Loading api/current.txt +2 −2 Original line number Diff line number Diff line Loading @@ -16208,11 +16208,11 @@ package android.os { method public void reboot(java.lang.String); method public void userActivity(long, boolean); field public static final int ACQUIRE_CAUSES_WAKEUP = 268435456; // 0x10000000 field public static final int FULL_WAKE_LOCK = 26; // 0x1a field public static final deprecated int FULL_WAKE_LOCK = 26; // 0x1a field public static final int ON_AFTER_RELEASE = 536870912; // 0x20000000 field public static final int PARTIAL_WAKE_LOCK = 1; // 0x1 field public static final deprecated int SCREEN_BRIGHT_WAKE_LOCK = 10; // 0xa field public static final int SCREEN_DIM_WAKE_LOCK = 6; // 0x6 field public static final deprecated int SCREEN_DIM_WAKE_LOCK = 6; // 0x6 } public final class PowerManager.WakeLock { core/java/android/os/PowerManager.java +72 −50 Original line number Diff line number Diff line Loading @@ -107,48 +107,47 @@ import android.util.Log; public final class PowerManager { private static final String TAG = "PowerManager"; /* * These internal values define the underlying power elements that we might * want to control individually. Eventually we'd like to expose them. */ private static final int WAKE_BIT_CPU_STRONG = 1 << 0; private static final int WAKE_BIT_CPU_WEAK = 1 << 1; private static final int WAKE_BIT_SCREEN_DIM = 1 << 2; private static final int WAKE_BIT_SCREEN_BRIGHT = 1 << 3; private static final int WAKE_BIT_KEYBOARD_BRIGHT = 1 << 4; private static final int WAKE_BIT_PROXIMITY_SCREEN_OFF = 1 << 5; private static final int LOCK_MASK = WAKE_BIT_CPU_STRONG | WAKE_BIT_CPU_WEAK | WAKE_BIT_SCREEN_DIM | WAKE_BIT_SCREEN_BRIGHT | WAKE_BIT_KEYBOARD_BRIGHT | WAKE_BIT_PROXIMITY_SCREEN_OFF; /* NOTE: Wake lock levels were previously defined as a bit field, except that only a few * combinations were actually supported so the bit field was removed. This explains * why the numbering scheme is so odd. If adding a new wake lock level, any unused * value can be used. */ /** * Wake lock level: Ensures that the CPU is running; the screen and keyboard * backlight will be allowed to go off. * <p> * If the user presses the power button, then the screen will be turned off * but the CPU will be kept on until all partial wake locks have been released. * </p> */ public static final int PARTIAL_WAKE_LOCK = WAKE_BIT_CPU_STRONG; public static final int PARTIAL_WAKE_LOCK = 0x00000001; /** * Wake lock level: Ensures that the screen and keyboard backlight are on at * full brightness. * Wake lock level: Ensures that the screen is on (but may be dimmed); * the keyboard backlight will be allowed to go off. * <p> * If the user presses the power button, then the {@link #SCREEN_DIM_WAKE_LOCK} will be * implicitly released by the system, causing both the screen and the CPU to be turned off. * Contrast with {@link #PARTIAL_WAKE_LOCK}. * </p> * * <p class="note"> * Most applications should strongly consider using * @deprecated Most applications should use * {@link android.view.WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON} instead * of managing their own wake locks. This window flag will be correctly managed * by the platform as the user moves between applications and doesn't require * a special permission. * </p> * of this type of wake lock, as it will be correctly managed by the platform * as the user moves between applications and doesn't require a special permission. */ public static final int FULL_WAKE_LOCK = WAKE_BIT_CPU_WEAK | WAKE_BIT_SCREEN_BRIGHT | WAKE_BIT_KEYBOARD_BRIGHT; @Deprecated public static final int SCREEN_DIM_WAKE_LOCK = 0x00000006; /** * Wake lock level: Ensures that the screen is on at full brightness; * the keyboard backlight will be allowed to go off. * <p> * If the user presses the power button, then the {@link #SCREEN_BRIGHT_WAKE_LOCK} will be * implicitly released by the system, causing both the screen and the CPU to be turned off. * Contrast with {@link #PARTIAL_WAKE_LOCK}. * </p> * * @deprecated Most applications should use * {@link