Loading packages/SystemUI/res/values/config.xml +1 −1 Original line number Diff line number Diff line Loading @@ -690,7 +690,7 @@ <string name="config_communalSourceConnector" translatable="false"></string> <!-- How often in milliseconds to jitter the dream overlay in order to avoid burn-in. --> <integer name="config_dreamOverlayBurnInProtectionUpdateIntervalMillis">500</integer> <integer name="config_dreamOverlayBurnInProtectionUpdateIntervalMillis">1000</integer> <!-- How long in milliseconds before full burn-in protection is achieved. --> <integer name="config_dreamOverlayMillisUntilFullJitter">240000</integer> Loading packages/SystemUI/src/com/android/systemui/dreams/DreamOverlayContainerViewController.java +8 −8 Original line number Diff line number Diff line Loading @@ -183,22 +183,22 @@ public class DreamOverlayContainerViewController extends ViewController<DreamOve } private void updateBurnInOffsets() { int burnInOffset = mMaxBurnInOffset; // Make sure the offset starts at zero, to avoid a big jump in the overlay when it first // appears. long millisSinceStart = System.currentTimeMillis() - mJitterStartTimeMillis; final long millisSinceStart = System.currentTimeMillis() - mJitterStartTimeMillis; final int burnInOffset; if (millisSinceStart < mMillisUntilFullJitter) { float lerpAmount = (float) millisSinceStart / (float) mMillisUntilFullJitter; burnInOffset = Math.round(MathUtils.lerp(0f, burnInOffset, lerpAmount)); burnInOffset = Math.round(MathUtils.lerp(0f, mMaxBurnInOffset, lerpAmount)); } else { burnInOffset = mMaxBurnInOffset; } // These translation values change slowly, and the set translation methods are idempotent, // so no translation occurs when the values don't change. int burnInOffsetX = getBurnInOffset(burnInOffset * 2, true) - burnInOffset; int burnInOffsetY = getBurnInOffset(burnInOffset * 2, false) - burnInOffset; final int halfBurnInOffset = burnInOffset / 2; final int burnInOffsetX = getBurnInOffset(burnInOffset, true) - halfBurnInOffset; final int burnInOffsetY = getBurnInOffset(burnInOffset, false) - halfBurnInOffset; mView.setTranslationX(burnInOffsetX); mView.setTranslationY(burnInOffsetY); Loading Loading
packages/SystemUI/res/values/config.xml +1 −1 Original line number Diff line number Diff line Loading @@ -690,7 +690,7 @@ <string name="config_communalSourceConnector" translatable="false"></string> <!-- How often in milliseconds to jitter the dream overlay in order to avoid burn-in. --> <integer name="config_dreamOverlayBurnInProtectionUpdateIntervalMillis">500</integer> <integer name="config_dreamOverlayBurnInProtectionUpdateIntervalMillis">1000</integer> <!-- How long in milliseconds before full burn-in protection is achieved. --> <integer name="config_dreamOverlayMillisUntilFullJitter">240000</integer> Loading
packages/SystemUI/src/com/android/systemui/dreams/DreamOverlayContainerViewController.java +8 −8 Original line number Diff line number Diff line Loading @@ -183,22 +183,22 @@ public class DreamOverlayContainerViewController extends ViewController<DreamOve } private void updateBurnInOffsets() { int burnInOffset = mMaxBurnInOffset; // Make sure the offset starts at zero, to avoid a big jump in the overlay when it first // appears. long millisSinceStart = System.currentTimeMillis() - mJitterStartTimeMillis; final long millisSinceStart = System.currentTimeMillis() - mJitterStartTimeMillis; final int burnInOffset; if (millisSinceStart < mMillisUntilFullJitter) { float lerpAmount = (float) millisSinceStart / (float) mMillisUntilFullJitter; burnInOffset = Math.round(MathUtils.lerp(0f, burnInOffset, lerpAmount)); burnInOffset = Math.round(MathUtils.lerp(0f, mMaxBurnInOffset, lerpAmount)); } else { burnInOffset = mMaxBurnInOffset; } // These translation values change slowly, and the set translation methods are idempotent, // so no translation occurs when the values don't change. int burnInOffsetX = getBurnInOffset(burnInOffset * 2, true) - burnInOffset; int burnInOffsetY = getBurnInOffset(burnInOffset * 2, false) - burnInOffset; final int halfBurnInOffset = burnInOffset / 2; final int burnInOffsetX = getBurnInOffset(burnInOffset, true) - halfBurnInOffset; final int burnInOffsetY = getBurnInOffset(burnInOffset, false) - halfBurnInOffset; mView.setTranslationX(burnInOffsetX); mView.setTranslationY(burnInOffsetY); Loading