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Commit b53c6087 authored by Chris Craik's avatar Chris Craik Committed by android-build-merger
Browse files

Wait on frame work fences when frames are dropped am: 06e2e9cf

am: 7a14f5ae

Change-Id: I9f2159f2f5c8111df0c14e46cc5690cbfab9b7e9
parents 22eecbe2 7a14f5ae
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+3 −0
Original line number Diff line number Diff line
@@ -633,6 +633,9 @@ void CanvasContext::prepareAndDraw(RenderNode* node) {
    prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
    if (info.out.canDrawThisFrame) {
        draw();
    } else {
        // wait on fences so tasks don't overlap next frame
        waitOnFences();
    }
}

+2 −2
Original line number Diff line number Diff line
@@ -168,6 +168,8 @@ public:

    ANDROID_API int64_t getFrameNumber();

    void waitOnFences();

private:
    friend class RegisterFrameCallbackTask;
    // TODO: Replace with something better for layer & other GL object
@@ -178,8 +180,6 @@ private:

    void freePrefetchedLayers(TreeObserver* observer);

    void waitOnFences();

    bool isSwapChainStuffed();

    EGLint mLastFrameWidth = 0;
+3 −0
Original line number Diff line number Diff line
@@ -104,6 +104,9 @@ void DrawFrameTask::run() {

    if (CC_LIKELY(canDrawThisFrame)) {
        context->draw();
    } else {
        // wait on fences so tasks don't overlap next frame
        context->waitOnFences();
    }

    if (!canUnblockUiThread) {