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null, null ], [ "PlusShare.Builder", "reference/com/google/android/gms/plus/PlusShare.Builder.html", null, null ] ] +, null ], [ "com.google.android.gms.plus", "reference/com/google/android/gms/plus/package-summary.html", [ [ "Interfaces", null, [ [ "PlusClient.OnAccessRevokedListener", "reference/com/google/android/gms/plus/PlusClient.OnAccessRevokedListener.html", null, null ], [ "PlusClient.OnMomentsLoadedListener", "reference/com/google/android/gms/plus/PlusClient.OnMomentsLoadedListener.html", null, null ], [ "PlusClient.OnPeopleLoadedListener", "reference/com/google/android/gms/plus/PlusClient.OnPeopleLoadedListener.html", null, null ], [ "PlusClient.OrderBy", "reference/com/google/android/gms/plus/PlusClient.OrderBy.html", null, null ], [ "PlusOneButton.OnPlusOneClickListener", "reference/com/google/android/gms/plus/PlusOneButton.OnPlusOneClickListener.html", null, null ] ] +, null ], [ "Classes", null, [ [ "PlusClient", "reference/com/google/android/gms/plus/PlusClient.html", null, null ], [ "PlusClient.Builder", "reference/com/google/android/gms/plus/PlusClient.Builder.html", null, null ], [ "PlusOneButton", "reference/com/google/android/gms/plus/PlusOneButton.html", null, null ], [ "PlusOneButton.DefaultOnPlusOneClickListener", "reference/com/google/android/gms/plus/PlusOneButton.DefaultOnPlusOneClickListener.html", null, null ], [ "PlusOneButtonWithPopup", "reference/com/google/android/gms/plus/PlusOneButtonWithPopup.html", null, null ], [ "PlusOneDummyView", "reference/com/google/android/gms/plus/PlusOneDummyView.html", null, null ], [ "PlusShare", "reference/com/google/android/gms/plus/PlusShare.html", null, null ], [ "PlusShare.Builder", "reference/com/google/android/gms/plus/PlusShare.Builder.html", null, null ] ] , null ] ] , null ], [ "com.google.android.gms.plus.model.moments", "reference/com/google/android/gms/plus/model/moments/package-summary.html", [ [ "Interfaces", null, [ [ "ItemScope", "reference/com/google/android/gms/plus/model/moments/ItemScope.html", null, null ], [ "Moment", "reference/com/google/android/gms/plus/model/moments/Moment.html", null, null ] ] , null ], [ "Classes", null, [ [ "ItemScope.Builder", "reference/com/google/android/gms/plus/model/moments/ItemScope.Builder.html", null, null ], [ "Moment.Builder", "reference/com/google/android/gms/plus/model/moments/Moment.Builder.html", null, null ], [ "MomentBuffer", "reference/com/google/android/gms/plus/model/moments/MomentBuffer.html", null, null ] ] @@ -93,7 +90,7 @@ var GMS_NAVTREE_DATA = , null ], [ "Classes", null, [ [ "Person.Cover.Layout", "reference/com/google/android/gms/plus/model/people/Person.Cover.Layout.html", null, null ], [ "Person.Gender", "reference/com/google/android/gms/plus/model/people/Person.Gender.html", null, null ], [ "Person.ObjectType", "reference/com/google/android/gms/plus/model/people/Person.ObjectType.html", null, null ], [ "Person.Organizations.Type", "reference/com/google/android/gms/plus/model/people/Person.Organizations.Type.html", null, null ], [ "Person.RelationshipStatus", "reference/com/google/android/gms/plus/model/people/Person.RelationshipStatus.html", null, null ], [ "Person.Urls.Type", "reference/com/google/android/gms/plus/model/people/Person.Urls.Type.html", null, null ], [ "PersonBuffer", "reference/com/google/android/gms/plus/model/people/PersonBuffer.html", null, null ] ] , null ] ] , null ], [ "com.google.android.gms.wallet", "reference/com/google/android/gms/wallet/package-summary.html", [ [ "Interfaces", null, [ [ "LineItem.Role", "reference/com/google/android/gms/wallet/LineItem.Role.html", null, null ], [ "NotifyTransactionStatusRequest.Status", "reference/com/google/android/gms/wallet/NotifyTransactionStatusRequest.Status.html", null, null ], [ "NotifyTransactionStatusRequest.Status.Error", "reference/com/google/android/gms/wallet/NotifyTransactionStatusRequest.Status.Error.html", null, null ] ] -, null ], [ "Classes", null, [ [ "Address", "reference/com/google/android/gms/wallet/Address.html", null, null ], [ "Cart", "reference/com/google/android/gms/wallet/Cart.html", null, null ], [ "Cart.Builder", "reference/com/google/android/gms/wallet/Cart.Builder.html", null, null ], [ "CountrySpecification", "reference/com/google/android/gms/wallet/CountrySpecification.html", null, null ], [ "EnableWalletOptimizationReceiver", "reference/com/google/android/gms/wallet/EnableWalletOptimizationReceiver.html", null, null ], [ "FullWallet", "reference/com/google/android/gms/wallet/FullWallet.html", null, null ], [ "FullWalletRequest", "reference/com/google/android/gms/wallet/FullWalletRequest.html", null, null ], [ "FullWalletRequest.Builder", "reference/com/google/android/gms/wallet/FullWalletRequest.Builder.html", null, null ], [ "LineItem", "reference/com/google/android/gms/wallet/LineItem.html", null, null ], [ "LineItem.Builder", "reference/com/google/android/gms/wallet/LineItem.Builder.html", null, null ], [ "LoyaltyWalletObject", "reference/com/google/android/gms/wallet/LoyaltyWalletObject.html", null, null ], [ "MaskedWallet", "reference/com/google/android/gms/wallet/MaskedWallet.html", null, null ], [ "MaskedWalletRequest", "reference/com/google/android/gms/wallet/MaskedWalletRequest.html", null, null ], [ "MaskedWalletRequest.Builder", "reference/com/google/android/gms/wallet/MaskedWalletRequest.Builder.html", null, null ], [ "NotifyTransactionStatusRequest", "reference/com/google/android/gms/wallet/NotifyTransactionStatusRequest.html", null, null ], [ "NotifyTransactionStatusRequest.Builder", "reference/com/google/android/gms/wallet/NotifyTransactionStatusRequest.Builder.html", null, null ], [ "OfferWalletObject", "reference/com/google/android/gms/wallet/OfferWalletObject.html", null, null ], [ "ProxyCard", "reference/com/google/android/gms/wallet/ProxyCard.html", null, null ], [ "Wallet", "reference/com/google/android/gms/wallet/Wallet.html", null, null ], [ "Wallet.WalletOptions", "reference/com/google/android/gms/wallet/Wallet.WalletOptions.html", null, null ], [ "Wallet.WalletOptions.Builder", "reference/com/google/android/gms/wallet/Wallet.WalletOptions.Builder.html", null, null ], [ "WalletClient", "reference/com/google/android/gms/wallet/WalletClient.html", null, null ], [ "WalletConstants", "reference/com/google/android/gms/wallet/WalletConstants.html", null, null ] ] +, null ], [ "Classes", null, [ [ "Address", "reference/com/google/android/gms/wallet/Address.html", null, null ], [ "Cart", "reference/com/google/android/gms/wallet/Cart.html", null, null ], [ "Cart.Builder", "reference/com/google/android/gms/wallet/Cart.Builder.html", null, null ], [ "CountrySpecification", "reference/com/google/android/gms/wallet/CountrySpecification.html", null, null ], [ "EnableWalletOptimizationReceiver", "reference/com/google/android/gms/wallet/EnableWalletOptimizationReceiver.html", null, null ], [ "FullWallet", "reference/com/google/android/gms/wallet/FullWallet.html", null, null ], [ "FullWalletRequest", "reference/com/google/android/gms/wallet/FullWalletRequest.html", null, null ], [ "FullWalletRequest.Builder", "reference/com/google/android/gms/wallet/FullWalletRequest.Builder.html", null, null ], [ "LineItem", "reference/com/google/android/gms/wallet/LineItem.html", null, null ], [ "LineItem.Builder", "reference/com/google/android/gms/wallet/LineItem.Builder.html", null, null ], [ "LoyaltyWalletObject", "reference/com/google/android/gms/wallet/LoyaltyWalletObject.html", null, null ], [ "MaskedWallet", "reference/com/google/android/gms/wallet/MaskedWallet.html", null, null ], [ "MaskedWalletRequest", "reference/com/google/android/gms/wallet/MaskedWalletRequest.html", null, null ], [ "MaskedWalletRequest.Builder", "reference/com/google/android/gms/wallet/MaskedWalletRequest.Builder.html", null, null ], [ "NotifyTransactionStatusRequest", "reference/com/google/android/gms/wallet/NotifyTransactionStatusRequest.html", null, null ], [ "NotifyTransactionStatusRequest.Builder", "reference/com/google/android/gms/wallet/NotifyTransactionStatusRequest.Builder.html", null, null ], [ "OfferWalletObject", "reference/com/google/android/gms/wallet/OfferWalletObject.html", null, null ], [ "ProxyCard", "reference/com/google/android/gms/wallet/ProxyCard.html", null, null ], [ "WalletClient", "reference/com/google/android/gms/wallet/WalletClient.html", null, null ], [ "WalletConstants", "reference/com/google/android/gms/wallet/WalletConstants.html", null, null ] ] , null ] ] , null ] ] diff --git a/docs/html/reference/com/google/android/gms/R.attr.html b/docs/html/reference/com/google/android/gms/R.attr.html index afbfe61fb316df31bc408d0fdb0bc3cdc936ca79..327780081832c4a0af67fa83fa07f91a90ef748c 100644 --- a/docs/html/reference/com/google/android/gms/R.attr.html +++ b/docs/html/reference/com/google/android/gms/R.attr.html @@ -434,11 +434,6 @@ onkeyup="return search_changed(event, false, '/')" /> Maps - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -6499,12 +6103,7 @@ From interface
-

-

- This method is deprecated.
- See getAllLeaderboardsIntent(GoogleApiClient). - -

+

Gets an intent to show the list of leaderboards for a game. Note that this must be invoked with startActivityForResult(Intent, int), so that the identity of the calling package can be established. @@ -6514,7 +6113,8 @@ From interface state.

Returns
- +
@@ -6543,16 +6143,12 @@ From interface
-

-

- This method is deprecated.
- See getAppId(GoogleApiClient) - -

+

Get the application ID linked to this GamesClient instance.

Returns
- +
@@ -6581,12 +6177,7 @@ From interface
-

-

- This method is deprecated.
- See getCurrentAccountName(GoogleApiClient). - -

+

Get the name of the currently selected account. This is the account the user has chosen to use for Google Play Games.

@@ -6604,7 +6195,8 @@ From interface SecurityException If your app doesn't have the - GET_ACCOUNTS permission. + GET_ACCOUNTS permission. +

@@ -6635,17 +6227,13 @@ From interface
-

-

- This method is deprecated.
- See getCurrentGame(GoogleApiClient). - -

+

Returns
+ available locally. +
@@ -6674,17 +6262,13 @@ From interface
-

-

- This method is deprecated.
- See getCurrentPlayer(GoogleApiClient). - -

+

Returns
+ occurred while communicating with the games service. +
@@ -6713,17 +6297,13 @@ From interface
-

-

- This method is deprecated.
- See getCurrentPlayerId(GoogleApiClient). -

Returns
+ while communicating with the games service. +
@@ -6752,12 +6332,7 @@ From interface
-

-

- This method is deprecated.
- See getInvitationInboxIntent(GoogleApiClient) -

Returns an intent that will let the user see and manage any outstanding invitations. Note that this must be invoked using startActivityForResult(Intent, int) so that the identity of the calling package can be established. @@ -6768,7 +6343,8 @@ From interface EXTRA_INVITATION.

