @@ -128,6 +128,11 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); switch (bitmap->getConfig()) { case SkBitmap::kA8_Config: texture->blend = true; glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, bitmap->rowBytesAsPixels(), texture->height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap->getPixels()); break; case SkBitmap::kRGB_565_Config: texture->blend = false; glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, bitmap->rowBytesAsPixels(), texture->height, 0, Loading Loading
libs/hwui/Extensions.h 0 → 100644 +65 −0 Original line number Diff line number Diff line /* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "OpenGLRenderer" #ifndef ANDROID_UI_EXTENSIONS_H #define ANDROID_UI_EXTENSIONS_H #include <utils/SortedVector.h> #include <utils/String8.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> namespace android { namespace uirenderer { class Extensions { public: Extensions() { const char* buffer = (const char*) glGetString(GL_EXTENSIONS); const char* current = buffer; const char* head = current; do { head = strchr(current, ' '); String8 s(current, head ? head - current : strlen(current)); if (s.length()) { mExtensionList.add(s); } current = head + 1; } while (head); mHasNPot = hasExtension("GL_OES_texture_npot"); } inline bool hasNPot() const { return mHasNPot; } bool hasExtension(const char* extension) const { const String8 s(extension); return mExtensionList.indexOf(s) >= 0; } private: SortedVector<String8> mExtensionList; bool mHasNPot; }; // class Extensions }; // namespace uirenderer }; // namespace android #endif // ANDROID_UI_EXTENSIONS_H
libs/hwui/FontRenderer.h +6 −6 Original line number Diff line number Diff line Loading @@ -43,10 +43,8 @@ public: static Font* create(FontRenderer* state, uint32_t fontId, float fontSize); protected: friend class FontRenderer; void invalidateTextureCache(); struct CachedGlyphInfo { // Has the cache been invalidated? bool mIsValid; Loading @@ -68,17 +66,19 @@ protected: uint32_t mBitmapTop; }; FontRenderer* mState; uint32_t mFontId; float mFontSize; Font(FontRenderer* state, uint32_t fontId, float fontSize); DefaultKeyedVector<int32_t, CachedGlyphInfo*> mCachedGlyphs; void invalidateTextureCache(); CachedGlyphInfo *cacheGlyph(SkPaint* paint, int32_t glyph); void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo *glyph); void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y); FontRenderer* mState; uint32_t mFontId; float mFontSize; }; class FontRenderer { Loading
libs/hwui/OpenGLRenderer.h +3 −0 Original line number Diff line number Diff line Loading @@ -40,6 +40,7 @@ #include "PatchCache.h" #include "Vertex.h" #include "FontRenderer.h" #include "Extensions.h" namespace android { namespace uirenderer { Loading Loading @@ -369,6 +370,8 @@ private: LayerCache mLayerCache; GradientCache mGradientCache; PatchCache mPatchCache; Extensions mExtensions; }; // class OpenGLRenderer }; // namespace uirenderer Loading
libs/hwui/TextureCache.cpp +5 −0 Original line number Diff line number Diff line Loading @@ -128,6 +128,11 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel()); switch (bitmap->getConfig()) { case SkBitmap::kA8_Config: texture->blend = true; glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, bitmap->rowBytesAsPixels(), texture->height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap->getPixels()); break; case SkBitmap::kRGB_565_Config: texture->blend = false; glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, bitmap->rowBytesAsPixels(), texture->height, 0, Loading