Update element last offset in all scenes
This CL fixes a bug that was caused by ag/25641284: even if a shared element does not need to be placed/drawn in a scene, we should still compute and update its lastOffset in that scene. Bug: 308961608 Test: ElementTest Flag: N/A Change-Id: Ibe691a53e220ccf4ad64402f460c473a1d595d1d
Loading
Please register or sign in to comment