Returns
- +
@@ -6797,12 +6373,7 @@ From interface
-

-

- This method is deprecated.
- See getLeaderboardIntent(GoogleApiClient, String). -

Gets an intent to show a leaderboard for a game. Note that this must be invoked with startActivityForResult(Intent, int), so that the identity of the calling package can be established. @@ -6821,7 +6392,8 @@ From interface

Returns
- +
@@ -6850,12 +6422,7 @@ From interface
-

-

- This method is deprecated.
- See getInboxIntent(GoogleApiClient) -

Returns an intent that will let the user see and manage any outstanding invitations and matches. Note that this must be invoked using startActivityForResult(Intent, int) so that the identity of the calling @@ -6868,7 +6435,8 @@ From interface EXTRA_TURN_BASED_MATCH or EXTRA_INVITATION.

Returns
- +
@@ -6897,12 +6465,7 @@ From interface
-

-

- This method is deprecated.
- See getMaxMatchDataSize(GoogleApiClient) -

Gets the maximum data size per match in bytes. Guaranteed to be at least 128 KB. May increase in the future.

@@ -6911,7 +6474,8 @@ From interface attempted until after the client has reconnected.

Returns
- +
@@ -6940,12 +6504,7 @@ From interface
-

-

- This method is deprecated.
- See getPlayerSearchIntent(GoogleApiClient) -

Returns an intent that will display a screen where the user can search for people on Google+. Note that this must be invoked with startActivityForResult(Intent, int), so that the identity of the @@ -6962,249 +6521,88 @@ From interface though.

Returns
- +
- + -
+

- public - - - - - Intent + public + + + + + RealTimeSocket - getRealTimeSelectOpponentsIntent - (int minPlayers, int maxPlayers, boolean allowAutomatch) + getRealTimeSocketForParticipant + (String roomId, String participantId)

- - + +
-

-

- This method is deprecated.
- See getSelectOpponentsIntent(GoogleApiClient, int, int, boolean) - -

-

Returns an intent that will let the user select players to send an invitation to. Note that - this must be invoked with startActivityForResult(Intent, int), so that the - identity of the calling package can be established. -

- The number of players passed in should be the desired number of additional players to select, - not including the current player. So, for a game that can handle between 2 and 4 players, - minPlayers would be 1 and maxPlayers would be 3. -

- If the user canceled, the result will be RESULT_CANCELED. If the user - selected players, the result will be RESULT_OK, and the data intent will - contain the selected player IDs in EXTRA_PLAYERS and the minimum and maximum numbers - of additional auto-match players in EXTRA_MIN_AUTOMATCH_PLAYERS and - EXTRA_MAX_AUTOMATCH_PLAYERS respectively. The player IDs in EXTRA_PLAYERS - will include only the other players selected, not the current player. -

- If the allowAutomatch parameter is set to false, the UI will not display an option - for selecting automatch players. Set this to false if your game does not support - automatching.

+ +

Returns a RealTimeSocket for carrying network traffic to the given peer. + Creates a new socket if one does not exist (or if an existing socket gets disconnected). + Requires an active real-time room and players being available. Throws an + IllegalArgumentException if participantId is not a valid participant or + belongs to the current player.

Parameters
- - - - + - +
minPlayers - The minimum number of players to select (not including the current player).
maxPlayers - The maximum number of players to select (not including the current player).roomId + ID of the room for which the socket is being bound.
allowAutomatch - Whether or not to display an option for selecting automatch players.participantId + The ID of the participant to whom this socket is bound
Returns
-
  • An Intent that can be started to display the player selector.
-
-
-
See Also
- +
  • An instance of a LocalSocket, or null on error. +
- + -
+

- public - - - - + public + + + + Intent - getRealTimeSelectOpponentsIntent - (int minPlayers, int maxPlayers) + getRealTimeWaitingRoomIntent + (Room room, int minParticipantsToStart)

- - + +
-

-

- This method is deprecated.
- See getSelectOpponentsIntent(GoogleApiClient, int, int) - -

-

Returns an intent that will let the user select players to send an invitation to. Note that - this must be invoked with startActivityForResult(Intent, int), so that the - identity of the calling package can be established. -

- The number of players passed in should be the desired number of additional players to select, - not including the current player. So, for a game that can handle between 2 and 4 players, - minPlayers would be 1 and maxPlayers would be 3. -

- If the user canceled, the result will be RESULT_CANCELED. If the user - selected players, the result will be RESULT_OK, and the data intent will - contain the selected player IDs in EXTRA_PLAYERS and the minimum and maximum numbers - of additional auto-match players in EXTRA_MIN_AUTOMATCH_PLAYERS and - EXTRA_MAX_AUTOMATCH_PLAYERS respectively. The player IDs in EXTRA_PLAYERS - will include only the other players selected, not the current player. -

- This method is the equivalent of calling - getRealTimeSelectOpponentsIntent(int, int, boolean) with the allowAutomatch - parameter set to true.

-
-
Parameters
- - - - - - - -
minPlayers - The minimum number of players to select (not including the current player).
maxPlayers - The maximum number of players to select (not including the current player).
-
-
-
Returns
-
  • An Intent that can be started to display the player selector.
-
-
-
See Also
- -
- -
-
- - - - -
-

- - public - - - - - RealTimeSocket - - getRealTimeSocketForParticipant - (String roomId, String participantId) -

-
-
- - - -
-
-

-

- This method is deprecated.
- See getSocketForParticipant(GoogleApiClient, String, String) - -

-

Returns a RealTimeSocket for carrying network traffic to the given peer. - Creates a new socket if one does not exist (or if an existing socket gets disconnected). - Requires an active real-time room and players being available. Throws an - IllegalArgumentException if participantId is not a valid participant or - belongs to the current player. -

- This method preserves datagram boundaries with the write() and read() calls and - guarantees in-order arrival of packets.

-
-
Parameters
- - - - - - - -
roomId - ID of the room for which the socket is being bound.
participantId - The ID of the participant to whom this socket is bound
-
-
-
Returns
-
  • An instance of a LocalSocket, or null on error.
-
- -
-
- - - - -
-

- - public - - - - - Intent - - getRealTimeWaitingRoomIntent - (Room room, int minParticipantsToStart) -

-
-
- - - -
-
-

-

- This method is deprecated.
- See getWaitingRoomIntent(GoogleApiClient, Room, int) - -

+

Returns an intent that will display a "waiting room" screen that shows the progress of participants joining a real-time multiplayer room. Note that this must be invoked with startActivityForResult(Intent, int), so @@ -7269,7 +6667,7 @@ From interface

- +

@@ -7281,8 +6679,8 @@ From interface Intent - getSettingsIntent - () + getSelectPlayersIntent + (int minPlayers, int maxPlayers)

@@ -7291,82 +6689,52 @@ From interface
-

-

- This method is deprecated.
- See getSettingsIntent(GoogleApiClient) - -

-

Gets an intent to show the Settings screen that allows the user to configure - GamesClient-related features for the current game. Note that this must be invoked with - startActivityForResult(Intent, int), so that the identity of the calling - package can be established. + +

Returns an intent that will let the user select players to send an invitation to. Note that + this must be invoked with startActivityForResult(Intent, int), so that the + identity of the calling package can be established.

- A RESULT_RECONNECT_REQUIRED may be returned as the - resultCode in onActivityResult(int, int, Intent) if the GamesClient ends up in an inconsistent - state. + The number of players passed in should be the desired number of additional players to select, + not including the current player. So, for a game that can handle between 2 and 4 players, + minPlayers would be 1 and maxPlayers would be 3.

- Most applications will not need to call this directly, since the Settings UI is already - reachable from most other GamesClient UI screens (achievements, leaderboards, etc.) via a - menu item.

-
-
Returns
-
  • An Intent that can be started to view the GamesClient Settings UI.
-
- -
-
- - - - -
-

- - public - - - - - void - - getTurnBasedMatch - (OnTurnBasedMatchLoadedListener listener, String matchId) -

-
-
- - - -
-
-

-

- This method is deprecated.
- See loadMatch(GoogleApiClient, String) - -

-

Load a specified turn-based match.

+ If the user canceled, the result will be RESULT_CANCELED. If the user + selected players, the result will be RESULT_OK, and the data intent will + contain the selected player IDs in EXTRA_PLAYERS and the minimum and maximum numbers + of additional auto-match players in EXTRA_MIN_AUTOMATCH_PLAYERS and + EXTRA_MAX_AUTOMATCH_PLAYERS respectively. The player IDs in EXTRA_PLAYERS + will include only the other players selected, not the current player. +

+ This method is the equivalent of calling getSelectPlayersIntent(int, int, boolean) + with the allowAutomatch parameter set to true.

Parameters
- + - +
listener - The listener that is called when the load is complete. The listener is called - on the main thread.minPlayers + The minimum number of players to select (not including the current player).
matchId - The ID of the match to retreive.maxPlayers + The maximum number of players to select (not including the current player).
+
+
Returns
+
  • An Intent that can be started to display the player selector.
+
+
- +

@@ -7378,7 +6746,7 @@ From interface Intent - getTurnBasedSelectOpponentsIntent + getSelectPlayersIntent (int minPlayers, int maxPlayers, boolean allowAutomatch)

@@ -7388,12 +6756,7 @@ From interface
-

-

- This method is deprecated.
- See getSelectOpponentsIntent(GoogleApiClient, int, int, boolean) -

Returns an intent that will let the user select players to send an invitation to. Note that this must be invoked with startActivityForResult(Intent, int), so that the identity of the calling package can be established. @@ -7435,7 +6798,7 @@ From interface

@@ -7443,7 +6806,7 @@ From interface
- +

@@ -7455,8 +6818,8 @@ From interface Intent - getTurnBasedSelectOpponentsIntent - (int minPlayers, int maxPlayers) + getSettingsIntent + ()

@@ -7465,52 +6828,68 @@ From interface
-

-

- This method is deprecated.
- See getSelectOpponentsIntent(GoogleApiClient, int, int) - -

-

Returns an intent that will let the user select players to send an invitation to. Note that - this must be invoked with startActivityForResult(Intent, int), so that the - identity of the calling package can be established. -

- The number of players passed in should be the desired number of additional players to select, - not including the current player. So, for a game that can handle between 2 and 4 players, - minPlayers would be 1 and maxPlayers would be 3. + +

Gets an intent to show the Settings screen that allows the user to configure + GamesClient-related features for the current game. Note that this must be invoked with + startActivityForResult(Intent, int), so that the identity of the calling + package can be established.

- If the user canceled, the result will be RESULT_CANCELED. If the user - selected players, the result will be RESULT_OK, and the data intent will - contain the selected player IDs in EXTRA_PLAYERS and the minimum and maximum numbers - of additional auto-match players in EXTRA_MIN_AUTOMATCH_PLAYERS and - EXTRA_MAX_AUTOMATCH_PLAYERS respectively. The player IDs in EXTRA_PLAYERS - will include only the other players selected, not the current player. + A RESULT_RECONNECT_REQUIRED may be returned as the + resultCode in onActivityResult(int, int, Intent) if the GamesClient ends up in an inconsistent + state.

- This method is the equivalent of calling - getTurnBasedSelectOpponentsIntent(int, int, boolean) with the allowAutomatch - parameter set to true.

+ Most applications will not need to call this directly, since the Settings UI is already + reachable from most other GamesClient UI screens (achievements, leaderboards, etc.) via a + menu item.

+
+
Returns
+
  • An Intent that can be started to view the GamesClient Settings UI. +
+
+ +
+
+ + + + +
+

+ + public + + + + + void + + getTurnBasedMatch + (OnTurnBasedMatchLoadedListener listener, String matchId) +

+
+
+ + + +
+
+ +

Load a specified turn-based match.