android.view.WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON} instead Loading @@ -156,33 +155,42 @@ public final class PowerManager { * as the user moves between applications and doesn't require a special permission. */ @Deprecated public static final int SCREEN_BRIGHT_WAKE_LOCK = WAKE_BIT_CPU_WEAK | WAKE_BIT_SCREEN_BRIGHT; public static final int SCREEN_BRIGHT_WAKE_LOCK = 0x0000000a; /** * Wake lock level: Ensures that the screen is on (but may be dimmed); * the keyboard backlight will be allowed to go off. * Wake lock level: Ensures that the screen and keyboard backlight are on at * full brightness. * <p> * If the user presses the power button, then the {@link #FULL_WAKE_LOCK} will be * implicitly released by the system, causing both the screen and the CPU to be turned off. * Contrast with {@link #PARTIAL_WAKE_LOCK}. * </p> * * @deprecated Most applications should use * {@link android.view.WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON} instead * of this type of wake lock, as it will be correctly managed by the platform * as the user moves between applications and doesn't require a special permission. */ public static final int SCREEN_DIM_WAKE_LOCK = WAKE_BIT_CPU_WEAK | WAKE_BIT_SCREEN_DIM; @Deprecated public static final int FULL_WAKE_LOCK = 0x0000001a; /** * Wake lock level: Turns the screen off when the proximity sensor activates. * <p> * Since not all devices have proximity sensors, use {@link #getSupportedWakeLockFlags()} * Since not all devices have proximity sensors, use {@link #getSupportedWakeLockFlags} * to determine whether this wake lock level is supported. * </p> * * {@hide} */ public static final int PROXIMITY_SCREEN_OFF_WAKE_LOCK = WAKE_BIT_PROXIMITY_SCREEN_OFF; public static final int PROXIMITY_SCREEN_OFF_WAKE_LOCK = 0x00000020; /** * Flag for {@link WakeLock#release release(int)} to defer releasing a * {@link #WAKE_BIT_PROXIMITY_SCREEN_OFF} wake lock until the proximity sensor returns * a negative value. * Mask for the wake lock level component of a combined wake lock level and flags integer. * * {@hide} * @hide */ public static final int WAIT_FOR_PROXIMITY_NEGATIVE = 1; public static final int WAKE_LOCK_LEVEL_MASK = 0x0000ffff; /** * Wake lock flag: Turn the screen on when the wake lock is acquired. Loading @@ -195,7 +203,7 @@ public final class PowerManager { * Cannot be used with {@link #PARTIAL_WAKE_LOCK}. * </p> */ public static final int ACQUIRE_CAUSES_WAKEUP = 1 << 28; public static final int ACQUIRE_CAUSES_WAKEUP = 0x10000000; /** * Wake lock flag: When this wake lock is released, poke the user activity timer Loading @@ -207,7 +215,16 @@ public final class PowerManager { * Cannot be used with {@link #PARTIAL_WAKE_LOCK}. * </p> */ public static final int ON_AFTER_RELEASE = 1 << 29; public static final int ON_AFTER_RELEASE = 0x20000000; /** * Flag for {@link WakeLock#release release(int)} to defer releasing a * {@link #WAKE_BIT_PROXIMITY_SCREEN_OFF} wake lock until the proximity sensor returns * a negative value. * * {@hide} */ public static final int WAIT_FOR_PROXIMITY_NEGATIVE = 1; /** * Brightness value to use when battery is low. Loading Loading @@ -298,7 +315,13 @@ public final class PowerManager { * @see #ON_AFTER_RELEASE */ public WakeLock newWakeLock(int levelAndFlags, String tag) { switch (levelAndFlags & LOCK_MASK) { validateWakeLockParameters(levelAndFlags, tag); return new WakeLock(levelAndFlags, tag); } /** @hide */ public static void validateWakeLockParameters(int levelAndFlags, String tag) { switch (levelAndFlags & WAKE_LOCK_LEVEL_MASK) { case PARTIAL_WAKE_LOCK: case SCREEN_DIM_WAKE_LOCK: case SCREEN_BRIGHT_WAKE_LOCK: Loading @@ -306,12 +329,11 @@ public final class PowerManager { case PROXIMITY_SCREEN_OFF_WAKE_LOCK: break; default: throw new IllegalArgumentException("Must specify a wake lock level."); throw new IllegalArgumentException("Must specify a valid wake lock level."); } if (tag == null) { throw new IllegalArgumentException("The tag must not be null."); } return new WakeLock(levelAndFlags, tag); } /** Loading Loading
