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Commit baeac782 authored by Michal Brzezinski's avatar Michal Brzezinski
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Part 2 of removing shade blinking while moving heads-up notification

While touching HUN we're immediately setting some height of shade and in split shade - because QS are expanded by default - that causes QS height update as well which makes shade expanded for fraction of a second. Solution here is to not update QS height at this stage while HUN is visible but the rest of the shade should not be.

Test: Show HUN, try dragging it up or down and see no blinking of shade
Fixes: 234940017
Change-Id: I6dbaf211d15779573d89bd1bd1c87201207a5e71
parent 8fa46d14
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+11 −2
Original line number Diff line number Diff line
@@ -3128,8 +3128,17 @@ public final class NotificationPanelViewController extends PanelViewController {
                positionClockAndNotifications();
            }
        }
        if (mQsExpandImmediate || (mQsExpanded && !mQsTracking && mQsExpansionAnimator == null
                && !mQsExpansionFromOverscroll)) {
        // Below is true when QS are expanded and we swipe up from the same bottom of panel to
        // close the whole shade with one motion. Also this will be always true when closing
        // split shade as there QS are always expanded so every collapsing motion is motion from
        // expanded QS to closed panel
        boolean collapsingShadeFromExpandedQs = mQsExpanded && !mQsTracking
                && mQsExpansionAnimator == null && !mQsExpansionFromOverscroll;
        boolean goingBetweenClosedShadeAndExpandedQs =
                mQsExpandImmediate || collapsingShadeFromExpandedQs;
        // we don't want to update QS expansion when HUN is visible because then the whole shade is
        // initially hidden, even though it has non-zero height
        if (goingBetweenClosedShadeAndExpandedQs && !mHeadsUpManager.isTrackingHeadsUp()) {
            float qsExpansionFraction;
            if (mSplitShadeEnabled) {
                qsExpansionFraction = 1;