Loading libs/ui/Input.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -724,7 +724,7 @@ void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Posi LOGD(" %d: position (%0.3f, %0.3f), vx=%0.3f, vy=%0.3f, speed=%0.3f", id, positions[index].x, positions[index].y, vx, vy, sqrtf(vx * vx + vy * vy)); } else { assert(vx == 0 && vy == 0); LOG_ASSERT(vx == 0 && vy == 0); LOGD(" %d: position (%0.3f, %0.3f), velocity not available", id, positions[index].x, positions[index].y); } Loading services/input/EventHub.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -450,7 +450,7 @@ EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const { size_t EventHub::getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) { // Note that we only allow one caller to getEvents(), so don't need // to do locking here... only when adding/removing devices. assert(bufferSize >= 1); LOG_ASSERT(bufferSize >= 1); if (!mOpened) { mError = openPlatformInput() ? NO_ERROR : UNKNOWN_ERROR; Loading services/input/InputDispatcher.cpp +21 −20 Original line number Diff line number Diff line Loading @@ -369,7 +369,7 @@ void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, // Now we have an event to dispatch. // All events are eventually dequeued and processed this way, even if we intend to drop them. assert(mPendingEvent != NULL); LOG_ASSERT(mPendingEvent != NULL); bool done = false; DropReason dropReason = DROP_REASON_NOT_DROPPED; if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) { Loading Loading @@ -431,7 +431,7 @@ void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, } default: assert(false); LOG_ASSERT(false); break; } Loading Loading @@ -558,7 +558,7 @@ void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropR reason = "inbound event was dropped because it is stale"; break; default: assert(false); LOG_ASSERT(false); return; } Loading Loading @@ -962,7 +962,7 @@ void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTi toString(resumeWithAppendedMotionSample)); #endif assert(eventEntry->dispatchInProgress); // should already have been set to true LOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true pokeUserActivityLocked(eventEntry); Loading Loading @@ -1596,9 +1596,10 @@ void InputDispatcher::addMonitoringTargetsLocked() { InputTarget& target = mCurrentInputTargets.editTop(); target.inputChannel = mMonitoringChannels[i]; target.flags = 0; target.flags = InputTarget::FLAG_DISPATCH_AS_IS; target.xOffset = 0; target.yOffset = 0; target.pointerIds.clear(); } } Loading Loading @@ -1711,7 +1712,7 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, // Make sure we are never called for streaming when splitting across multiple windows. bool isSplit = inputTarget->flags & InputTarget::FLAG_SPLIT; assert(! (resumeWithAppendedMotionSample && isSplit)); LOG_ASSERT(! (resumeWithAppendedMotionSample && isSplit)); // Skip this event if the connection status is not normal. // We don't want to enqueue additional outbound events if the connection is broken. Loading @@ -1725,7 +1726,7 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, // Split a motion event if needed. if (isSplit) { assert(eventEntry->type == EventEntry::TYPE_MOTION); LOG_ASSERT(eventEntry->type == EventEntry::TYPE_MOTION); MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry); if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) { Loading Loading @@ -1832,7 +1833,7 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, resumeWithAppendedMotionSample, InputTarget::FLAG_DISPATCH_AS_IS); // If the outbound queue was previously empty, start the dispatch cycle going. if (wasEmpty) { if (wasEmpty && !connection->outboundQueue.isEmpty()) { activateConnectionLocked(connection.get()); startDispatchCycleLocked(currentTime, connection); } Loading Loading @@ -1880,11 +1881,11 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, connection->getInputChannelName()); #endif assert(connection->status == Connection::STATUS_NORMAL); assert(! connection->outboundQueue.isEmpty()); LOG_ASSERT(connection->status == Connection::STATUS_NORMAL); LOG_ASSERT(! connection->outboundQueue.isEmpty()); DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next; assert(! dispatchEntry->inProgress); LOG_ASSERT(! dispatchEntry->inProgress); // Mark the dispatch entry as in progress. dispatchEntry->inProgress = true; Loading Loading @@ -2005,7 +2006,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, } default: { assert(false); LOG_ASSERT(false); } } Loading Loading @@ -2242,7 +2243,7 @@ void InputDispatcher::synthesizeCancelationEventsForConnectionLocked( InputDispatcher::MotionEntry* InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) { assert(pointerIds.value != 0); LOG_ASSERT(pointerIds.value != 0); uint32_t splitPointerIndexMap[MAX_POINTERS]; int32_t splitPointerIds[MAX_POINTERS]; Loading Loading @@ -3510,7 +3511,7 @@ void InputDispatcher::doDispatchCycleFinishedLockedInterruptible( return; } assert(connection->outboundQueue.headSentinel.next == dispatchEntry); LOG_ASSERT(connection->outboundQueue.headSentinel.next == dispatchEntry); // Latch the fallback keycode for this key on an initial down. // The fallback keycode cannot change at any other point in the lifecycle. Loading @@ -3523,7 +3524,7 @@ void InputDispatcher::doDispatchCycleFinishedLockedInterruptible( connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode); } assert(fallbackKeyCode != -1); LOG_ASSERT(fallbackKeyCode != -1); // Cancel the fallback key if the policy decides not to send it anymore. // We will continue to dispatch the key to the policy but we will no Loading Loading @@ -3761,7 +3762,7 @@ void InputDispatcher::Allocator::releaseInjectionState(InjectionState* injection if (injectionState->refCount == 0) { mInjectionStatePool.free(injectionState); } else { assert(injectionState->refCount > 0); LOG_ASSERT(injectionState->refCount > 0); } } Loading @@ -3777,7 +3778,7 @@ void InputDispatcher::Allocator::releaseEventEntry(EventEntry* entry) { releaseMotionEntry(static_cast<MotionEntry*>(entry)); break; default: assert(false); LOG_ASSERT(false); break; } } Loading @@ -3789,7 +3790,7 @@ void InputDispatcher::Allocator::releaseConfigurationChangedEntry( releaseEventEntryInjectionState(entry); mConfigurationChangeEntryPool.free(entry); } else { assert(entry->refCount > 0); LOG_ASSERT(entry->refCount > 0); } } Loading @@ -3799,7 +3800,7 @@ void InputDispatcher::Allocator::releaseKeyEntry(KeyEntry* entry) { releaseEventEntryInjectionState(entry); mKeyEntryPool.free(entry); } else { assert(entry->refCount > 0); LOG_ASSERT(entry->refCount > 0); } } Loading @@ -3814,7 +3815,7 @@ void InputDispatcher::Allocator::releaseMotionEntry(MotionEntry* entry) { } mMotionEntryPool.free(entry); } else { assert(entry->refCount > 0); LOG_ASSERT(entry->refCount > 0); } } Loading services/input/InputReader.cpp +18 −18 Original line number Diff line number Diff line Loading @@ -293,7 +293,7 @@ void InputReader::processEvents(const RawEvent* rawEvents, size_t count) { handleConfigurationChanged(rawEvent->when); break; default: assert(false); // can't happen LOG_ASSERT(false); // can't happen break; } } Loading Loading @@ -1378,7 +1378,7 @@ void CursorInputMapper::dumpParameters(String8& dump) { dump.append(INDENT4 "Mode: navigation\n"); break; default: assert(false); LOG_ASSERT(false); } dump.appendFormat(INDENT4 "OrientationAware: %s\n", Loading Loading @@ -1801,7 +1801,7 @@ void TouchInputMapper::configure() { mPointerSource = AINPUT_SOURCE_MOUSE; break; default: assert(false); LOG_ASSERT(false); } // Configure absolute axis information. Loading Loading @@ -1874,7 +1874,7 @@ void TouchInputMapper::dumpParameters(String8& dump) { dump.append(INDENT4 "DeviceType: pointer\n"); break; default: assert(false); LOG_ASSERT(false); } dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", Loading Loading @@ -2509,7 +2509,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); break; default: assert(false); LOG_ASSERT(false); } // Tool Size Loading @@ -2527,7 +2527,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.toolSize.calibration: area\n"); break; default: assert(false); LOG_ASSERT(false); } if (mCalibration.haveToolSizeLinearScale) { Loading Loading @@ -2567,7 +2567,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); break; default: assert(false); LOG_ASSERT(false); } switch (mCalibration.pressureSource) { Loading @@ -2580,7 +2580,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { case Calibration::PRESSURE_SOURCE_DEFAULT: break; default: assert(false); LOG_ASSERT(false); } if (mCalibration.havePressureScale) { Loading @@ -2597,7 +2597,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.size.calibration: normalized\n"); break; default: assert(false); LOG_ASSERT(false); } // Orientation Loading @@ -2612,7 +2612,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.orientation.calibration: vector\n"); break; default: assert(false); LOG_ASSERT(false); } } Loading Loading @@ -2901,7 +2901,7 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { // Although applications receive new locations as part of individual pointer up // events, they do not generally handle them except when presented in a move event. if (moveNeeded) { assert(moveIdBits.value == dispatchedIdBits.value); LOG_ASSERT(moveIdBits.value == dispatchedIdBits.value); dispatchMotion(when, policyFlags, mTouchSource, AMOTION_EVENT_ACTION_MOVE, 0, metaState, 0, mCurrentTouchCoords, mCurrentTouch.idToIndex, dispatchedIdBits, -1, Loading Loading @@ -3550,7 +3550,7 @@ void TouchInputMapper::preparePointerGestures(nsecs_t when, // Case 4. Exactly one finger down, button is not pressed. (HOVER) // The pointer follows the active touch point. // Emit HOVER_MOVE events at the pointer location. assert(activeTouchId >= 0); LOG_ASSERT(activeTouchId >= 0); #if DEBUG_GESTURES LOGD("Gestures: HOVER"); Loading Loading @@ -3600,7 +3600,7 @@ void TouchInputMapper::preparePointerGestures(nsecs_t when, // Fix the centroid of the figure when the gesture actually starts. // We do not recalculate the centroid at any other time during the gesture because // it would affect the relationship of the touch points relative to the pointer location. assert(activeTouchId >= 0); LOG_ASSERT(activeTouchId >= 0); uint32_t currentTouchPointerCount = mCurrentTouch.pointerCount; if (currentTouchPointerCount > MAX_POINTERS) { Loading Loading @@ -3712,7 +3712,7 @@ void TouchInputMapper::preparePointerGestures(nsecs_t when, "activeGestureId=%d, currentTouchPointerCount=%d", activeTouchId, mPointerGesture.activeGestureId, currentTouchPointerCount); #endif assert(mPointerGesture.activeGestureId >= 0); LOG_ASSERT(mPointerGesture.activeGestureId >= 0); float x = (mCurrentTouch.pointers[0].x + mCurrentTouch.pointers[1].x - mPointerGesture.initialCentroidX * 2) * 0.5f Loading @@ -3736,7 +3736,7 @@ void TouchInputMapper::preparePointerGestures(nsecs_t when, "activeGestureId=%d, currentTouchPointerCount=%d", activeTouchId, mPointerGesture.activeGestureId, currentTouchPointerCount); #endif assert(mPointerGesture.activeGestureId >= 0); LOG_ASSERT(mPointerGesture.activeGestureId >= 0); mPointerGesture.currentGesturePointerCount = currentTouchPointerCount; mPointerGesture.currentGestureIdBits.clear(); Loading Loading @@ -3895,7 +3895,7 @@ void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32 pointerCount += 1; } assert(pointerCount != 0); LOG_ASSERT(pointerCount != 0); if (changedId >= 0 && pointerCount == 1) { // Replace initial down and final up action. Loading @@ -3907,7 +3907,7 @@ void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32 action = AMOTION_EVENT_ACTION_UP; } else { // Can't happen. assert(false); LOG_ASSERT(false); } } Loading Loading @@ -4072,7 +4072,7 @@ void TouchInputMapper::calculatePointerIds() { // Previous iterations consumed the root element of the heap. // Pop root element off of the heap (sift down). heapSize -= 1; assert(heapSize > 0); LOG_ASSERT(heapSize > 0); // Sift down. heap[0] = heap[heapSize]; Loading Loading