api/current.txt +2 −2 Original line number Diff line number Diff line Loading @@ -16208,11 +16208,11 @@ package android.os { method public void reboot(java.lang.String); method public void userActivity(long, boolean); field public static final int ACQUIRE_CAUSES_WAKEUP = 268435456; // 0x10000000 field public static final int FULL_WAKE_LOCK = 26; // 0x1a field public static final deprecated int FULL_WAKE_LOCK = 26; // 0x1a field public static final int ON_AFTER_RELEASE = 536870912; // 0x20000000 field public static final int PARTIAL_WAKE_LOCK = 1; // 0x1 field public static final deprecated int SCREEN_BRIGHT_WAKE_LOCK = 10; // 0xa field public static final int SCREEN_DIM_WAKE_LOCK = 6; // 0x6 field public static final deprecated int SCREEN_DIM_WAKE_LOCK = 6; // 0x6 } public final class PowerManager.WakeLock {
core/java/android/os/PowerManager.java +72 −50 Original line number Diff line number Diff line Loading @@ -107,48 +107,47 @@ import android.util.Log; public final class PowerManager { private static final String TAG = "PowerManager"; /* * These internal values define the underlying power elements that we might * want to control individually. Eventually we'd like to expose them. */ private static final int WAKE_BIT_CPU_STRONG = 1 << 0; private static final int WAKE_BIT_CPU_WEAK = 1 << 1; private static final int WAKE_BIT_SCREEN_DIM = 1 << 2; private static final int WAKE_BIT_SCREEN_BRIGHT = 1 << 3; private static final int WAKE_BIT_KEYBOARD_BRIGHT = 1 << 4; private static final int WAKE_BIT_PROXIMITY_SCREEN_OFF = 1 << 5; private static final int LOCK_MASK = WAKE_BIT_CPU_STRONG | WAKE_BIT_CPU_WEAK | WAKE_BIT_SCREEN_DIM | WAKE_BIT_SCREEN_BRIGHT | WAKE_BIT_KEYBOARD_BRIGHT | WAKE_BIT_PROXIMITY_SCREEN_OFF; /* NOTE: Wake lock levels were previously defined as a bit field, except that only a few * combinations were actually supported so the bit field was removed. This explains * why the numbering scheme is so odd. If adding a new wake lock level, any unused * value can be used. */ /** * Wake lock level: Ensures that the CPU is running; the screen and keyboard * backlight will be allowed to go off. * <p> * If the user presses the power button, then the screen will be turned off * but the CPU will be kept on until all partial wake locks have been released. * </p> */ public static final int PARTIAL_WAKE_LOCK = WAKE_BIT_CPU_STRONG; public static final int PARTIAL_WAKE_LOCK = 0x00000001; /** * Wake lock level: Ensures that the screen and keyboard backlight are on at * full brightness. * Wake lock level: Ensures that the screen is on (but may be dimmed); * the keyboard backlight will be allowed to go off. * <p> * If the user presses the power button, then the {@link #SCREEN_DIM_WAKE_LOCK} will be * implicitly released by the system, causing both the screen and the CPU to be turned off. * Contrast with {@link #PARTIAL_WAKE_LOCK}. * </p> * * <p class="note"> * Most applications should strongly consider using * @deprecated Most applications should use * {@link android.view.WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON} instead * of managing their own wake locks. This window flag will be correctly managed * by the platform as the user moves between applications and doesn't require * a special permission. * </p> * of this type of wake lock, as it will be correctly managed by the platform * as the user moves between applications and doesn't require a special permission. */ public static final int FULL_WAKE_LOCK = WAKE_BIT_CPU_WEAK | WAKE_BIT_SCREEN_BRIGHT | WAKE_BIT_KEYBOARD_BRIGHT; @Deprecated public static final int SCREEN_DIM_WAKE_LOCK = 0x00000006; /** * Wake lock level: Ensures that the screen is on at full brightness; * the keyboard backlight will be allowed to go off. * <p> * If the user presses the power button, then the {@link #SCREEN_BRIGHT_WAKE_LOCK} will be * implicitly released by the system, causing both the screen and the CPU to be turned off. * Contrast with {@link #PARTIAL_WAKE_LOCK}. * </p> * * @deprecated Most applications should use * {@link