Loading libs/hwui/OpenGLRenderer.cpp +2 −3 Original line number Diff line number Diff line Loading @@ -692,9 +692,8 @@ void OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int SkXfermode::Mode mode; getAlphaAndMode(paint, &alpha, &mode); Patch* mesh = mCaches.patchCache.get(width, height); mesh->updateVertices(bitmap->width(), bitmap->height(),left, top, right, bottom, xDivs, yDivs, width, height); const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(), right - left, bottom - top, xDivs, yDivs, width, height); // Specify right and bottom as +1.0f from left/top to prevent scaling since the // patch mesh already defines the final size Loading libs/hwui/Patch.h +15 −10 Original line number Diff line number Diff line Loading @@ -18,6 +18,7 @@ #define ANDROID_UI_PATCH_H #include <sys/types.h> #include <cstring> #include "Vertex.h" Loading @@ -28,24 +29,28 @@ namespace uirenderer { * Description of a patch. */ struct PatchDescription { PatchDescription(): xCount(0), yCount(0) { } PatchDescription(const uint32_t xCount, const uint32_t yCount): PatchDescription(): bitmapWidth(0), bitmapHeight(0), pixelWidth(0), pixelHeight(0), xCount(0), yCount(0) { } PatchDescription(const float bitmapWidth, const float bitmapHeight, const float pixelWidth, const float pixelHeight, const uint32_t xCount, const uint32_t yCount): bitmapWidth(bitmapWidth), bitmapHeight(bitmapHeight), pixelWidth(pixelWidth), pixelHeight(pixelHeight), xCount(xCount), yCount(yCount) { } PatchDescription(const PatchDescription& description): bitmapWidth(description.bitmapWidth), bitmapHeight(description.bitmapHeight), pixelWidth(description.pixelWidth), pixelHeight(description.pixelHeight), xCount(description.xCount), yCount(description.yCount) { } float bitmapWidth; float bitmapHeight; float pixelWidth; float pixelHeight; uint32_t xCount; uint32_t yCount; bool operator<(const PatchDescription& rhs) const { if (xCount == rhs.xCount) { return yCount < rhs.yCount; } return xCount < rhs.xCount; } bool operator==(const PatchDescription& rhs) const { return xCount == rhs.xCount && yCount == rhs.yCount; return memcmp(this, &rhs, sizeof(PatchDescription)) < 0; } }; // struct PatchDescription Loading libs/hwui/PatchCache.cpp +29 −16 Original line number Diff line number Diff line Loading @@ -29,42 +29,55 @@ namespace uirenderer { // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// PatchCache::PatchCache(): mCache(DEFAULT_PATCH_CACHE_SIZE) { PatchCache::PatchCache(): mMaxEntries(DEFAULT_PATCH_CACHE_SIZE) { } PatchCache::PatchCache(uint32_t maxEntries): mCache(maxEntries) { PatchCache::PatchCache(uint32_t maxEntries): mMaxEntries(maxEntries) { } PatchCache::~PatchCache() { clear(); } /////////////////////////////////////////////////////////////////////////////// // Callbacks /////////////////////////////////////////////////////////////////////////////// void PatchCache::operator()(PatchDescription& description, Patch*& mesh) { if (mesh) delete mesh; } /////////////////////////////////////////////////////////////////////////////// // Caching /////////////////////////////////////////////////////////////////////////////// void PatchCache::clear() { mCache.setOnEntryRemovedListener(this); size_t count = mCache.size(); for (int i = 0; i < count; i++) { delete mCache.valueAt(i); } mCache.clear(); mCache.setOnEntryRemovedListener(NULL); } Patch* PatchCache::get(uint32_t width, uint32_t height) { const PatchDescription description(width, height); Patch* PatchCache::get(const float bitmapWidth, const float bitmapHeight, const float pixelWidth, const float pixelHeight, const int32_t* xDivs, const int32_t* yDivs, const uint32_t width, const uint32_t height) { const PatchDescription description(bitmapWidth, bitmapHeight, pixelWidth, pixelHeight, width, height); ssize_t index = mCache.indexOfKey(description); Patch* mesh = NULL; if (index >= 0) { mesh = mCache.valueAt(index); } Patch* mesh = mCache.get(description); if (!mesh) { PATCH_LOGD("Creating new patch mesh, w=%d