Parameters
- + - +
minPlayers - The minimum number of players to select (not including the current player).listener + The listener that is called when the load is complete. The listener is called + on the main thread.
maxPlayers - The maximum number of players to select (not including the current player).matchId + The ID of the match to retreive. +
-
-
Returns
-
  • An Intent that can be started to display the player selector.
-
-
@@ -7538,12 +6917,7 @@ From interface
-

-

- This method is deprecated.
- See increment(GoogleApiClient, String, int) - -

+

Increments an achievement by the given number of steps. The achievement must be an incremental achievement. Once an achievement reaches at least the maximum number of steps, it will be unlocked automatically. Any further increments will be ignored. @@ -7563,7 +6937,8 @@ From interface numSteps - The number of steps to increment by. Must be greater than 0. + The number of steps to increment by. Must be greater than 0. +

@@ -7594,12 +6969,7 @@ From interface
-

-

- This method is deprecated.
- See incrementImmediate(GoogleApiClient, String, int) - -

+

Increments an achievement by the given number of steps. The achievement must be an incremental achievement. Once an achievement reaches at least the maximum number of steps, it will be unlocked automatically. Any further increments will be ignored. @@ -7624,7 +6994,8 @@ From interface numSteps - The number of steps to increment by. Must be greater than 0. + The number of steps to increment by. Must be greater than 0. +

@@ -7655,12 +7026,7 @@ From interface
-

-

- This method is deprecated.
- See isConnected(). - -

+

Checks if the client is currently connected to the service, so that requests to other methods will succeed. Applications should guard client actions caused by the user with a call to this method.

@@ -7696,12 +7062,7 @@ From interface
-

-

- This method is deprecated.
- See isConnecting(). - -

+

Checks if the client is attempting to connect to the service.

Returns
@@ -7735,12 +7096,7 @@ From interface
-

-

- This method is deprecated.
- See isConnectionCallbacksRegistered(GoogleApiClient.ConnectionCallbacks). - -

+

Returns true if the specified listener is currently registered to receive connection events.

@@ -7784,12 +7140,7 @@ From interface
-

-

- This method is deprecated.
- See isConnectionFailedListenerRegistered(GoogleApiClient.OnConnectionFailedListener). - -

+

Returns true if the specified listener is currently registered to receive connection failed events.

@@ -7833,12 +7184,7 @@ From interface
-

-

- This method is deprecated.
- See join(GoogleApiClient, RoomConfig) - -

+

Join a real-time room by accepting an invitation. The lifetime of the current game's connection to the room is bound to this GamesClient's lifecycle. When the client disconnects, the player will leave the room and any peer-to-peer connections for this player @@ -7850,7 +7196,8 @@ From interface +
config - The real-time room configuration.The real-time room configuration. +

@@ -7881,12 +7228,7 @@ From interface
-

-

- This method is deprecated.
- See leave(GoogleApiClient, RoomUpdateListener, String) - -

+

Leave the specified room. This will disconnect the player from the room, but allow other players to continue playing the game. The result is delivered by the callback onLeftRoom(int, String) to the given listener on the main thread. @@ -7903,7 +7245,8 @@ From interface roomId - ID of the room to leave. + ID of the room to leave. +

@@ -7934,12 +7277,7 @@ From interface
-

-

- This method is deprecated.
- See leaveMatch(GoogleApiClient, String) -

Leave the specified match when it is not the current player's turn. If this takes the match to fewer than two participants, the match will be canceled.

@@ -7955,7 +7293,8 @@ From interface matchId - ID of the match to leave. + ID of the match to leave. +

@@ -7986,12 +7325,7 @@ From interface
-

-

- This method is deprecated.
- See leaveMatchDuringTurn(GoogleApiClient, String, String) -

Leave the specified match during the current player's turn. If this takes the match to fewer than two participants, the match will be canceled. The provided pendingParticipantId will be used to determine which participant should act next. If no pending participant is @@ -8017,7 +7351,8 @@ From interface pendingParticipantId ID of the participant who will be set to pending after this update succeeds, or null to wait for additional automatched players (if - possible). + possible). +

@@ -8048,12 +7383,7 @@ From interface
-

-

- This method is deprecated.
- See load(GoogleApiClient, boolean) - -

+

Asynchronously load achievement data for the currently signed in player.

The result is delivered to the given listener on the main thread. If disconnect() is @@ -8071,7 +7401,8 @@ From interface If true, this call will clear any locally cached data and attempt to fetch the latest data from the server. This would commonly be used for something like a user-initiated refresh. Normally, this should be set to false to gain advantages - of data caching. + of data caching. +

@@ -8102,12 +7433,7 @@ From interface
-

-

- This method is deprecated.
- See loadCurrentPlayerLeaderboardScore(GoogleApiClient, String, int, int) - -

+

Asynchronously load the currently signed in player's score for a given leaderboard.

Parameters
@@ -8132,7 +7458,8 @@ From interface leaderboardCollection The leaderboard collection to retrieve scores for. Valid values are either COLLECTION_PUBLIC or - COLLECTION_SOCIAL. + COLLECTION_SOCIAL. +
@@ -8163,12 +7490,7 @@ From interface
-

-

- This method is deprecated.
- See loadGame(GoogleApiClient) - -

+

Load the details for the current game.

Parameters
@@ -8176,7 +7498,8 @@ From interface listener The listener that is called when the load is complete. The listener is called - on the main thread. + on the main thread. +
@@ -8207,12 +7530,7 @@ From interface
-

-

- This method is deprecated.
- See loadInvitablePlayers(GoogleApiClient, int, boolean). - -

+

Load the initial page of players the currently signed-in player can invite to a multiplayer game, sorted alphabetically by name.

@@ -8238,7 +7556,8 @@ From interface If true, this call will clear any locally cached data and attempt to fetch the latest data from the server. This would commonly be used for something like a user-initiated refresh. Normally, this should be set to false to gain advantages - of data caching. + of data caching. +

@@ -8269,12 +7588,7 @@ From interface
-

-

- This method is deprecated.
- See loadInvitations(GoogleApiClient) - -

+

Asynchronously load the list of invitations for the current game.

The result is delivered to the given listener on the main thread. If disconnect() is @@ -8285,7 +7599,8 @@ From interface listener The listener that is called when the load is complete. The listener is called - on the main thread. + on the main thread. +

@@ -8316,12 +7631,7 @@ From interface
-

-

- This method is deprecated.
- See loadLeaderboardMetadata(GoogleApiClient, boolean). - -

+

Asynchronously load the list of leaderboard metadata for this game.

The result is delivered to the given listener on the main thread. If disconnect() is @@ -8339,7 +7649,8 @@ From interface If true, this call will clear any locally cached data and attempt to fetch the latest data from the server. This would commonly be used for something like a user-initiated refresh. Normally, this should be set to false to gain advantages - of data caching. + of data caching. +

@@ -8370,12 +7681,7 @@ From interface
-

-

- This method is deprecated.
- See loadLeaderboardMetadata(GoogleApiClient, String, boolean) - -

+

Asynchronously load a specific leaderboard's metadata for this game.

The result is delivered to the given listener on the main thread. If disconnect() is @@ -8397,7 +7703,8 @@ From interface If true, this call will clear any locally cached data and attempt to fetch the latest data from the server. This would commonly be used for something like a user-initiated refresh. Normally, this should be set to false to gain advantages - of data caching. + of data caching. +

@@ -8428,12 +7735,7 @@ From interface
-

-

- This method is deprecated.
- See loadMoreInvitablePlayers(GoogleApiClient, int). - -

+

Asynchronously loads an additional page of invitable players. A new player buffer will be delivered that includes an extra page of results.

@@ -8450,7 +7752,8 @@ From interface pageSize The number of additional entries to request. This must be a value between 1 - and 25. + and 25. +

@@ -8481,12 +7784,7 @@ From interface
-

-

- This method is deprecated.
- See loadMoreScores(GoogleApiClient, LeaderboardScoreBuffer, int, int) - -

+

Asynchronously loads an additional page of score data for the given score buffer. A new score buffer will be delivered that replaces the given buffer.

@@ -8512,7 +7810,8 @@ From interface pageDirection The direction to expand the buffer. Values are defined in - PageDirection. + PageDirection. +

@@ -8543,12 +7842,7 @@ From interface
-

-

- This method is deprecated.
- See loadPlayer(GoogleApiClient, String). - -

+

Asynchronously loads the profile for the requested player ID.

The result is delivered to the given listener on the main thread. If disconnect() is @@ -8563,7 +7857,8 @@ From interface playerId - The player ID to get full profile data for. + The player ID to get full profile data for. +

@@ -8594,12 +7889,7 @@ From interface
-

-

- This method is deprecated.
- See loadPlayerCenteredScores(GoogleApiClient, String, int, int, int, boolean) - -

+

Asynchronously load the player-centered page of scores for a given leaderboard. If the player does not have a score on this leaderboard, this call will return the top page instead.

@@ -8639,7 +7929,8 @@ From interface If true, this call will clear any locally cached data and attempt to fetch the latest data from the server. This would commonly be used for something like a user-initiated refresh. Normally, this should be set to false to gain advantages - of data caching. + of data caching. +

@@ -8670,12 +7961,7 @@ From interface
-

-

- This method is deprecated.
- See loadPlayerCenteredScores(GoogleApiClient, String, int, int, int) - -

+

Asynchronously load the player-centered page of scores for a given leaderboard. If the player does not have a score on this leaderboard, this call will return the top page instead.

@@ -8708,7 +7994,8 @@ From interface maxResults - The maximum number of scores to fetch per page. Must be between 1 and 25. + The maximum number of scores to fetch per page. Must be between 1 and 25. +

@@ -8739,12 +8026,7 @@ From interface
-

-

- This method is deprecated.
- See loadTopScores(GoogleApiClient, String, int, int, int) - -

+

Asynchronously load the top page of scores for a given leaderboard.

The result is delivered to the given listener on the main thread. If disconnect() is @@ -8776,7 +8058,8 @@ From interface maxResults - The maximum number of scores to fetch per page. Must be between 1 and 25. + The maximum number of scores to fetch per page. Must be between 1 and 25. +

@@ -8807,12 +8090,7 @@ From interface
-

-

- This method is deprecated.
- See loadTopScores(GoogleApiClient, String, int, int, int, boolean) - -

+

Asynchronously load the top page of scores for a given leaderboard.

The result is delivered to the given listener on the main thread. If disconnect() is @@ -8851,7 +8129,8 @@ From interface If true, this call will clear any locally cached data and attempt to fetch the latest data from the server. This would commonly be used for something like a user-initiated refresh. Normally, this should be set to false to gain advantages - of data caching. + of data caching. +

@@ -8882,12 +8161,7 @@ From interface
-

-

- This method is deprecated.
- See loadMatchesByStatus(GoogleApiClient, int[]) -

Asynchronously load turn-based matches for the current game. Matches with any specified turn status codes will be returned to the provided listener.

@@ -8911,7 +8185,8 @@ From interface matchTurnStatuses - List of turn statuses to request. + List of turn statuses to request. +

@@ -8942,12 +8217,7 @@ From interface
-

-

- This method is deprecated.
- See reconnect() - -

+

Closes the current connection to Google Play services and creates a new connection.

This method closes the current connection then returns immediately and reconnects to the @@ -8989,12 +8259,7 @@ From interface

-

-

- This method is deprecated.
- See registerConnectionCallbacks(GoogleApiClient.ConnectionCallbacks). -

Registers a listener to receive connection events from this GooglePlayServicesClient. If the service is already connected, the listener's onConnected(Bundle) method will be called immediately. Applications should balance calls to this method with @@ -9046,12 +8311,7 @@ From interface

-

-

- This method is deprecated.
- See registerConnectionFailedListener(GoogleApiClient.OnConnectionFailedListener). -

Registers a listener to receive connection failed events from this GooglePlayServicesClient. Unlike registerConnectionCallbacks(GooglePlayServicesClient.ConnectionCallbacks), if the service is not already connected, the listener's @@ -9103,12 +8363,7 @@ From interface

-

-

- This method is deprecated.
- See registerInvitationListener(GoogleApiClient, OnInvitationReceivedListener) - -

+

Register a listener to intercept incoming invitations for the currently signed-in user. If a listener is registered by this method, the incoming invitation will not generate a status bar notification as long as this client remains connected. @@ -9122,7 +8377,8 @@ From interface listener The listener that is called when a new invitation is received. The listener - is called on the main thread. + is called on the main thread. +

@@ -9153,12 +8409,7 @@ From interface
-

-

- This method is deprecated.
- See registerMatchUpdateListener(GoogleApiClient, OnTurnBasedMatchUpdateReceivedListener) - -

+

Register a listener to intercept incoming match updates for the currently signed-in user. If a listener is registered by this method, the incoming match update will not generate a status bar notification as long as this client remains connected. @@ -9172,7 +8423,8 @@ From interface listener The listener that is called when a match update is received. The listener is - called on the main thread. + called on the main thread. +

@@ -9203,12 +8455,7 @@ From interface
-

-

- This method is deprecated.
- See rematch(GoogleApiClient, String) - -

+

Create a rematch of a previously completed turn-based match. The new match will have the same participants as the previous match. Note that only one rematch may be created from any single completed match.