libs/ui/Input.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -724,7 +724,7 @@ void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Posi LOGD(" %d: position (%0.3f, %0.3f), vx=%0.3f, vy=%0.3f, speed=%0.3f", id, positions[index].x, positions[index].y, vx, vy, sqrtf(vx * vx + vy * vy)); } else { assert(vx == 0 && vy == 0); LOG_ASSERT(vx == 0 && vy == 0); LOGD(" %d: position (%0.3f, %0.3f), velocity not available", id, positions[index].x, positions[index].y); } Loading
services/input/EventHub.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -450,7 +450,7 @@ EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const { size_t EventHub::getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) { // Note that we only allow one caller to getEvents(), so don't need // to do locking here... only when adding/removing devices. assert(bufferSize >= 1); LOG_ASSERT(bufferSize >= 1); if (!mOpened) { mError = openPlatformInput() ? NO_ERROR : UNKNOWN_ERROR; Loading
services/input/InputDispatcher.cpp +21 −20 Original line number Diff line number Diff line Loading @@ -369,7 +369,7 @@ void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, // Now we have an event to dispatch. // All events are eventually dequeued and processed this way, even if we intend to drop them. assert(mPendingEvent != NULL); LOG_ASSERT(mPendingEvent != NULL); bool done = false; DropReason dropReason = DROP_REASON_NOT_DROPPED; if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) { Loading Loading @@ -431,7 +431,7 @@ void InputDispatcher::dispatchOnceInnerLocked(nsecs_t keyRepeatTimeout, } default: assert(false); LOG_ASSERT(false); break; } Loading Loading @@ -558,7 +558,7 @@ void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropR reason = "inbound event was dropped because it is stale"; break; default: assert(false); LOG_ASSERT(false); return; } Loading Loading @@ -962,7 +962,7 @@ void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTi toString(resumeWithAppendedMotionSample)); #endif assert(eventEntry->dispatchInProgress); // should already have been set to true LOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true pokeUserActivityLocked(eventEntry); Loading Loading @@ -1596,9 +1596,10 @@ void InputDispatcher::addMonitoringTargetsLocked() { InputTarget& target = mCurrentInputTargets.editTop(); target.inputChannel = mMonitoringChannels[i]; target.flags = 0; target.flags = InputTarget::FLAG_DISPATCH_AS_IS; target.xOffset = 0; target.yOffset = 0; target.pointerIds.clear(); } } Loading Loading @@ -1711,7 +1712,7 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, // Make sure we are never called for streaming when splitting across multiple windows. bool isSplit = inputTarget->flags & InputTarget::FLAG_SPLIT; assert(! (resumeWithAppendedMotionSample && isSplit)); LOG_ASSERT(! (resumeWithAppendedMotionSample && isSplit)); // Skip this event if the connection status is not normal. // We don't want to enqueue additional outbound events if the connection is broken. Loading @@ -1725,7 +1726,7 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, // Split a motion event if needed. if (isSplit) { assert(eventEntry->type == EventEntry::TYPE_MOTION); LOG_ASSERT(eventEntry->type == EventEntry::TYPE_MOTION); MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry); if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) { Loading Loading @@ -1832,7 +1833,7 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, resumeWithAppendedMotionSample, InputTarget::FLAG_DISPATCH_AS_IS); // If the outbound queue was previously empty, start the dispatch cycle going. if (wasEmpty) { if (wasEmpty && !connection->outboundQueue.isEmpty()) { activateConnectionLocked(connection.get()); startDispatchCycleLocked(currentTime, connection); } Loading Loading @@ -1880,11 +1881,11 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, connection->getInputChannelName()); #endif assert(connection->status == Connection::STATUS_NORMAL); assert(! connection->outboundQueue.isEmpty()); LOG_ASSERT(connection->status == Connection::STATUS_NORMAL); LOG_ASSERT(! connection->outboundQueue.isEmpty()); DispatchEntry* dispatchEntry = connection->outboundQueue.headSentinel.next; assert(! dispatchEntry->inProgress); LOG_ASSERT(! dispatchEntry->inProgress); // Mark the dispatch entry as in progress. dispatchEntry->inProgress = true; Loading Loading @@ -2005,7 +2006,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, } default: { assert(false); LOG_ASSERT(false); } } Loading Loading @@ -2242,7 +2243,7 @@ void InputDispatcher::synthesizeCancelationEventsForConnectionLocked( InputDispatcher::MotionEntry* InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) { assert(pointerIds.value != 0); LOG_ASSERT(pointerIds.value != 0); uint32_t splitPointerIndexMap[MAX_POINTERS]; int32_t splitPointerIds[MAX_POINTERS]; Loading Loading @@ -3510,7 +3511,7 @@ void InputDispatcher::doDispatchCycleFinishedLockedInterruptible( return; } assert(connection->outboundQueue.headSentinel.next == dispatchEntry); LOG_ASSERT(connection->outboundQueue.headSentinel.next == dispatchEntry); // Latch the fallback keycode for this key on an initial down. // The fallback keycode cannot change at any other point in the lifecycle. Loading @@ -3523,7 +3524,7 @@ void InputDispatcher::doDispatchCycleFinishedLockedInterruptible( connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode); } assert(fallbackKeyCode != -1); LOG_ASSERT(fallbackKeyCode != -1); // Cancel the fallback key if the policy decides not to send it anymore. // We will continue to dispatch the key to the policy but we will no Loading Loading @@ -3761,7 +3762,7 @@ void InputDispatcher::Allocator::releaseInjectionState(InjectionState* injection if (injectionState->refCount == 0) { mInjectionStatePool.free(injectionState); } else { assert(injectionState->refCount > 0); LOG_ASSERT(injectionState->refCount > 0); } } Loading @@ -3777,7 +3778,7 @@ void InputDispatcher::Allocator::releaseEventEntry(EventEntry* entry) { releaseMotionEntry(static_cast<MotionEntry*>(entry)); break; default: assert(false); LOG_ASSERT(false); break; } } Loading @@ -3789,7 +3790,7 @@ void InputDispatcher::Allocator::releaseConfigurationChangedEntry( releaseEventEntryInjectionState(entry); mConfigurationChangeEntryPool.free(entry); } else { assert(entry->refCount > 0); LOG_ASSERT(entry->refCount > 0); } } Loading @@ -3799,7 +3800,7 @@ void InputDispatcher::Allocator::releaseKeyEntry(KeyEntry* entry) { releaseEventEntryInjectionState(entry); mKeyEntryPool.free(entry); } else { assert(entry->refCount > 0); LOG_ASSERT(entry->refCount > 0); } } Loading @@ -3814,7 +3815,7 @@ void InputDispatcher::Allocator::releaseMotionEntry(MotionEntry* entry) { } mMotionEntryPool.free(entry); } else { assert(entry->refCount > 0); LOG_ASSERT(entry->refCount > 0); } } Loading
services/input/InputReader.cpp +18 −18 Original line number Diff line number Diff line Loading @@ -293,7 +293,7 @@ void InputReader::processEvents(const RawEvent* rawEvents, size_t count) { handleConfigurationChanged(rawEvent->when); break; default: assert(false); // can't happen LOG_ASSERT(false); // can't happen break; } } Loading Loading @@ -1378,7 +1378,7 @@ void CursorInputMapper::dumpParameters(String8& dump) { dump.append(INDENT4 "Mode: navigation\n"); break; default: assert(false); LOG_ASSERT(false); } dump.appendFormat(INDENT4 "OrientationAware: %s\n", Loading Loading @@ -1801,7 +1801,7 @@ void TouchInputMapper::configure() { mPointerSource = AINPUT_SOURCE_MOUSE; break; default: assert(false); LOG_ASSERT(false); } // Configure absolute axis information. Loading Loading @@ -1874,7 +1874,7 @@ void TouchInputMapper::dumpParameters(String8& dump) { dump.append(INDENT4 "DeviceType: pointer\n"); break; default: assert(false); LOG_ASSERT(false); } dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", Loading Loading @@ -2509,7 +2509,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); break; default: assert(false); LOG_ASSERT(false); } // Tool Size Loading @@ -2527,7 +2527,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.toolSize.calibration: area\n"); break; default: assert(false); LOG_ASSERT(false); } if (mCalibration.haveToolSizeLinearScale) { Loading Loading @@ -2567,7 +2567,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); break; default: assert(false); LOG_ASSERT(false); } switch (mCalibration.pressureSource) { Loading @@ -2580,7 +2580,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { case Calibration::PRESSURE_SOURCE_DEFAULT: break; default: assert(false); LOG_ASSERT(false); } if (mCalibration.havePressureScale) { Loading @@ -2597,7 +2597,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.size.calibration: normalized\n"); break; default: assert(false); LOG_ASSERT(false); } // Orientation Loading @@ -2612,7 +2612,7 @@ void TouchInputMapper::dumpCalibration(String8& dump) { dump.append(INDENT4 "touch.orientation.calibration: vector\n"); break; default: assert(false); LOG_ASSERT(false); } } Loading Loading @@ -2901,7 +2901,7 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { // Although applications receive new locations as part of individual pointer up // events, they do not generally handle them except when presented in a move event. if (moveNeeded) { assert(moveIdBits.value == dispatchedIdBits.value); LOG_ASSERT(moveIdBits.value == dispatchedIdBits.value); dispatchMotion(when, policyFlags, mTouchSource, AMOTION_EVENT_ACTION_MOVE, 0, metaState, 0, mCurrentTouchCoords, mCurrentTouch.idToIndex, dispatchedIdBits, -1, Loading Loading @@ -3550,7 +3550,7 @@ void TouchInputMapper::preparePointerGestures(nsecs_t when, // Case 4. Exactly one finger down, button is not pressed. (HOVER) // The pointer follows the active touch point. // Emit HOVER_MOVE events at the pointer location. assert(activeTouchId >= 0); LOG_ASSERT(activeTouchId >= 0); #if DEBUG_GESTURES LOGD("Gestures: HOVER"); Loading Loading @@ -3600,7 +3600,7 @@ void TouchInputMapper::preparePointerGestures(nsecs_t when, // Fix the centroid of the figure when the gesture actually starts. // We do not recalculate the centroid at any other time during the gesture because // it would affect the relationship of the touch points relative to the pointer location. assert(activeTouchId >= 0); LOG_ASSERT(activeTouchId >= 0); uint32_t currentTouchPointerCount = mCurrentTouch.pointerCount; if (currentTouchPointerCount > MAX_POINTERS) { Loading Loading @@ -3712,7 +3712,7 @@ void TouchInputMapper::preparePointerGestures(nsecs_t when, "activeGestureId=%d, currentTouchPointerCount=%d", activeTouchId, mPointerGesture.activeGestureId, currentTouchPointerCount); #endif assert(mPointerGesture.activeGestureId >= 0); LOG_ASSERT(mPointerGesture.activeGestureId >= 0); float x = (mCurrentTouch.pointers[0].x + mCurrentTouch.pointers[1].x - mPointerGesture.initialCentroidX * 2) * 0.5f Loading @@ -3736,7 +3736,7 @@ void TouchInputMapper::preparePointerGestures(nsecs_t when, "activeGestureId=%d, currentTouchPointerCount=%d", activeTouchId, mPointerGesture.activeGestureId, currentTouchPointerCount); #endif assert(mPointerGesture.activeGestureId >= 0); LOG_ASSERT(mPointerGesture.activeGestureId >= 0); mPointerGesture.currentGesturePointerCount = currentTouchPointerCount; mPointerGesture.currentGestureIdBits.clear(); Loading Loading @@ -3895,7 +3895,7 @@ void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32 pointerCount += 1; } assert(pointerCount != 0); LOG_ASSERT(pointerCount != 0); if (changedId >= 0 && pointerCount == 1) { // Replace initial down and final up action. Loading @@ -3907,7 +3907,7 @@ void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32 action = AMOTION_EVENT_ACTION_UP; } else { // Can't happen. assert(false); LOG_ASSERT(false); } } Loading Loading @@ -4072,7 +4072,7 @@ void TouchInputMapper::calculatePointerIds() { // Previous iterations consumed the root element of the heap. // Pop root element off of the heap (sift down). heapSize -= 1; assert(heapSize > 0); LOG_ASSERT(heapSize > 0); // Sift down. heap[0] = heap[heapSize]; Loading