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Commit b9397606 authored by Pannag Sanketi's avatar Pannag Sanketi
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Adding disconnect call to the SurfaceTextureTarget

Related to b/5873421.
When an app using the SurfaceTextureTarget filter and the activity goes
out of focus such as onPause(), the underlying surfacetexture might not
be available anymore to the filter. The filter needs to be told about
that so that it does try to render into the surface corresponding to the
surfacetexture. For example, in Camera app, the VideoCamera activity has
to let the underlying effects graph know about the disconnect in the
onPause() method.

Change-Id: Iee3af16715432d84fef4438d1671f4d6d261b3d7
parent d72ad2ac
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