@@ -9222,7 +8469,8 @@ From interface matchId - The ID of the previous match to re-create. + The ID of the previous match to re-create. +
@@ -9253,12 +8501,7 @@ From interface
-

-

- This method is deprecated.
- See reveal(GoogleApiClient, String) - -

+

Reveal a hidden achievement to the currently signed in player. If the achievement has already been unlocked, this will have no effect.

@@ -9309,12 +8552,7 @@ From interface

-

-

- This method is deprecated.
- See revealImmediate(GoogleApiClient, String) - -

+

Reveal a hidden achievement to the currently signed in player. If the achievement is already visible, this will have no effect.

@@ -9370,12 +8608,7 @@ From interface

-

-

- This method is deprecated.
- See sendReliableMessage(GoogleApiClient, ReliableMessageSentCallback, byte[], String, String) - -

+

Send a message to a participant in a real-time room reliably. The caller will receive a callback to report the status of the send message operation. Throws an IllegalArgumentException if recipientParticipantId is not a valid participant or @@ -9407,7 +8640,8 @@ From interface

Returns
+ STATUS_REAL_TIME_MESSAGE_FAILED if the message failed to send. +
@@ -9436,12 +8670,7 @@ From interface
-

-

- This method is deprecated.
- See sendUnreliableMessage(GoogleApiClient, byte[], String, java.util.List) - -

+

Send a message to one or more participants in a real-time room. The message delivery is not reliable and will not report status after completion. Throws an IllegalArgumentException if any participants in recipientParticipantIds are not @@ -9468,7 +8697,8 @@ From interface

Returns
+ if the message failed to send. +
@@ -9497,12 +8727,7 @@ From interface
-

-

- This method is deprecated.
- See sendUnreliableMessage(GoogleApiClient, byte[], String, String) - -

+

Send a message to a participant in a real-time room. The message delivery is not reliable and will not report status after completion. Throws an IllegalArgumentException if recipientParticipantId is not a valid participant or @@ -9529,7 +8754,8 @@ From interface

Returns
+ if the message failed to send. +
@@ -9558,12 +8784,7 @@ From interface
-

-

- This method is deprecated.
- See sendUnreliableMessageToAll(GoogleApiClient, byte[], String) - -

+

Send a message to all participants in a real-time room. The message delivery is not reliable and will not report status after completion. The maximum message size supported is MAX_UNRELIABLE_MESSAGE_LEN bytes.

@@ -9584,7 +8805,8 @@ From interface
Returns
+ if the message failed to send. +
@@ -9613,12 +8835,7 @@ From interface
-

-

- This method is deprecated.
- See setSteps(GoogleApiClient, String, int) - -

+

Set an achievement to have at least the given number of steps completed. Calling this method while the achievement already has more steps than the provided value is a no-op. Once the achievement reaches the maximum number of steps, the achievement will automatically be @@ -9639,7 +8856,8 @@ From interface numSteps - The number of steps to set the achievement to. Must be greater than 0. + The number of steps to set the achievement to. Must be greater than 0. +

@@ -9670,12 +8888,7 @@ From interface
-

-

- This method is deprecated.
- See setStepsImmediate(GoogleApiClient, String, int) - -

+

Set an achievement to have at least the given number of steps completed. Calling this method while the achievement already has more steps than the provided value is a no-op. Once the achievement reaches the maximum number of steps, the achievement will automatically be @@ -9701,7 +8914,8 @@ From interface numSteps - The number of steps to set the achievement to. Must be greater than 0. + The number of steps to set the achievement to. Must be greater than 0. +

@@ -9732,12 +8946,7 @@ From interface
-

-

- This method is deprecated.
- See setGravityForPopups(GoogleApiClient, int). - -

+

Specifies the part of the screen at which games service popups (for example, "welcome back" or "achievement unlocked" popups) will be displayed using gravity.

@@ -9747,7 +8956,8 @@ From interface +
gravity - The gravity which controls the placement of games service popups.The gravity which controls the placement of games service popups. +

@@ -9778,19 +8988,15 @@ From interface
-

-

- This method is deprecated.
- See setViewForPopups(GoogleApiClient, View). - -

+

Sets the View to use as a content view for popups.

Parameters
+
gamesContentView - The view to use as a content view for popups. View cannot be null.The view to use as a content view for popups. View cannot be null. +
@@ -9821,12 +9027,7 @@ From interface
-

-

- This method is deprecated.
- See signOut(GoogleApiClient) - -

+

Asynchronously signs the current user out.

This call doesn't disconnect the GamesClient. As no user is signed in after this call is @@ -9841,7 +9042,8 @@ From interface listener The listener that is called when sign-out is complete. The listener is called - on the main thread. + on the main thread. +
@@ -9872,17 +9074,13 @@ From interface
-

-

- This method is deprecated.
- See signOut(GoogleApiClient) - -

+

Asynchronously signs the current user out.

This call doesn't disconnect the GamesClient. As no user is signed in after this call is completed, subsequent calls to this client will very likely fail. You should either - call disconnect() or finish your Activity after this call.

+ call disconnect() or finish your Activity after this call. +

@@ -9910,12 +9108,7 @@ From interface
-

-

- This method is deprecated.
- See submitScore(GoogleApiClient, String, long, String) - -

+

Submit a score to a leaderboard for the currently signed in player. The score is ignored if it is worse (as defined by the leaderboard configuration) than a previously submitted score for the same player. @@ -9953,7 +9146,8 @@ From interface scoreTag Optional metadata about this score. The value may contain no more than 64 - URI-safe characters as defined by section 2.3 of RFC 3986. + URI-safe characters as defined by section 2.3 of RFC 3986. +

@@ -9984,12 +9178,7 @@ From interface
-

-

- This method is deprecated.
- See submitScore(GoogleApiClient, String, long) - -

+

Submit a score to a leaderboard for the currently signed in player. The score is ignored if it is worse (as defined by the leaderboard configuration) than a previously submitted score for the same player. @@ -10022,7 +9211,8 @@ From interface score - The raw score value. + The raw score value. +

@@ -10053,12 +9243,7 @@ From interface
-

-

- This method is deprecated.
- See submitScoreImmediate(GoogleApiClient, String, long, String) - -

+

Submit a score to a leaderboard for the currently signed in player. The score is ignored if it is worse (as defined by the leaderboard configuration) than a previously submitted score for the same player. @@ -10139,12 +9324,7 @@ From interface

-

-

- This method is deprecated.
- See submitScoreImmediate(GoogleApiClient, String, long) - -

+

Submit a score to a leaderboard for the currently signed in player. The score is ignored if it is worse (as defined by the leaderboard configuration) than a previously submitted score for the same player. @@ -10220,12 +9400,7 @@ From interface

-

-

- This method is deprecated.
- See takeTurn(GoogleApiClient, String, byte[], String) -

Update a match with new turn data. The participant that is passed in as the pending participant will be notified that it is their turn to take action. If no pending participant is provided and the match has available auto-match slots, the match will wait for additional @@ -10291,12 +9466,7 @@ From interface

-

-

- This method is deprecated.
- See takeTurn(GoogleApiClient, String, byte[], String, ParticipantResult[]) -

Update a match with new turn data. The participant that is passed in as the pending participant will be notified that it is their turn to take action. If no pending participant is provided and the match has available auto-match slots, the match will wait for additional @@ -10372,12 +9542,7 @@ From interface

-

-

- This method is deprecated.
- See takeTurn(GoogleApiClient, String, byte[], String, java.util.List) -

Update a match with new turn data. The participant that is passed in as the pending participant will be notified that it is their turn to take action. If no pending participant is provided and the match has available auto-match slots, the match will wait for additional @@ -10453,12 +9618,7 @@ From interface

-

-

- This method is deprecated.
- See unlock(GoogleApiClient, String) - -

+

Unlock an achievement for the currently signed in player. If the achievement is hidden this will reveal it to the player.

@@ -10509,12 +9669,7 @@ From interface

-

-

- This method is deprecated.
- See unlockImmediate(GoogleApiClient, String) - -

+

Unlock an achievement for the currently signed in player. If the achievement is hidden this will reveal it to the player.

@@ -10570,12 +9725,7 @@ From interface

-

-

- This method is deprecated.
- See unregisterConnectionCallbacks(GoogleApiClient.ConnectionCallbacks). - -

+

Removes a connection listener from this GooglePlayServicesClient. Note that removing a listener does not generate any callbacks.

@@ -10618,12 +9768,7 @@ From interface

-

-

- This method is deprecated.
- See unregisterConnectionFailedListener(GoogleApiClient.OnConnectionFailedListener). - -

+

Removes a connection failed listener from the GooglePlayServicesClient. Note that removing a listener does not generate any callbacks.

@@ -10666,14 +9811,10 @@ From interface

-

-

- This method is deprecated.
- See unregisterInvitationListener(GoogleApiClient) - -

+

Unregisters this client's invitation listener, if any. Any new invitations will generate - status bar notifications as normal.

+ status bar notifications as normal. +

@@ -10701,14 +9842,10 @@ From interface
-

-

- This method is deprecated.
- See unregisterMatchUpdateListener(GoogleApiClient) -

Unregisters this client's match update listener, if any. Any new match updates will generate - status bar notifications as normal.

+ status bar notifications as normal. +

diff --git a/docs/html/reference/com/google/android/gms/games/GamesMetadata.LoadGamesResult.html b/docs/html/reference/com/google/android/gms/games/GamesMetadata.LoadGamesResult.html deleted file mode 100644 index b80eb3977bf00555af0f63f1d967312cf4e1f857..0000000000000000000000000000000000000000 --- a/docs/html/reference/com/google/android/gms/games/GamesMetadata.LoadGamesResult.html +++ /dev/null @@ -1,1079 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -GamesMetadata.LoadGamesResult | Android Developers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - -
- -
- - - - - - - - - - - - - - - - - - - -
- - - - -
-
- - - - -
- public - static - - - interface -

GamesMetadata.LoadGamesResult

- - - - - - implements - - Releasable - - Result - - - - - -
- -
- -
- - - - - - - - - -
com.google.android.gms.games.GamesMetadata.LoadGamesResult
- - - - - - - -
- - -

Class Overview

-

Result delivered when game metadata has been loaded. -

- Possible status codes include: -

-

- - - - - -
- - - - - - - - - - - - - - - - -
- - -

Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Public Methods
- abstract - - - - - GameBuffer - - getGames() - -
- - - - - - - - - - - - - - - - - - - - -
- [Expand] -
Inherited Methods
- -From interface - - com.google.android.gms.common.api.Releasable - -
- - -
-
- -From interface - - com.google.android.gms.common.api.Result - -
- - -
-
- - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Public Methods

- - - - - -
-

- - public - - - abstract - - GameBuffer - - getGames - () -

-
-
- - - -
-
- -

-
-
Returns
-
  • The game metadata that was requested. This is guaranteed to be non-null, though - it may be empty. The listener must close this object when finished. -
-
- -
-
- - - - - - - - - - - - - -
- -
- -
- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/GamesMetadata.html b/docs/html/reference/com/google/android/gms/games/GamesMetadata.html deleted file mode 100644 index bdf77161df78766bb36918fa22f3669874c225e7..0000000000000000000000000000000000000000 --- a/docs/html/reference/com/google/android/gms/games/GamesMetadata.html +++ /dev/null @@ -1,1027 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -GamesMetadata | Android Developers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - -
- -
- - - - - -
- - - - -
-
- - - - -
- public - - - - interface -

