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Commit b27025da authored by Chavi Weingarten's avatar Chavi Weingarten Committed by Automerger Merge Worker
Browse files

Merge "Call finishDrawing for Windows with visiblity GONE" into rvc-dev am: 2de92373

Change-Id: I894a8cd87defa5ec242a932360f1bd21f28d8d63
parents cc15da15 2de92373
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+1 −1
Original line number Diff line number Diff line
@@ -2259,7 +2259,7 @@ public class WindowManagerService extends IWindowManager.Stub
            win.mRelayoutCalled = true;
            win.mInRelayout = true;

            win.mViewVisibility = viewVisibility;
            win.setViewVisibility(viewVisibility);
            ProtoLog.i(WM_DEBUG_SCREEN_ON,
                    "Relayout %s: oldVis=%d newVis=%d. %s", win, oldVisibility,
                            viewVisibility, new RuntimeException().fillInStackTrace());
+11 −0
Original line number Diff line number Diff line
@@ -5689,6 +5689,17 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
        return mSession.mPid == pid && isNonToastOrStarting() && isVisibleNow();
    }

    void setViewVisibility(int viewVisibility) {
        mViewVisibility = viewVisibility;
        // The viewVisibility is set to GONE with a client request to relayout. If this occurs and
        // there's a blast sync transaction waiting, finishDrawing will never be called since the
        // client will not render when visibility is GONE. Therefore, call finishDrawing here to
        // prevent system server from blocking on a window that will not draw.
        if (viewVisibility == View.GONE && mUsingBLASTSyncTransaction) {
            finishDrawing(null);
        }
    }

    SurfaceControl getClientViewRootSurface() {
        return mWinAnimator.getClientViewRootSurface();
    }