Loading services/core/java/com/android/server/wm/AppWindowAnimator.java +5 −7 Original line number Original line Diff line number Diff line Loading @@ -295,7 +295,6 @@ public class AppWindowAnimator { void updateThumbnailLayer() { void updateThumbnailLayer() { if (thumbnail != null) { if (thumbnail != null) { final int layer = mAppToken.getHighestAnimLayer(); final int layer = mAppToken.getHighestAnimLayer(); if (layer != mThumbnailLayer) { if (DEBUG_LAYERS) Slog.v(TAG, if (DEBUG_LAYERS) Slog.v(TAG, "Setting thumbnail layer " + mAppToken + ": layer=" + layer); "Setting thumbnail layer " + mAppToken + ": layer=" + layer); thumbnail.setLayer(layer + WindowManagerService.WINDOW_LAYER_MULTIPLIER thumbnail.setLayer(layer + WindowManagerService.WINDOW_LAYER_MULTIPLIER Loading @@ -303,7 +302,6 @@ public class AppWindowAnimator { mThumbnailLayer = layer; mThumbnailLayer = layer; } } } } } /** /** * Sometimes we need to synchronize the first frame of animation with some external event, e.g. * Sometimes we need to synchronize the first frame of animation with some external event, e.g. Loading Loading
services/core/java/com/android/server/wm/AppWindowAnimator.java +5 −7 Original line number Original line Diff line number Diff line Loading @@ -295,7 +295,6 @@ public class AppWindowAnimator { void updateThumbnailLayer() { void updateThumbnailLayer() { if (thumbnail != null) { if (thumbnail != null) { final int layer = mAppToken.getHighestAnimLayer(); final int layer = mAppToken.getHighestAnimLayer(); if (layer != mThumbnailLayer) { if (DEBUG_LAYERS) Slog.v(TAG, if (DEBUG_LAYERS) Slog.v(TAG, "Setting thumbnail layer " + mAppToken + ": layer=" + layer); "Setting thumbnail layer " + mAppToken + ": layer=" + layer); thumbnail.setLayer(layer + WindowManagerService.WINDOW_LAYER_MULTIPLIER thumbnail.setLayer(layer + WindowManagerService.WINDOW_LAYER_MULTIPLIER Loading @@ -303,7 +302,6 @@ public class AppWindowAnimator { mThumbnailLayer = layer; mThumbnailLayer = layer; } } } } } /** /** * Sometimes we need to synchronize the first frame of animation with some external event, e.g. * Sometimes we need to synchronize the first frame of animation with some external event, e.g. Loading