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Commit b8029214 authored by Craig Mautner's avatar Craig Mautner Committed by Android Git Automerger
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am 0dd303cf: Merge "Put animation background behind visible wallpaper" into klp-dev

* commit '0dd303cf':
  Put animation background behind visible wallpaper
parents a9f2faa9 0dd303cf
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+1 −1
Original line number Diff line number Diff line
@@ -210,7 +210,7 @@ public final class ActivityManagerService extends ActivityManagerNative
    static final boolean DEBUG_BACKGROUND_BROADCAST = DEBUG_BROADCAST || false;
    static final boolean DEBUG_CLEANUP = localLOGV || false;
    static final boolean DEBUG_CONFIGURATION = localLOGV || false;
    static final boolean DEBUG_FOCUS = true;
    static final boolean DEBUG_FOCUS = false;
    static final boolean DEBUG_IMMERSIVE = localLOGV || false;
    static final boolean DEBUG_MU = localLOGV || false;
    static final boolean DEBUG_OOM_ADJ = localLOGV || false;
+7 −14
Original line number Diff line number Diff line
@@ -194,9 +194,6 @@ public class WindowManagerService extends IWindowManager.Stub
    static final boolean PROFILE_ORIENTATION = false;
    static final boolean localLOGV = DEBUG;

    final static boolean REVERSE_ITERATOR = true;
    final static boolean FORWARD_ITERATOR = false;

    /** How much to multiply the policy's type layer, to reserve room
     * for multiple windows of the same type and Z-ordering adjustment
     * with TYPE_LAYER_OFFSET. */
@@ -9574,21 +9571,17 @@ public class WindowManagerService extends IWindowManager.Stub
        return doRequest;
    }

    /** If a window that has an animation specifying a colored background is the current wallpaper
     * target, then the color goes *below* the wallpaper so we don't cause the wallpaper to
    /** If a window that has an animation specifying a colored background and the current wallpaper
     * is visible, then the color goes *below* the wallpaper so we don't cause the wallpaper to
     * suddenly disappear. */
    int adjustAnimationBackground(WindowStateAnimator winAnimator) {
        final WindowState win = winAnimator.mWin;
        if (mWallpaperTarget == win || mLowerWallpaperTarget == win
                || mUpperWallpaperTarget == win) {
            WindowList windows = win.getWindowList();
        WindowList windows = winAnimator.mWin.getWindowList();
        for (int i = windows.size() - 1; i >= 0; --i) {
            WindowState testWin = windows.get(i);
                if (testWin.mIsWallpaper) {
            if (testWin.mIsWallpaper && testWin.isVisibleNow()) {
                return testWin.mWinAnimator.mAnimLayer;
            }
        }
        }
        return winAnimator.mAnimLayer;
    }