android.view.WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON} instead Loading @@ -156,33 +155,42 @@ public final class PowerManager { * as the user moves between applications and doesn't require a special permission. */ @Deprecated public static final int SCREEN_BRIGHT_WAKE_LOCK = WAKE_BIT_CPU_WEAK | WAKE_BIT_SCREEN_BRIGHT; public static final int SCREEN_BRIGHT_WAKE_LOCK = 0x0000000a; /** * Wake lock level: Ensures that the screen is on (but may be dimmed); * the keyboard backlight will be allowed to go off. * Wake lock level: Ensures that the screen and keyboard backlight are on at * full brightness. * <p> * If the user presses the power button, then the {@link #FULL_WAKE_LOCK} will be * implicitly released by the system, causing both the screen and the CPU to be turned off. * Contrast with {@link #PARTIAL_WAKE_LOCK}. * </p> * * @deprecated Most applications should use * {@link android.view.WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON} instead * of this type of wake lock, as it will be correctly managed by the platform * as the user moves between applications and doesn't require a special permission. */ public static final int SCREEN_DIM_WAKE_LOCK = WAKE_BIT_CPU_WEAK | WAKE_BIT_SCREEN_DIM; @Deprecated public static final int FULL_WAKE_LOCK = 0x0000001a; /** * Wake lock level: Turns the screen off when the proximity sensor activates. * <p> * Since not all devices have proximity sensors, use {@link #getSupportedWakeLockFlags()} * Since not all devices have proximity sensors, use {@link #getSupportedWakeLockFlags} * to determine whether this wake lock level is supported. * </p> * * {@hide} */ public static final int PROXIMITY_SCREEN_OFF_WAKE_LOCK = WAKE_BIT_PROXIMITY_SCREEN_OFF; public static final int PROXIMITY_SCREEN_OFF_WAKE_LOCK = 0x00000020; /** * Flag for {@link WakeLock#release release(int)} to defer releasing a * {@link #WAKE_BIT_PROXIMITY_SCREEN_OFF} wake lock until the proximity sensor returns * a negative value. * Mask for the wake lock level component of a combined wake lock level and flags integer. * * {@hide} * @hide */ public static final int WAIT_FOR_PROXIMITY_NEGATIVE = 1; public static final int WAKE_LOCK_LEVEL_MASK = 0x0000ffff; /** * Wake lock flag: Turn the screen on when the wake lock is acquired. Loading @@ -195,7 +203,7 @@ public final class PowerManager { * Cannot be used with {@link #PARTIAL_WAKE_LOCK}. * </p> */ public static final int ACQUIRE_CAUSES_WAKEUP = 1 << 28; public static final int ACQUIRE_CAUSES_WAKEUP = 0x10000000; /** * Wake lock flag: When this wake lock is released, poke the user activity timer Loading @@ -207,7 +215,16 @@ public final class PowerManager { * Cannot be used with {@link #PARTIAL_WAKE_LOCK}. * </p> */ public static final int ON_AFTER_RELEASE = 1 << 29; public static final int ON_AFTER_RELEASE = 0x20000000; /** * Flag for {@link WakeLock#release release(int)} to defer releasing a * {@link #WAKE_BIT_PROXIMITY_SCREEN_OFF} wake lock until the proximity sensor returns * a negative value. * * {@hide} */ public static final int WAIT_FOR_PROXIMITY_NEGATIVE = 1; /** * Brightness value to use when battery is low. Loading Loading @@ -298,7 +315,13 @@ public final class PowerManager { * @see #ON_AFTER_RELEASE */ public WakeLock newWakeLock(int levelAndFlags, String tag) { switch (levelAndFlags & LOCK_MASK) { validateWakeLockParameters(levelAndFlags, tag); return new WakeLock(levelAndFlags, tag); } /** @hide */ public static void validateWakeLockParameters(int levelAndFlags, String tag) { switch (levelAndFlags & WAKE_LOCK_LEVEL_MASK) { case PARTIAL_WAKE_LOCK: case SCREEN_DIM_WAKE_LOCK: case SCREEN_BRIGHT_WAKE_LOCK: Loading @@ -306,12 +329,11 @@ public final class PowerManager { case PROXIMITY_SCREEN_OFF_WAKE_LOCK: break; default: throw new IllegalArgumentException("Must specify a wake lock level."); throw new IllegalArgumentException("Must specify a valid wake lock level."); } if (tag == null) { throw new IllegalArgumentException("The tag must not be null."); } return new WakeLock(levelAndFlags, tag); } /** Loading