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Commit b6e91dfa authored by Claudio Cherubino's avatar Claudio Cherubino
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Trying to help clean up the public issue tracker (and show some love to...

Trying to help clean up the public issue tracker (and show some love to external developers) by taking care of a bunch of typos that were reported.

List of issues from https://code.google.com/p/android/issues that are fixed by this CL: 183476,183249,183248,183241,183222,183142,183093,183329,182385,182311,182193,182019,73149,181589,179740,179384,178322,178189,178086,178020,177169,176312,175138,172322,172030,171820,170647,167288,163574,161580,161041,159199,151347,144290,136137,132505

Change-Id: I2e96f7444048abd2f666c75bd6ab9640019afb75
parent c14cbac4
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@@ -149,7 +149,7 @@ be affected by changes in Android {@sdkPlatformVersion}.</p>
<p>Your app might behave differently when running on Android 4.4, especially when you update your app's <a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a> to "19" or higher.</p>

<p>The code underlying the {@link android.webkit.WebView} class and related APIs has been upgraded to be based on a modern snapshot of the Chromium source code. This brings a variety of improvements for performance, support for new HTML5 features, and support for remote debugging of your {@link android.webkit.WebView} content. The scope of this upgrade means that if your app uses {@link android.webkit.WebView}, it's behavior may be impacted in some cases. Although known behavior changes are documented and mostly affect your app only when you update your app's <a
<p>The code underlying the {@link android.webkit.WebView} class and related APIs has been upgraded to be based on a modern snapshot of the Chromium source code. This brings a variety of improvements for performance, support for new HTML5 features, and support for remote debugging of your {@link android.webkit.WebView} content. The scope of this upgrade means that if your app uses {@link android.webkit.WebView}, its behavior may be impacted in some cases. Although known behavior changes are documented and mostly affect your app only when you update your app's <a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a> to "19" or higher&mdash;the new {@link android.webkit.WebView} operates in "quirks mode" to provide some legacy functionality in apps that target API level 18 and lower&mdash;it's possible that your app depends on unknown behaviors from the previous version of {@link android.webkit.WebView}.</p>

<p>So if your existing app uses {@link android.webkit.WebView}, it's important that you test on Android 4.4 as soon as possible and consult <a href="{@docRoot}guide/webapps/migrating.html">Migrating to WebView in Android 4.4</a> for information about how your app might be affected when you update your <a
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@@ -103,7 +103,7 @@ A music player widget is primarily a control widget, but also keeps the user inf
  </div>
</div>

<p>Planning a resize strategy for your widget depends on the type of widget you're creating. List or grid-based collection widgets are usually straightforward because resizing the widget will simply expand or contract the vertical scrolling area. Regardless of the of the widget's size, the user can still scroll all information elements into view. Information widgets on the other hand require a bit more hands-on planning, since they are not scrollable and all content has to fit within a given size. You will have to dynamically adjust your widget's content and layout to the size the user defined through the resize operation.</p>
<p>Planning a resize strategy for your widget depends on the type of widget you're creating. List or grid-based collection widgets are usually straightforward because resizing the widget will simply expand or contract the vertical scrolling area. Regardless of the widget's size, the user can still scroll all information elements into view. Information widgets on the other hand require a bit more hands-on planning, since they are not scrollable and all content has to fit within a given size. You will have to dynamically adjust your widget's content and layout to the size the user defined through the resize operation.</p>
<img src="{@docRoot}design/media/widgets_resizing02.png">
<p>In this simple example the user can horizontally resize a weather widget in 4 steps and expose richer information about the weather at the current location as the widget grows.</p>
<p>For each widget size determine how much of your app's information should surface. For smaller sizes concentrate on the essential and then add more contextual information as the widget grows horizontally and vertically.</p>
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@@ -76,7 +76,7 @@ subscriptions cannot be consumed.</p>
</li>
<li>If an in-app product is not owned by the user, you can initiate a purchase for it. To start a purchase request, your application sends a {@code getBuyIntent} request, specifying the product ID of the item to purchase, along with other parameters. You should record the product ID when you create a new in-app product in the Developer Console.
  <ol type="a">
  <li>Google Play returns a {@code Bundle} that contains a {@code PendingIntent} which you application uses to start the checkout UI for the purchase.</li>
  <li>Google Play returns a {@code Bundle} that contains a {@code PendingIntent} which your application uses to start the checkout UI for the purchase.</li>
  <li>Your application launches the pending intent by calling the {@code startIntentSenderForResult} method.</li>
  <li>When the checkout flow finishes (that is, the user successfully purchases the item or cancels the purchase), Google Play sends a response {@code Intent} to your {@code onActivityResult} method. The result code of the {@code onActivityResult} has a result code that indicates whether the purchase was successful or canceled. The response {@code Intent} contains information about the purchased item, including a {@code purchaseToken} String that is generated by Google Play to uniquely identify this purchase transaction. The {@code Intent} also contains the signature of the purchase, signed with your private developer key.</li> 
  </ol>
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@@ -321,7 +321,7 @@ fragment), you must use APIs from {@link android.app.FragmentTransaction}. You c
of {@link android.app.FragmentTransaction} from your {@link android.app.Activity} like this:</p>

<pre>
FragmentManager fragmentManager = {@link android.app.Activity#getFragmentManager()}
FragmentManager fragmentManager = {@link android.app.Activity#getFragmentManager()};
FragmentTransaction fragmentTransaction = fragmentManager.{@link android.app.FragmentManager#beginTransaction()};
</pre>

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@@ -558,7 +558,7 @@ static final Uri mLocationForPhotos;
public void capturePhoto(String targetFilename) {
    Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
    intent.putExtra(MediaStore.EXTRA_OUTPUT,
            Uri.withAppendedPath(mLocationForPhotos, targetFilename);
            Uri.withAppendedPath(mLocationForPhotos, targetFilename));
    if (intent.resolveActivity(getPackageManager()) != null) {
        startActivityForResult(intent, REQUEST_IMAGE_CAPTURE);
    }
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