GamesMetadata

- - - - - - - - -
- -
- -
- - - - - - - - - -
com.google.android.gms.games.GamesMetadata
- - - - - - - -
- - -

Class Overview

-

Entry point for game metadata functionality. -

- - - - - -
- - - - - - - - - - - - - - - - -
- - -

Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Nested Classes
- - - - - interfaceGamesMetadata.LoadGamesResultResult delivered when game metadata has been loaded. 
- - - - - - - - - - - - - - - - -
Public Methods
- abstract - - - - - Game - - getCurrentGame(GoogleApiClient apiClient) - -
Gets the metadata for the current game, if available.
- -
- abstract - - - - - PendingResult<GamesMetadata.LoadGamesResult> - - loadGame(GoogleApiClient apiClient) - -
Loads the details for the current game.
- -
- - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Public Methods

- - - - - -
-

- - public - - - abstract - - Game - - getCurrentGame - (GoogleApiClient apiClient) -

-
-
- - - -
-
- -

Gets the metadata for the current game, if available. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - -
apiClient - The GoogleApiClient to service the call.
-
-
-
Returns
-
  • Game metadata for the current game. May be null if the metadata is not - available locally. -
-
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<GamesMetadata.LoadGamesResult> - - loadGame - (GoogleApiClient apiClient) -

-
-
- - - -
-
- -

Loads the details for the current game. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - -
apiClient - The GoogleApiClient to service the call.
-
-
-
Returns
- -
- -
-
- - - - - - - - - - - - - -
- -
- -
- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/GamesStatusCodes.html b/docs/html/reference/com/google/android/gms/games/GamesStatusCodes.html deleted file mode 100644 index 57fe373ac48015e1d101cacf8b7bd2a0ac4be5eb..0000000000000000000000000000000000000000 --- a/docs/html/reference/com/google/android/gms/games/GamesStatusCodes.html +++ /dev/null @@ -1,2827 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -GamesStatusCodes | Android Developers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - -
- -
- - - - - - - - - - - - -
- - - - -
-
- - - - -
- public - - final - - class -

GamesStatusCodes

- - - - - extends Object
- - - - - - - - - -
- -
- -
- - - - - - - - - - - - - - - - - -
java.lang.Object
   ↳com.google.android.gms.games.GamesStatusCodes
- - - - - - - -
- - -

Class Overview

-

Status codes for Games results. -

- - - - - -
- - - - - - - - - - - - - - - - -
- - -

Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Constants
intSTATUS_ACHIEVEMENT_NOT_INCREMENTALIndicates that the call to increment achievement failed since the achievement is not an - incremental achievement.
intSTATUS_ACHIEVEMENT_UNKNOWNCould not find the achievement, so the operation to update the achievement failed.
intSTATUS_ACHIEVEMENT_UNLOCKEDIndicates that the incremental achievement was also unlocked when the call was made to - increment the achievement.
intSTATUS_ACHIEVEMENT_UNLOCK_FAILUREAn incremental achievement cannot be unlocked directly, so the call to unlock achievement - failed.
intSTATUS_APP_MISCONFIGUREDThe developer has misconfigured their application in some way.
intSTATUS_CLIENT_RECONNECT_REQUIREDThe GoogleApiClient is in an inconsistent state and must reconnect to the service to resolve - the issue.
intSTATUS_GAME_NOT_FOUNDThe specified game ID was not recognized by the server.
intSTATUS_INTERNAL_ERRORAn unspecified error occurred; no more specific information is available.
intSTATUS_INTERRUPTEDWas interrupted while waiting for the result.
intSTATUS_INVALID_REAL_TIME_ROOM_IDConstant indicating that the real-time room ID provided to the operation was not valid, or - does not correspond to the currently active real-time room.
intSTATUS_LICENSE_CHECK_FAILEDThe game is not licensed to the user.
intSTATUS_MATCH_ERROR_ALREADY_REMATCHEDThe specified match has already had a rematch created.
intSTATUS_MATCH_ERROR_INACTIVE_MATCHThe match is not currently active.
intSTATUS_MATCH_ERROR_INVALID_MATCH_RESULTSThe match results provided in this API call are invalid.
intSTATUS_MATCH_ERROR_INVALID_MATCH_STATEThe match is not in the correct state to perform the specified action.
intSTATUS_MATCH_ERROR_INVALID_PARTICIPANT_STATEOne or more participants in this match are not in valid states.
intSTATUS_MATCH_ERROR_LOCALLY_MODIFIEDThe specified match has already been modified locally.
intSTATUS_MATCH_ERROR_OUT_OF_DATE_VERSIONThe match data is out of date.
intSTATUS_MATCH_NOT_FOUNDThe specified match cannot be found.
intSTATUS_MULTIPLAYER_DISABLEDThis game does not support multiplayer.
intSTATUS_MULTIPLAYER_ERROR_CREATION_NOT_ALLOWEDThe user is not allowed to create a new multiplayer game at this time.
intSTATUS_MULTIPLAYER_ERROR_INVALID_MULTIPLAYER_TYPEThe match is not the right type to perform this action on.
intSTATUS_MULTIPLAYER_ERROR_INVALID_OPERATIONThis multiplayer operation is not valid, and the server rejected it.
intSTATUS_MULTIPLAYER_ERROR_NOT_TRUSTED_TESTERThe user attempted to invite another user who was not authorized to see the game.
intSTATUS_NETWORK_ERROR_NO_DATAA network error occurred while attempting to retrieve fresh data, and no data was available - locally.
intSTATUS_NETWORK_ERROR_OPERATION_DEFERREDA network error occurred while attempting to modify data, but the data was successfully - modified locally and will be updated on the network the next time the device is able to sync.
intSTATUS_NETWORK_ERROR_OPERATION_FAILEDA network error occurred while attempting to perform an operation that requires network - access.
intSTATUS_NETWORK_ERROR_STALE_DATAA network error occurred while attempting to retrieve fresh data, but some locally cached - data was available.
intSTATUS_OKThe operation was successful.
intSTATUS_OPERATION_IN_FLIGHTTrying to start a join/create operation while another is already in flight.
intSTATUS_PARTICIPANT_NOT_CONNECTEDConstant indicating that the ID of the participant provided by the user is not currently - connected to the client in the real-time room.
intSTATUS_REAL_TIME_CONNECTION_FAILEDFailed to initialize the network connection for a real-time room.
intSTATUS_REAL_TIME_INACTIVE_ROOMThe room is not currently active.
intSTATUS_REAL_TIME_MESSAGE_SEND_FAILEDFailed to send message to the peer participant for a real-time room.
intSTATUS_REAL_TIME_ROOM_NOT_JOINEDFailed to send message to the peer participant for a real-time room, since the user has not - joined the room.
intSTATUS_TIMEOUTThe operation timed out while awaiting the result.
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- [Expand] -
Inherited Methods
- -From class - - java.lang.Object - -
- - -
-
- - -
- - - - - - - - - - - - - - - - - - - - -

Constants

- - - - - - -
-

- - public - static - final - int - - STATUS_ACHIEVEMENT_NOT_INCREMENTAL -

-
- - - - -
-
- -

Indicates that the call to increment achievement failed since the achievement is not an - incremental achievement. -

- - -
- Constant Value: - - - 3002 - (0x00000bba) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_ACHIEVEMENT_UNKNOWN -

-
- - - - -
-
- -

Could not find the achievement, so the operation to update the achievement failed. -

- - -
- Constant Value: - - - 3001 - (0x00000bb9) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_ACHIEVEMENT_UNLOCKED -

-
- - - - -
-
- -

Indicates that the incremental achievement was also unlocked when the call was made to - increment the achievement. -

- - -
- Constant Value: - - - 3003 - (0x00000bbb) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_ACHIEVEMENT_UNLOCK_FAILURE -

-
- - - - -
-
- -

An incremental achievement cannot be unlocked directly, so the call to unlock achievement - failed. -

- - -
- Constant Value: - - - 3000 - (0x00000bb8) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_APP_MISCONFIGURED -

-
- - - - -
-
- -

The developer has misconfigured their application in some way. The logs will contain more - data about the error and the appropriate resolution. -

- - -
- Constant Value: - - - 8 - (0x00000008) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_CLIENT_RECONNECT_REQUIRED -

-
- - - - -
-
- -

The GoogleApiClient is in an inconsistent state and must reconnect to the service to resolve - the issue. Further calls to the service using the current connection are unlikely to succeed. -

- - -
- Constant Value: - - - 2 - (0x00000002) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_GAME_NOT_FOUND -

-
- - - - -
-
- -

The specified game ID was not recognized by the server. -

- - -
- Constant Value: - - - 9 - (0x00000009) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_INTERNAL_ERROR -

-
- - - - -
-
- -

An unspecified error occurred; no more specific information is available. The device logs may - provide additional data. -

- - -
- Constant Value: - - - 1 - (0x00000001) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_INTERRUPTED -

-
- - - - -
-
- -

Was interrupted while waiting for the result. Only returned if using a - PendingResult directly. -

- - -
- Constant Value: - - - 14 - (0x0000000e) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_INVALID_REAL_TIME_ROOM_ID -

-
- - - - -
-
- -

Constant indicating that the real-time room ID provided to the operation was not valid, or - does not correspond to the currently active real-time room. -

- - -
- Constant Value: - - - 7002 - (0x00001b5a) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_LICENSE_CHECK_FAILED -

-
- - - - -
-
- -

The game is not licensed to the user. Further calls will return the same code. -

- - -
- Constant Value: - - - 7 - (0x00000007) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MATCH_ERROR_ALREADY_REMATCHED -

-
- - - - -
-
- -

The specified match has already had a rematch created. Only one rematch may be created for - any initial match. -

- - -
- Constant Value: - - - 6505 - (0x00001969) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MATCH_ERROR_INACTIVE_MATCH -

-
- - - - -
-
- -

The match is not currently active. This action cannot be performed on an inactive match. -

- - -
- Constant Value: - - - 6501 - (0x00001965) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MATCH_ERROR_INVALID_MATCH_RESULTS -

-
- - - - -
-
- -

The match results provided in this API call are invalid. This covers cases of duplicate - results, results for players who are not in the match, etc. -

- - -
- Constant Value: - - - 6504 - (0x00001968) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MATCH_ERROR_INVALID_MATCH_STATE -

-
- - - - -
-
- -

The match is not in the correct state to perform the specified action. -

- - -
- Constant Value: - - - 6502 - (0x00001966) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MATCH_ERROR_INVALID_PARTICIPANT_STATE -

-
- - - - -
-
- -

One or more participants in this match are not in valid states. This could occur if a - specified participant is not actually a participant of the match, or is invalid, or is in an - incorrect state to make the API call. Check the logs for more detailed information. -

- - -
- Constant Value: - - - 6500 - (0x00001964) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MATCH_ERROR_LOCALLY_MODIFIED -

-
- - - - -
-
- -

The specified match has already been modified locally. This operation cannot be performed - until the match has been sent to the server. -

- - -
- Constant Value: - - - 6507 - (0x0000196b) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MATCH_ERROR_OUT_OF_DATE_VERSION -

-
- - - - -
-
- -

The match data is out of date. Someone else has modified the data on the server, so the - request could not be completed safely. -

- - -
- Constant Value: - - - 6503 - (0x00001967) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MATCH_NOT_FOUND -

-
- - - - -
-
- -

The specified match cannot be found. The provided match ID does not correspond to any known - match. -

- - -
- Constant Value: - - - 6506 - (0x0000196a) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MULTIPLAYER_DISABLED -

-
- - - - -
-
- -

This game does not support multiplayer. This could occur if the linked app is not configured - appropriately in the developer console. -