h=%d", width, height); mesh = new Patch(width, height); mCache.put(description, mesh); mesh->updateVertices(bitmapWidth, bitmapHeight, 0.0f, 0.0f, pixelWidth, pixelHeight, xDivs, yDivs, width, height); if (mCache.size() >= mMaxEntries) { delete mCache.valueAt(0); mCache.removeItemsAt(0, 1); } mCache.add(description, mesh); } return mesh; Loading libs/hwui/PatchCache.h +9 −10 Original line number Diff line number Diff line Loading @@ -17,8 +17,9 @@ #ifndef ANDROID_UI_PATCH_CACHE_H #define ANDROID_UI_PATCH_CACHE_H #include <utils/KeyedVector.h> #include "Patch.h" #include "GenerationCache.h" namespace android { namespace uirenderer { Loading @@ -41,23 +42,21 @@ namespace uirenderer { // Cache /////////////////////////////////////////////////////////////////////////////// class PatchCache: public OnEntryRemoved<PatchDescription, Patch*> { class PatchCache { public: PatchCache(); PatchCache(uint32_t maxCapacity); ~PatchCache(); /** * Used as a callback when an entry is removed from the cache. * Do not invoke directly. */ void operator()(PatchDescription& description, Patch*& mesh); Patch* get(uint32_t width, uint32_t height); Patch* get(const float bitmapWidth, const float bitmapHeight, const float pixelWidth, const float pixelHeight, const int32_t* xDivs, const int32_t* yDivs, const uint32_t width, const uint32_t height); void clear(); private: GenerationCache<PatchDescription, Patch*> mCache; uint32_t mMaxEntries; KeyedVector<PatchDescription, Patch*> mCache; }; // class PatchCache }; // namespace uirenderer Loading libs/hwui/Properties.h +1 −1 Original line number Diff line number Diff line Loading @@ -47,7 +47,7 @@ #define DEFAULT_TEXTURE_CACHE_SIZE 22.0f #define DEFAULT_LAYER_CACHE_SIZE 4.0f #define DEFAULT_PATH_CACHE_SIZE 4.0f #define DEFAULT_PATCH_CACHE_SIZE 100 #define DEFAULT_PATCH_CACHE_SIZE 512 #define DEFAULT_GRADIENT_CACHE_SIZE 0.5f #define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f #define DEFAULT_FBO_CACHE_SIZE 25 Loading Loading
libs/hwui/OpenGLRenderer.cpp +2 −3 Original line number Diff line number Diff line Loading @@ -692,9 +692,8 @@ void OpenGLRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int SkXfermode::Mode mode; getAlphaAndMode(paint, &alpha, &mode); Patch* mesh = mCaches.patchCache.get(width, height); mesh->updateVertices(bitmap->width(), bitmap->height(),left, top, right, bottom, xDivs, yDivs, width, height); const Patch* mesh = mCaches.patchCache.get(bitmap->width(), bitmap->height(), right - left, bottom - top, xDivs, yDivs, width, height); // Specify right and bottom as +1.0f from left/top to prevent scaling since the // patch mesh already defines the final size Loading
libs/hwui/Patch.h +15 −10 Original line number Diff line number Diff line Loading @@ -18,6 +18,7 @@ #define ANDROID_UI_PATCH_H #include <sys/types.h> #include <cstring> #include "Vertex.h" Loading @@ -28,24 +29,28 @@ namespace uirenderer { * Description of a patch. */ struct PatchDescription { PatchDescription(): xCount(0), yCount(0) { } PatchDescription(const uint32_t xCount, const uint32_t yCount): PatchDescription(): bitmapWidth(0), bitmapHeight(0), pixelWidth(0), pixelHeight(0), xCount(0), yCount(0) { } PatchDescription(const float bitmapWidth, const float bitmapHeight, const float pixelWidth, const float pixelHeight, const uint32_t xCount, const uint32_t yCount): bitmapWidth(bitmapWidth), bitmapHeight(bitmapHeight), pixelWidth(pixelWidth), pixelHeight(pixelHeight), xCount(xCount), yCount(yCount) { } PatchDescription(const PatchDescription& description): bitmapWidth(description.bitmapWidth), bitmapHeight(description.bitmapHeight), pixelWidth(description.pixelWidth), pixelHeight(description.pixelHeight), xCount(description.xCount), yCount(description.yCount) { } float bitmapWidth; float bitmapHeight; float pixelWidth; float pixelHeight; uint32_t xCount; uint32_t yCount; bool operator<(const PatchDescription& rhs) const { if (xCount == rhs.xCount) { return yCount < rhs.yCount; } return xCount < rhs.xCount; } bool operator==(const PatchDescription& rhs) const { return xCount == rhs.xCount && yCount == rhs.yCount; return memcmp(this, &rhs, sizeof(PatchDescription)) < 0; } }; // struct PatchDescription Loading
