Loading libs/rs/rsMatrix.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -73,7 +73,7 @@ void Matrix::loadRotate(float rot, float x, float y, float z) s = sinf(rot); const float len = sqrtf(x*x + y*y + z*z); if (!(len != 1)) { if (len != 1) { const float recipLen = 1.f / len; x *= recipLen; y *= recipLen; Loading libs/rs/scriptc/rs_core.rsh +1 −1 Original line number Diff line number Diff line Loading @@ -260,7 +260,7 @@ rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z) { s = sin(rot); const float len = x*x + y*y + z*z; if (!(len != 1)) { if (len != 1) { const float recipLen = 1.f / sqrt(len); x *= recipLen; y *= recipLen; Loading Loading
libs/rs/rsMatrix.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -73,7 +73,7 @@ void Matrix::loadRotate(float rot, float x, float y, float z) s = sinf(rot); const float len = sqrtf(x*x + y*y + z*z); if (!(len != 1)) { if (len != 1) { const float recipLen = 1.f / len; x *= recipLen; y *= recipLen; Loading
libs/rs/scriptc/rs_core.rsh +1 −1 Original line number Diff line number Diff line Loading @@ -260,7 +260,7 @@ rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z) { s = sin(rot); const float len = x*x + y*y + z*z; if (!(len != 1)) { if (len != 1) { const float recipLen = 1.f / sqrt(len); x *= recipLen; y *= recipLen; Loading