- - -
- Constant Value: - - - 6003 - (0x00001773) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MULTIPLAYER_ERROR_CREATION_NOT_ALLOWED -

-
- - - - -
-
- -

The user is not allowed to create a new multiplayer game at this time. This could occur if - the user has too many outstanding invitations already. -

- - -
- Constant Value: - - - 6000 - (0x00001770) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MULTIPLAYER_ERROR_INVALID_MULTIPLAYER_TYPE -

-
- - - - -
-
- -

The match is not the right type to perform this action on. For example, this error will be - returned when trying to take a turn in a real-time match. -

- - -
- Constant Value: - - - 6002 - (0x00001772) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MULTIPLAYER_ERROR_INVALID_OPERATION -

-
- - - - -
-
- -

This multiplayer operation is not valid, and the server rejected it. Check the logs for more - information. -

- - -
- Constant Value: - - - 6004 - (0x00001774) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_MULTIPLAYER_ERROR_NOT_TRUSTED_TESTER -

-
- - - - -
-
- -

The user attempted to invite another user who was not authorized to see the game. This can - occur if a trusted tester invites a user who is not a trusted tester while the game is - unpublished. In this case, the invitations will not be sent. -

- - -
- Constant Value: - - - 6001 - (0x00001771) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_NETWORK_ERROR_NO_DATA -

-
- - - - -
-
- -

A network error occurred while attempting to retrieve fresh data, and no data was available - locally. -

- - -
- Constant Value: - - - 4 - (0x00000004) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_NETWORK_ERROR_OPERATION_DEFERRED -

-
- - - - -
-
- -

A network error occurred while attempting to modify data, but the data was successfully - modified locally and will be updated on the network the next time the device is able to sync. -

- - -
- Constant Value: - - - 5 - (0x00000005) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_NETWORK_ERROR_OPERATION_FAILED -

-
- - - - -
-
- -

A network error occurred while attempting to perform an operation that requires network - access. The operation may be retried later. -

- - -
- Constant Value: - - - 6 - (0x00000006) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_NETWORK_ERROR_STALE_DATA -

-
- - - - -
-
- -

A network error occurred while attempting to retrieve fresh data, but some locally cached - data was available. The data returned may be stale and/or incomplete. -

- - -
- Constant Value: - - - 3 - (0x00000003) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_OK -

-
- - - - -
-
- -

The operation was successful. -

- - -
- Constant Value: - - - 0 - (0x00000000) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_OPERATION_IN_FLIGHT -

-
- - - - -
-
- -

Trying to start a join/create operation while another is already in flight. -

- - -
- Constant Value: - - - 7007 - (0x00001b5f) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_PARTICIPANT_NOT_CONNECTED -

-
- - - - -
-
- -

Constant indicating that the ID of the participant provided by the user is not currently - connected to the client in the real-time room. -

- - -
- Constant Value: - - - 7003 - (0x00001b5b) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_REAL_TIME_CONNECTION_FAILED -

-
- - - - -
-
- -

Failed to initialize the network connection for a real-time room. -

- - -
- Constant Value: - - - 7000 - (0x00001b58) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_REAL_TIME_INACTIVE_ROOM -

-
- - - - -
-
- -

The room is not currently active. This action cannot be performed on an inactive room. -

- - -
- Constant Value: - - - 7005 - (0x00001b5d) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_REAL_TIME_MESSAGE_SEND_FAILED -

-
- - - - -
-
- -

Failed to send message to the peer participant for a real-time room. -

- - -
- Constant Value: - - - 7001 - (0x00001b59) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_REAL_TIME_ROOM_NOT_JOINED -

-
- - - - -
-
- -

Failed to send message to the peer participant for a real-time room, since the user has not - joined the room. -

- - -
- Constant Value: - - - 7004 - (0x00001b5c) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - STATUS_TIMEOUT -

-
- - - - -
-
- -

The operation timed out while awaiting the result. Only returned if using a - PendingResult directly. -

- - -
- Constant Value: - - - 15 - (0x0000000f) - - -
- -
-
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- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/Notifications.html b/docs/html/reference/com/google/android/gms/games/Notifications.html deleted file mode 100644 index a02cc924f6bf7fef29d8a37a20388553f99cc785..0000000000000000000000000000000000000000 --- a/docs/html/reference/com/google/android/gms/games/Notifications.html +++ /dev/null @@ -1,1201 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Notifications | Android Developers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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- -
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-
- - - - -
- public - - - - interface -

Notifications

- - - - - - - - -
- -
- -
- - - - - - - - - -
com.google.android.gms.games.Notifications
- - - - - - - -
- - -

Class Overview

-

Entry point for notifications functionality. -

- - - - - -
- - - - - - - - - - - - - - - - -
- - -

Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Constants
intNOTIFICATION_TYPES_ALLNotification types for any notification.
intNOTIFICATION_TYPES_MULTIPLAYERNotification types for multiplayer notifications.
intNOTIFICATION_TYPE_INVITATIONNotification type for invites to multiplayer games.
intNOTIFICATION_TYPE_MATCH_UPDATENotification type for updates to match information.
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Public Methods
- abstract - - - - - void - - clear(GoogleApiClient apiClient, int notificationTypes) - -
Clear the notifications of the specified type for the current game and signed-in player.
- -
- abstract - - - - - void - - clearAll(GoogleApiClient apiClient) - -
Clear all notifications for the current game and signed-in player.
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Constants

- - - - - - -
-

- - public - static - final - int - - NOTIFICATION_TYPES_ALL -

-
- - - - -
-
- -

Notification types for any notification.

- - -
- Constant Value: - - - -1 - (0xffffffff) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - NOTIFICATION_TYPES_MULTIPLAYER -

-
- - - - -
-
- -

Notification types for multiplayer notifications.

- - -
- Constant Value: - - - 3 - (0x00000003) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - NOTIFICATION_TYPE_INVITATION -

-
- - - - -
-
- -

Notification type for invites to multiplayer games.

- - -
- Constant Value: - - - 1 - (0x00000001) - - -
- -
-
- - - - - -
-

- - public - static - final - int - - NOTIFICATION_TYPE_MATCH_UPDATE -

-
- - - - -
-
- -

Notification type for updates to match information.

- - -
- Constant Value: - - - 2 - (0x00000002) - - -
- -
-
- - - - - - - - - - - - - - - - - - - -

Public Methods

- - - - - -
-

- - public - - - abstract - - void - - clear - (GoogleApiClient apiClient, int notificationTypes) -

-
-
- - - -
-
- -

Clear the notifications of the specified type for the current game and signed-in player. This - should be a mask comprised of values from the constants - NOTIFICATION_TYPE_INVITATION, NOTIFICATION_TYPE_MATCH_UPDATE, - NOTIFICATION_TYPES_MULTIPLAYER, and NOTIFICATION_TYPES_ALL. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
notificationTypes - Mask of notification types to clear. -
-
- -
-
- - - - -
-

- - public - - - abstract - - void - - clearAll - (GoogleApiClient apiClient) -

-
-
- - - -
-
- -

Clear all notifications for the current game and signed-in player. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - -
apiClient - The GoogleApiClient to service the call. -
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- -
-
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- -
- -
- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/OnGamesLoadedListener.html b/docs/html/reference/com/google/android/gms/games/OnGamesLoadedListener.html index 036c5f89d5b1e0de44b8b140d7db67466df6b389..971af409c5a658c69e852642c9abe5437e52d0c7 100644 --- a/docs/html/reference/com/google/android/gms/games/OnGamesLoadedListener.html +++ b/docs/html/reference/com/google/android/gms/games/OnGamesLoadedListener.html @@ -434,11 +434,6 @@ onkeyup="return search_changed(event, false, '/')" /> Maps
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- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.InitiateMatchResult.html b/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.InitiateMatchResult.html deleted file mode 100644 index 8fc2589981b530a816e37ab81854f7464b5fd75a..0000000000000000000000000000000000000000 --- a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.InitiateMatchResult.html +++ /dev/null @@ -1,1030 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -TurnBasedMultiplayer.InitiateMatchResult | Android Developers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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- - - - - - - - - - - - -
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- - - - -
- public - static - - - interface -

TurnBasedMultiplayer.InitiateMatchResult

- - - - - - implements - - Result - - - - - -
- -
- -
- - - - - - - - - -
com.google.android.gms.games.multiplayer.turnbased.TurnBasedMultiplayer.InitiateMatchResult
- - - - - - - -
- - -

Class Overview

-

Result delivered when match has been initiated. This happens when the player creates a new - match, or when the player joins an existing match. Possible status codes include: -

-

- - - - - -
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- - -

Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Public Methods
- abstract - - - - - TurnBasedMatch - - getMatch() - -
- - - - - - - - - - - - - - - -
- [Expand] -
Inherited Methods
- -From interface - - com.google.android.gms.common.api.Result - -
- - -
-
- - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Public Methods

- - - - - -
-

- - public - - - abstract - - TurnBasedMatch - - getMatch - () -

-
-
- - - -
-
- -

-
-
Returns
-
  • The newly initiated TurnBasedMatch object. Note that this may be null, - depending on the status code returned. -
-
- -
-
- - - - - - - - - - - - - -
- -
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- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LeaveMatchResult.html b/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LeaveMatchResult.html deleted file mode 100644 index 5e31f8867cf55108c763b9d2b5754c68e0eacc7e..0000000000000000000000000000000000000000 --- a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LeaveMatchResult.html +++ /dev/null @@ -1,1033 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -TurnBasedMultiplayer.LeaveMatchResult | Android Developers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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TurnBasedMultiplayer.LeaveMatchResult

- - - - - - implements - - Result - - - - - -
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- - - - - - - - - -
com.google.android.gms.games.multiplayer.turnbased.TurnBasedMultiplayer.LeaveMatchResult
- - - - - - - -
- - -

Class Overview

-

Result delivered when the player has left the match. Possible status codes include: -

-

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Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Public Methods
- abstract - - - - - TurnBasedMatch - - getMatch() - -
- - - - - - - - - - - - - - - -
- [Expand] -
Inherited Methods
- -From interface - - com.google.android.gms.common.api.Result - -
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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Public Methods

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- - public - - - abstract - - TurnBasedMatch - - getMatch - () -

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Returns
-
  • The updated TurnBasedMatch object. Note that this may be null, depending - on the status code returned. -
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- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LoadMatchResult.html b/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LoadMatchResult.html deleted file mode 100644 index 4fb7c5bbb04a9655f12e8e41e766428d2a496ff9..0000000000000000000000000000000000000000 --- a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LoadMatchResult.html +++ /dev/null @@ -1,1025 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -TurnBasedMultiplayer.LoadMatchResult | Android Developers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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TurnBasedMultiplayer.LoadMatchResult

- - - - - - implements - - Result - - - - - -
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com.google.android.gms.games.multiplayer.turnbased.TurnBasedMultiplayer.LoadMatchResult
- - - - - - - -
- - -

Class Overview

-

Result delivered when a turn-based match has been loaded. Possible status codes include: -

-

- - - - - -
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Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Public Methods
- abstract - - - - - TurnBasedMatch - - getMatch() - -
- - - - - - - - - - - - - - - -
- [Expand] -
Inherited Methods
- -From interface - - com.google.android.gms.common.api.Result - -
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- - -
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Public Methods

- - - - - -
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- - public - - - abstract - - TurnBasedMatch - - getMatch - () -

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Returns
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  • The requested TurnBasedMatch object. Note that this may be null, - depending on the status code returned. -
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- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LoadMatchesResult.html b/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LoadMatchesResult.html deleted file mode 100644 index 9926e5f763da2c3f92e9fe0522649060fc4dbd62..0000000000000000000000000000000000000000 --- a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayer.LoadMatchesResult.html +++ /dev/null @@ -1,1073 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -TurnBasedMultiplayer.LoadMatchesResult | Android Developers - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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TurnBasedMultiplayer.LoadMatchesResult

- - - - - - implements - - Releasable - - Result - - - - - -
- -
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com.google.android.gms.games.multiplayer.turnbased.TurnBasedMultiplayer.LoadMatchesResult
- - - - - - - -
- - -