libs/hwui/PatchCache.cpp +29 −16 Original line number Diff line number Diff line Loading @@ -29,42 +29,55 @@ namespace uirenderer { // Constructors/destructor /////////////////////////////////////////////////////////////////////////////// PatchCache::PatchCache(): mCache(DEFAULT_PATCH_CACHE_SIZE) { PatchCache::PatchCache(): mMaxEntries(DEFAULT_PATCH_CACHE_SIZE) { } PatchCache::PatchCache(uint32_t maxEntries): mCache(maxEntries) { PatchCache::PatchCache(uint32_t maxEntries): mMaxEntries(maxEntries) { } PatchCache::~PatchCache() { clear(); } /////////////////////////////////////////////////////////////////////////////// // Callbacks /////////////////////////////////////////////////////////////////////////////// void PatchCache::operator()(PatchDescription& description, Patch*& mesh) { if (mesh) delete mesh; } /////////////////////////////////////////////////////////////////////////////// // Caching /////////////////////////////////////////////////////////////////////////////// void PatchCache::clear() { mCache.setOnEntryRemovedListener(this); size_t count = mCache.size(); for (int i = 0; i < count; i++) { delete mCache.valueAt(i); } mCache.clear(); mCache.setOnEntryRemovedListener(NULL); } Patch* PatchCache::get(uint32_t width, uint32_t height) { const PatchDescription description(width, height); Patch* PatchCache::get(const float bitmapWidth, const float bitmapHeight, const float pixelWidth, const float pixelHeight, const int32_t* xDivs, const int32_t* yDivs, const uint32_t width, const uint32_t height) { const PatchDescription description(bitmapWidth, bitmapHeight, pixelWidth, pixelHeight, width, height); ssize_t index = mCache.indexOfKey(description); Patch* mesh = NULL; if (index >= 0) { mesh = mCache.valueAt(index); } Patch* mesh = mCache.get(description); if (!mesh) { PATCH_LOGD("Creating new patch mesh, w=%d h=%d", width, height); mesh = new Patch(width, height); mCache.put(description, mesh); mesh->updateVertices(bitmapWidth, bitmapHeight, 0.0f, 0.0f, pixelWidth, pixelHeight, xDivs, yDivs, width, height); if (mCache.size() >= mMaxEntries) { delete mCache.valueAt(0); mCache.removeItemsAt(0, 1); } mCache.add(description, mesh); } return mesh; Loading
libs/hwui/PatchCache.h +9 −10 Original line number Diff line number Diff line Loading @@ -17,8 +17,9 @@ #ifndef ANDROID_UI_PATCH_CACHE_H #define ANDROID_UI_PATCH_CACHE_H #include <utils/KeyedVector.h> #include "Patch.h" #include "GenerationCache.h" namespace android { namespace uirenderer { Loading @@ -41,23 +42,21 @@ namespace uirenderer { // Cache /////////////////////////////////////////////////////////////////////////////// class PatchCache: public OnEntryRemoved<PatchDescription, Patch*> { class PatchCache { public: PatchCache(); PatchCache(uint32_t maxCapacity); ~PatchCache(); /** * Used as a callback when an entry is removed from the cache. * Do not invoke directly. */ void operator()(PatchDescription& description, Patch*& mesh); Patch* get(uint32_t width, uint32_t height); Patch* get(const float bitmapWidth, const float bitmapHeight, const float pixelWidth, const float pixelHeight, const int32_t* xDivs, const int32_t* yDivs, const uint32_t width, const uint32_t height); void clear(); private: GenerationCache<PatchDescription, Patch*> mCache; uint32_t mMaxEntries; KeyedVector<PatchDescription, Patch*> mCache; }; // class PatchCache }; // namespace uirenderer Loading
libs/hwui/Properties.h +1 −1 Original line number Diff line number Diff line Loading @@ -47,7 +47,7 @@ #define DEFAULT_TEXTURE_CACHE_SIZE 22.0f #define DEFAULT_LAYER_CACHE_SIZE 4.0f #define DEFAULT_PATH_CACHE_SIZE 4.0f #define DEFAULT_PATCH_CACHE_SIZE 100 #define DEFAULT_PATCH_CACHE_SIZE 512 #define DEFAULT_GRADIENT_CACHE_SIZE 0.5f #define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f #define DEFAULT_FBO_CACHE_SIZE 25 Loading