Loading libs/hwui/tests/microbench/FrameBuilderBench.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -113,7 +113,7 @@ static auto SCENES = { void BM_FrameBuilder_defer_scene(benchmark::State& state) { TestUtils::runOnRenderThread([&state](RenderThread& thread) { const char* sceneName = *(SCENES.begin() + state.range_x()); const char* sceneName = *(SCENES.begin() + state.range(0)); state.SetLabel(sceneName); auto node = getSyncedSceneNode(sceneName); while (state.KeepRunning()) { Loading @@ -129,7 +129,7 @@ BENCHMARK(BM_FrameBuilder_defer_scene)->DenseRange(0, SCENES.size() - 1); void BM_FrameBuilder_deferAndRender_scene(benchmark::State& state) { TestUtils::runOnRenderThread([&state](RenderThread& thread) { const char* sceneName = *(SCENES.begin() + state.range_x()); const char* sceneName = *(SCENES.begin() + state.range(0)); state.SetLabel(sceneName); auto node = getSyncedSceneNode(sceneName); Loading Loading
libs/hwui/tests/microbench/FrameBuilderBench.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -113,7 +113,7 @@ static auto SCENES = { void BM_FrameBuilder_defer_scene(benchmark::State& state) { TestUtils::runOnRenderThread([&state](RenderThread& thread) { const char* sceneName = *(SCENES.begin() + state.range_x()); const char* sceneName = *(SCENES.begin() + state.range(0)); state.SetLabel(sceneName); auto node = getSyncedSceneNode(sceneName); while (state.KeepRunning()) { Loading @@ -129,7 +129,7 @@ BENCHMARK(BM_FrameBuilder_defer_scene)->DenseRange(0, SCENES.size() - 1); void BM_FrameBuilder_deferAndRender_scene(benchmark::State& state) { TestUtils::runOnRenderThread([&state](RenderThread& thread) { const char* sceneName = *(SCENES.begin() + state.range_x()); const char* sceneName = *(SCENES.begin() + state.range(0)); state.SetLabel(sceneName); auto node = getSyncedSceneNode(sceneName); Loading