Class Overview

-

Result delivered when matches have been loaded. Possible status codes include: -

-

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Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Public Methods
- abstract - - - - - LoadMatchesResponse - - getMatches() - -
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- [Expand] -
Inherited Methods
- -From interface - - com.google.android.gms.common.api.Releasable - -
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- -From interface - - com.google.android.gms.common.api.Result - -
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Public Methods

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- - public - - - abstract - - LoadMatchesResponse - - getMatches - () -

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TurnBasedMultiplayer.UpdateMatchResult

- - - - - - implements - - Result - - - - - -
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- - - - - - - - - -
com.google.android.gms.games.multiplayer.turnbased.TurnBasedMultiplayer.UpdateMatchResult
- - - - - - - -
- - -

Class Overview

-

Result delivered when match has been updated. Possible status codes include: -

-

- - - - - -
- - - - - - - - - - - - - - - - -
- - -

Summary

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Public Methods
- abstract - - - - - TurnBasedMatch - - getMatch() - -
- - - - - - - - - - - - - - - -
- [Expand] -
Inherited Methods
- -From interface - - com.google.android.gms.common.api.Result - -
- - -
-
- - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Public Methods

- - - - - -
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- - public - - - abstract - - TurnBasedMatch - - getMatch - () -

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- -

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Returns
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  • The updated TurnBasedMatch object. Note that this may be null, depending - on the status code returned. -
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TurnBasedMultiplayer

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com.google.android.gms.games.multiplayer.turnbased.TurnBasedMultiplayer
- - - - - - - -
- - -

Class Overview

-

Entry point for turn-based multiplayer functionality. -

- For more details, see the turn-based - developer guide. -

- - - - - -
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Summary

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Nested Classes
- - - - - interfaceTurnBasedMultiplayer.CancelMatchResultResult delivered when the match has been canceled. 
- - - - - interfaceTurnBasedMultiplayer.InitiateMatchResultResult delivered when match has been initiated. 
- - - - - interfaceTurnBasedMultiplayer.LeaveMatchResultResult delivered when the player has left the match. 
- - - - - interfaceTurnBasedMultiplayer.LoadMatchResultResult delivered when a turn-based match has been loaded. 
- - - - - interfaceTurnBasedMultiplayer.LoadMatchesResultResult delivered when matches have been loaded. 
- - - - - interfaceTurnBasedMultiplayer.UpdateMatchResultResult delivered when match has been updated. 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Public Methods
- abstract - - - - - PendingResult<TurnBasedMultiplayer.InitiateMatchResult> - - acceptInvitation(GoogleApiClient apiClient, String invitationId) - -
Accept an invitation for a turn-based match.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.CancelMatchResult> - - cancelMatch(GoogleApiClient apiClient, String matchId) - -
Cancels a turn-based match.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.InitiateMatchResult> - - createMatch(GoogleApiClient apiClient, TurnBasedMatchConfig config) - -
Create a new turn-based match for the current game.
- -
- abstract - - - - - void - - declineInvitation(GoogleApiClient apiClient, String invitationId) - -
Decline an invitation for a turn-based match.
- -
- abstract - - - - - void - - dismissInvitation(GoogleApiClient apiClient, String invitationId) - -
Dismiss an invitation to a turn-based match.
- -
- abstract - - - - - void - - dismissMatch(GoogleApiClient apiClient, String matchId) - -
Delete a match from the server and local storage.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - finishMatch(GoogleApiClient apiClient, String matchId, byte[] matchData, ParticipantResult... results) - -
Mark a match as finished.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - finishMatch(GoogleApiClient apiClient, String matchId, byte[] matchData, List<ParticipantResult> results) - -
Mark a match as finished.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - finishMatch(GoogleApiClient apiClient, String matchId) - -
Indicate that a participant is finished with a match.
- -
- abstract - - - - - Intent - - getInboxIntent(GoogleApiClient apiClient) - -
Returns an intent that will let the user see and manage any outstanding invitations and - matches.
- -
- abstract - - - - - int - - getMaxMatchDataSize(GoogleApiClient apiClient) - -
Gets the maximum data size per match in bytes.
- -
- abstract - - - - - Intent - - getSelectOpponentsIntent(GoogleApiClient apiClient, int minPlayers, int maxPlayers, boolean allowAutomatch) - -
Returns an intent that will let the user select opponents to send an invitation to for a - turn based multiplayer match.
- -
- abstract - - - - - Intent - - getSelectOpponentsIntent(GoogleApiClient apiClient, int minPlayers, int maxPlayers) - -
Returns an intent that will let the user select opponents to send an invitation to for a - turn based multiplayer match.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.LeaveMatchResult> - - leaveMatch(GoogleApiClient apiClient, String matchId) - -
Leave the specified match when it is not the current player's turn.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.LeaveMatchResult> - - leaveMatchDuringTurn(GoogleApiClient apiClient, String matchId, String pendingParticipantId) - -
Leave the specified match during the current player's turn.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.LoadMatchResult> - - loadMatch(GoogleApiClient apiClient, String matchId) - -
Load a specified turn-based match.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.LoadMatchesResult> - - loadMatchesByStatus(GoogleApiClient apiClient, int... matchTurnStatuses) - -
Asynchronously load turn-based matches for the current game.
- -
- abstract - - - - - void - - registerMatchUpdateListener(GoogleApiClient apiClient, OnTurnBasedMatchUpdateReceivedListener listener) - -
Register a listener to intercept incoming match updates for the currently signed-in user.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.InitiateMatchResult> - - rematch(GoogleApiClient apiClient, String matchId) - -
Create a rematch of a previously completed turn-based match.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - takeTurn(GoogleApiClient apiClient, String matchId, byte[] matchData, String pendingParticipantId) - -
Update a match with new turn data.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - takeTurn(GoogleApiClient apiClient, String matchId, byte[] matchData, String pendingParticipantId, List<ParticipantResult> results) - -
Update a match with new turn data.
- -
- abstract - - - - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - takeTurn(GoogleApiClient apiClient, String matchId, byte[] matchData, String pendingParticipantId, ParticipantResult... results) - -
Update a match with new turn data.
- -
- abstract - - - - - void - - unregisterMatchUpdateListener(GoogleApiClient apiClient) - -
Unregisters this client's match update listener, if any.
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Public Methods

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- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.InitiateMatchResult> - - acceptInvitation - (GoogleApiClient apiClient, String invitationId) -

-
-
- - - -
-
- -

Accept an invitation for a turn-based match. This changes the current player's participant - status to STATUS_JOINED. -

- After this call returns successfully, it will be the calling player's turn in the match. At - this point, the player may take their first turn by calling takeTurn(GoogleApiClient, String, byte[], String). -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
invitationId - The ID of the invitation to be accepted.
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-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.CancelMatchResult> - - cancelMatch - (GoogleApiClient apiClient, String matchId) -

-
-
- - - -
-
- -

Cancels a turn-based match. Once this call succeeds, the match will be removed from local - storage. Note that this will cancel the match completely, forcing it to end for all players - involved. See leaveMatch(GoogleApiClient, String) for a different alternative. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - The ID of the match to cancel.
-
-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.InitiateMatchResult> - - createMatch - (GoogleApiClient apiClient, TurnBasedMatchConfig config) -

-
-
- - - -
-
- -

Create a new turn-based match for the current game. If the provided - TurnBasedMatchConfig includes automatch parameters, the server will attempt to find - any previously created matches that satisfy these parameters and join the current player into - the previous match. If no suitable match can be found, a new match will be created. -

- After this call returns successfully, it will be the calling player's turn in the new match. - At this point, the player may take their first turn by calling takeTurn(GoogleApiClient, String, byte[], String). -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
config - The configuration parameters for the match to create.
-
-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - void - - declineInvitation - (GoogleApiClient apiClient, String invitationId) -

-
-
- - - -
-
- -

Decline an invitation for a turn-based match. -

- Note that this will cancel the match for the other participants and remove the match from the - caller's local device. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
invitationId - The ID of the invitation to decline. -
-
- -
-
- - - - -
-

- - public - - - abstract - - void - - dismissInvitation - (GoogleApiClient apiClient, String invitationId) -

-
-
- - - -
-
- -

Dismiss an invitation to a turn-based match. Dismissing an invitation will not change the - state of the match for the other participants. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
invitationId - The ID of the invitation to dismiss. -
-
- -
-
- - - - -
-

- - public - - - abstract - - void - - dismissMatch - (GoogleApiClient apiClient, String matchId) -

-
-
- - - -
-
- -

Delete a match from the server and local storage. Dismissing a match will not change the - state of the match for the other participants, but dismissed matches will never be shown to - the dismissing player again. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - The ID of the match to dismiss. -
-
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - finishMatch - (GoogleApiClient apiClient, String matchId, byte[] matchData, ParticipantResult... results) -

-
-
- - - -
-
- -

Mark a match as finished. This should be called when the match is over and all participants - have results to be reported (if appropriate). Note that the last client to update a match is - responsible for calling finish on that match. -

- On the last turn of the match, the client should call this method instead of - takeTurn(GoogleApiClient, String, byte[], String). -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - ID of the match to finish.
matchData - Data representing the new state of the match after this update. Limited to a - maximum of getMaxMatchDataSize(GoogleApiClient) bytes.
results - List of ParticipantResult objects for this match. The client which - calls finishMatch is responsible for reporting the results for all - appropriate participants in the match. Not every participant is required to have a - result, but providing results for participants who are not in the match is an - error.
-
-
-
Returns
- -
- - -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - finishMatch - (GoogleApiClient apiClient, String matchId, byte[] matchData, List<ParticipantResult> results) -

-
-
- - - -
-
- -

Mark a match as finished. This should be called when the match is over and all participants - have results to be reported (if appropriate). Note that the last client to update a match is - responsible for calling finish on that match. -

- On the last turn of the match, the client should call this method instead of - takeTurn(GoogleApiClient, String, byte[], String). -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - ID of the match to finish.
matchData - Data representing the new state of the match after this update. Limited to a - maximum of getMaxMatchDataSize(GoogleApiClient) bytes.
results - List of ParticipantResult objects for this match. The client which - calls finishMatch is responsible for reporting the results for all - appropriate participants in the match. Not every participant is required to have a - result, but providing results for participants who are not in the match is an - error.
-
-
-
Returns
- -
- - -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - finishMatch - (GoogleApiClient apiClient, String matchId) -

-
-
- - - -
-
- -

Indicate that a participant is finished with a match. This will not change the data of the - match, but it will transition the match into state - MATCH_STATUS_COMPLETE if the match is not already in that state. This - method is most commonly used to report that a participant has finished any post-processing - steps the game might have and has seen their results in the match. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - ID of the match to finish.
-
-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - Intent - - getInboxIntent - (GoogleApiClient apiClient) -

-
-
- - - -
-
- -

Returns an intent that will let the user see and manage any outstanding invitations and - matches. Note that this must be invoked using - startActivityForResult(Intent, int) so that the identity of the calling - package can be established. -

- If the user canceled the result will be RESULT_CANCELED. If the user - selected an invitation or a match to accept, the result will be RESULT_OK - and the data intent will contain the selected invitation/match as a parcelable extra in the - extras. Based on the type of the match, the result will include either - EXTRA_TURN_BASED_MATCH or EXTRA_INVITATION. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - -
apiClient - The GoogleApiClient to service the call.
-
-
-
Returns
-
  • An Intent that can be started to view the match inbox. -
-
- -
-
- - - - -
-

- - public - - - abstract - - int - - getMaxMatchDataSize - (GoogleApiClient apiClient) -

-
-
- - - -
-
- -

Gets the maximum data size per match in bytes. Guaranteed to be at least 128 KB. May increase - in the future. -

- If the service cannot be reached for some reason, this will return - STATUS_CLIENT_RECONNECT_REQUIRED. In this case, no further operations - should be attempted until after the client has reconnected. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - -
apiClient - The GoogleApiClient to service the call.
-
-
-
Returns
-
  • The maximum data size per match in bytes. -
-
- -
-
- - - - -
-

