Loading core/jni/android/graphics/FontFamily.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -56,9 +56,9 @@ static jlong FontFamily_initBuilder(JNIEnv* env, jobject clazz, jstring langs, j if (langs != nullptr) { ScopedUtfChars str(env, langs); builder = new NativeFamilyBuilder( minikin::FontStyle::registerLanguageList(str.c_str()), variant); minikin::FontStyle::registerLocaleList(str.c_str()), variant); } else { builder = new NativeFamilyBuilder(minikin::FontStyle::registerLanguageList(""), variant); builder = new NativeFamilyBuilder(minikin::FontStyle::registerLocaleList(""), variant); } return reinterpret_cast<jlong>(builder); } Loading core/jni/android/graphics/Paint.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -544,7 +544,7 @@ namespace PaintGlue { static jint setTextLocales(JNIEnv* env, jobject clazz, jlong objHandle, jstring locales) { Paint* obj = reinterpret_cast<Paint*>(objHandle); ScopedUtfChars localesChars(env, locales); jint minikinLangListId = minikin::FontStyle::registerLanguageList(localesChars.c_str()); jint minikinLangListId = minikin::FontStyle::registerLocaleList(localesChars.c_str()); obj->setMinikinLangListId(minikinLangListId); return minikinLangListId; } Loading Loading
core/jni/android/graphics/FontFamily.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -56,9 +56,9 @@ static jlong FontFamily_initBuilder(JNIEnv* env, jobject clazz, jstring langs, j if (langs != nullptr) { ScopedUtfChars str(env, langs); builder = new NativeFamilyBuilder( minikin::FontStyle::registerLanguageList(str.c_str()), variant); minikin::FontStyle::registerLocaleList(str.c_str()), variant); } else { builder = new NativeFamilyBuilder(minikin::FontStyle::registerLanguageList(""), variant); builder = new NativeFamilyBuilder(minikin::FontStyle::registerLocaleList(""), variant); } return reinterpret_cast<jlong>(builder); } Loading
core/jni/android/graphics/Paint.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -544,7 +544,7 @@ namespace PaintGlue { static jint setTextLocales(JNIEnv* env, jobject clazz, jlong objHandle, jstring locales) { Paint* obj = reinterpret_cast<Paint*>(objHandle); ScopedUtfChars localesChars(env, locales); jint minikinLangListId = minikin::FontStyle::registerLanguageList(localesChars.c_str()); jint minikinLangListId = minikin::FontStyle::registerLocaleList(localesChars.c_str()); obj->setMinikinLangListId(minikinLangListId); return minikinLangListId; } Loading