- - public - - - abstract - - Intent - - getSelectOpponentsIntent - (GoogleApiClient apiClient, int minPlayers, int maxPlayers, boolean allowAutomatch) -

-
-
- - - -
-
- -

Returns an intent that will let the user select opponents to send an invitation to for a - turn based multiplayer match. Note that this must be invoked with startActivityForResult(Intent, int), so that the identity of the calling package - can be established. -

- The number of players passed in should be the desired number of additional players to select, - not including the current player. So, for a game that can handle between 2 and 4 players, - minPlayers would be 1 and maxPlayers would be 3. -

- If the user canceled, the result will be RESULT_CANCELED. If the user - selected players, the result will be RESULT_OK, and the data intent will - contain the selected player IDs in EXTRA_PLAYERS and the minimum and - maximum numbers of additional auto-match players in - EXTRA_MIN_AUTOMATCH_PLAYERS and - EXTRA_MAX_AUTOMATCH_PLAYERS respectively. The player IDs in - EXTRA_PLAYERS will include only the other players selected, - not the current player. -

- If the allowAutomatch parameter is set to false, the UI will not display an option - for selecting automatch players. Set this to false if your game does not support - automatching. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - - - - - - - -
apiClient - The GoogleApiClient to service the call.
minPlayers - The minimum number of players to select (not including the current player).
maxPlayers - The maximum number of players to select (not including the current player).
allowAutomatch - Whether or not to display an option for selecting automatch players.
-
-
-
Returns
-
  • An Intent that can be started to display the player selector.
-
- - -
-
- - - - -
-

- - public - - - abstract - - Intent - - getSelectOpponentsIntent - (GoogleApiClient apiClient, int minPlayers, int maxPlayers) -

-
-
- - - -
-
- -

Returns an intent that will let the user select opponents to send an invitation to for a - turn based multiplayer match. Note that this must be invoked with startActivityForResult(Intent, int), so that the identity of the calling package - can be established. -

- The number of players passed in should be the desired number of additional players to select, - not including the current player. So, for a game that can handle between 2 and 4 players, - minPlayers would be 1 and maxPlayers would be 3. -

- If the user canceled, the result will be RESULT_CANCELED. If the user - selected players, the result will be RESULT_OK, and the data intent will - contain the selected player IDs in EXTRA_PLAYERS and the minimum and - maximum numbers of additional auto-match players in - EXTRA_MIN_AUTOMATCH_PLAYERS and - EXTRA_MAX_AUTOMATCH_PLAYERS respectively. The player IDs in - EXTRA_PLAYERS will include only the other players selected, - not the current player. -

- This method is the equivalent of calling - getSelectOpponentsIntent(GoogleApiClient, int, int, boolean) with the - allowAutomatch parameter set to true. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - - - - -
apiClient - The GoogleApiClient to service the call.
minPlayers - The minimum number of players to select (not including the current player).
maxPlayers - The maximum number of players to select (not including the current player).
-
-
-
Returns
-
  • An Intent that can be started to display the player selector.
-
- - -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.LeaveMatchResult> - - leaveMatch - (GoogleApiClient apiClient, String matchId) -

-
-
- - - -
-
- -

Leave the specified match when it is not the current player's turn. If this takes the match - to fewer than two participants, the match will be canceled. -

- See leaveMatchDuringTurn(GoogleApiClient, String, String) for the form of the API to call during the current player's - turn. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - ID of the match to leave.
-
-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.LeaveMatchResult> - - leaveMatchDuringTurn - (GoogleApiClient apiClient, String matchId, String pendingParticipantId) -

-
-
- - - -
-
- -

Leave the specified match during the current player's turn. If this takes the match to fewer - than two participants, the match will be canceled. The provided pendingParticipantId - will be used to determine which participant should act next. If no pending participant is - provided and the match has available auto-match slots, the match will wait for additional - players to be found. If there are no auto-match slots available for this match, a pending - participant ID is required. -

- See leaveMatch(GoogleApiClient, String) for the form of the API to call when it is not the current player's - turn. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - ID of the match to leave.
pendingParticipantId - ID of the participant who will be set to pending after this - update succeeds, or null to wait for additional automatched players (if - possible).
-
-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.LoadMatchResult> - - loadMatch - (GoogleApiClient apiClient, String matchId) -

-
-
- - - -
-
- -

Load a specified turn-based match. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - The ID of the match to retreive.
-
-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.LoadMatchesResult> - - loadMatchesByStatus - (GoogleApiClient apiClient, int... matchTurnStatuses) -

-
-
- - - -
-
- -

Asynchronously load turn-based matches for the current game. Matches with any specified turn - status codes will be returned. -

- Valid turn status values are MATCH_TURN_STATUS_INVITED, - MATCH_TURN_STATUS_MY_TURN, - MATCH_TURN_STATUS_THEIR_TURN, or - MATCH_TURN_STATUS_COMPLETE. Note that if your game implements both - turn-based and real-time multiplayer, requesting - MATCH_TURN_STATUS_INVITED will return invitations for both turn-based - matches and real-time matches. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchTurnStatuses - List of turn statuses to request.
-
-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - void - - registerMatchUpdateListener - (GoogleApiClient apiClient, OnTurnBasedMatchUpdateReceivedListener listener) -

-
-
- - - -
-
- -

Register a listener to intercept incoming match updates for the currently signed-in user. If - a listener is registered by this method, the incoming match update will not generate a status - bar notification as long as this client remains connected. -

- Note that only one match update listener may be active at a time. Calling this method while - another match update listener was previously registered will replace the original listener - with the new one. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
listener - The listener that is called when a match update is received. The listener is - called on the main thread. -
-
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.InitiateMatchResult> - - rematch - (GoogleApiClient apiClient, String matchId) -

-
-
- - - -
-
- -

Create a rematch of a previously completed turn-based match. The new match will have the same - participants as the previous match. Note that only one rematch may be created from any single - completed match, and only by a player that has already called Finish on the match. It is only - valid to call this if canRematch() return true - calling this method any - other time will result in an error. -

- After this call returns successfully, it will be the calling player's turn in the new match. - At this point, the player may take their first turn by calling takeTurn(GoogleApiClient, String, byte[], String). -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - The ID of the previous match to re-create.
-
-
-
Returns
- -
- -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - takeTurn - (GoogleApiClient apiClient, String matchId, byte[] matchData, String pendingParticipantId) -

-
-
- - - -
-
- -

Update a match with new turn data. The participant that is passed in as the pending - participant will be notified that it is their turn to take action. If no pending participant - is provided and the match has available auto-match slots, the match will wait for additional - players to be found. If there are no auto-match slots available for this match, a pending - participant ID is required. -

- For the final turn of the match, there is no need to call this method. Instead, call - finishMatch(GoogleApiClient, String) directly. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - ID of the match to update.
matchData - Data representing the new state of the match after this update. Limited to a - maximum of getMaxMatchDataSize(GoogleApiClient) bytes.
pendingParticipantId - ID of the participant who will be set to pending after this - update succeeds, or null to wait for additional automatched players (if - possible).
-
-
-
Returns
- -
- - -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - takeTurn - (GoogleApiClient apiClient, String matchId, byte[] matchData, String pendingParticipantId, List<ParticipantResult> results) -

-
-
- - - -
-
- -

Update a match with new turn data. The participant that is passed in as the pending - participant will be notified that it is their turn to take action. If no pending participant - is provided and the match has available auto-match slots, the match will wait for additional - players to be found. If there are no auto-match slots available for this match, a pending - participant ID is required. -

- Note that players will not receive invitations for matches until this method is called. An - invitation will be sent to a player the first time they are set as the pending participant of - a match. -

- For the final turn of the match, there is no need to call this method. Instead, call - finishMatch(GoogleApiClient, String) directly. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - - - - - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - ID of the match to update.
matchData - Data representing the new state of the match after this update. Limited to a - maximum of getMaxMatchDataSize(GoogleApiClient) bytes.
pendingParticipantId - ID of the participant who will be set to pending after this - update succeeds, or null to wait for additional automatched players (if - possible).
results - Optional list of ParticipantResult objects for this match. Note that - the results reported here should be final - if results reported later conflict - with these values, the returned value will indicate a conflicted result by - returning MATCH_RESULT_DISAGREED. This is most useful - for cases where a participant knows their results early. For example, a single - elimination game where participants are eliminated as the game continues might - wish to specify results for the eliminated participants here.
-
-
-
Returns
- -
- - -
-
- - - - -
-

- - public - - - abstract - - PendingResult<TurnBasedMultiplayer.UpdateMatchResult> - - takeTurn - (GoogleApiClient apiClient, String matchId, byte[] matchData, String pendingParticipantId, ParticipantResult... results) -

-
-
- - - -
-
- -

Update a match with new turn data. The participant that is passed in as the pending - participant will be notified that it is their turn to take action. If no pending participant - is provided and the match has available auto-match slots, the match will wait for additional - players to be found. If there are no auto-match slots available for this match, a pending - participant ID is required. -

- Note that players will not receive invitations for matches until this method is called. An - invitation will be sent to a player the first time they are set as the pending participant of - a match. -

- For the final turn of the match, there is no need to call this method. Instead, call - finishMatch(GoogleApiClient, String) directly. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - - - - - - - - - - - - - -
apiClient - The GoogleApiClient to service the call.
matchId - ID of the match to update.
matchData - Data representing the new state of the match after this update. Limited to a - maximum of getMaxMatchDataSize(GoogleApiClient) bytes.
pendingParticipantId - ID of the participant who will be set to pending after this - update succeeds, or null to wait for additional automatched players (if - possible).
results - Optional list of ParticipantResult objects for this match. Note that - the results reported here should be final - if results reported later conflict - with these values, the returned value will indicate a conflicted result by - returning MATCH_RESULT_DISAGREED. This is most useful - for cases where a participant knows their results early. For example, a single - elimination game where participants are eliminated as the game continues might - wish to specify results for the eliminated participants here.
-
-
-
Returns
- -
- - -
-
- - - - -
-

- - public - - - abstract - - void - - unregisterMatchUpdateListener - (GoogleApiClient apiClient) -

-
-
- - - -
-
- -

Unregisters this client's match update listener, if any. Any new match updates will generate - status bar notifications as normal. -

- Required API: API
- Required Scopes: SCOPE_GAMES

-
-
Parameters
- - - - -
apiClient - The GoogleApiClient to service the call. -
-
- -
-
- - - - - - - - - - - - - -
- -
- -
- - - - - - - - diff --git a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayerListener.html b/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayerListener.html index 92f9fa6c4010ca7ff0330b7134cd7c6f1aaa4786..d8f7cb07719ed4c64909e7996f2bb2fa5510607d 100644 --- a/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayerListener.html +++ b/docs/html/reference/com/google/android/gms/games/multiplayer/turnbased/TurnBasedMultiplayerListener.html @@ -434,11 +434,6 @@ onkeyup="return search_changed(event, false, '/')" /> Maps
- -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-

Returns whether 3D buildings layer is enabled.

+

Returns whether 3D buildings are enabled.

Returns
  • True if buildings are enabled, false otherwise. @@ -3209,18 +3203,7 @@ From class
-

Turns the 3D buildings layer on or off.

-
-
Parameters
- - - - -
enabled - true to enable the 3D buildings layer; false to disable 3D - buildings. -
-
+

Turns the 3D buildings layer on or off.

diff --git a/docs/html/reference/com/google/android/gms/maps/GoogleMapOptions.html b/docs/html/reference/com/google/android/gms/maps/GoogleMapOptions.html index 3424ff86a9d3409db132f4bb584d8e5895ac5918..88471734f4cfd678b78f4eddc91281317598d964 100644 --- a/docs/html/reference/com/google/android/gms/maps/GoogleMapOptions.html +++ b/docs/html/reference/com/google/android/gms/maps/GoogleMapOptions.html @@ -434,11 +434,6 @@ onkeyup="return search_changed(event, false, '/')" /> Maps
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -