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Commit aefbeee8 authored by Chandru S's avatar Chandru S
Browse files

Remove unused field mLaunchingAffordanceWithPreview from ScrimState

Bug: NA
Test: everything builds
Flag: EXEMPT dead code removal
Change-Id: I4b934c9e3de59f4742dce697a26d6ef1030537ae
parent fad3d5f8
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+1 −8
Original line number Diff line number Diff line
@@ -1024,8 +1024,7 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump

        if (mState == ScrimState.UNLOCKED || mState == ScrimState.DREAMING
                || mState == ScrimState.GLANCEABLE_HUB_OVER_DREAM) {
            final boolean occluding =
                    mOccludeAnimationPlaying || mState.mLaunchingAffordanceWithPreview;
            final boolean occluding = mOccludeAnimationPlaying;
            // Darken scrim as it's pulled down while unlocked. If we're unlocked but playing the
            // screen off/occlusion animations, ignore expansion changes while those animations
            // play.
@@ -1746,12 +1745,6 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump
        }
    }

    public void setLaunchingAffordanceWithPreview(boolean launchingAffordanceWithPreview) {
        for (ScrimState state : ScrimState.values()) {
            state.setLaunchingAffordanceWithPreview(launchingAffordanceWithPreview);
        }
    }

    public interface Callback {
        default void onStart() {
        }
+1 −8
Original line number Diff line number Diff line
@@ -326,9 +326,7 @@ public enum ScrimState {
            // If launch/occlude animations were playing, they already animated the scrim
            // alpha to 0f as part of the animation. If we animate it now, we'll set it back
            // to 1f and animate it back to 0f, causing an unwanted scrim flash.
            mAnimateChange = !mLaunchingAffordanceWithPreview
                    && !mOccludeAnimationPlaying
                    && !fromAod;
            mAnimateChange = !mOccludeAnimationPlaying && !fromAod;

            mFrontTint = Color.TRANSPARENT;
            mBehindTint = mBackgroundColor;
@@ -532,7 +530,6 @@ public enum ScrimState {
    DozeParameters mDozeParameters;
    DockManager mDockManager;
    boolean mDisplayRequiresBlanking;
    boolean mLaunchingAffordanceWithPreview;
    boolean mOccludeAnimationPlaying;
    boolean mWakeLockScreenSensorActive;
    boolean mKeyguardFadingAway;
@@ -643,10 +640,6 @@ public enum ScrimState {
        mNotificationScrimColor = notificationScrimColor;
    }

    public void setLaunchingAffordanceWithPreview(boolean launchingAffordanceWithPreview) {
        mLaunchingAffordanceWithPreview = launchingAffordanceWithPreview;
    }

    public void setOccludeAnimationPlaying(boolean occludeAnimationPlaying) {
        mOccludeAnimationPlaying = occludeAnimationPlaying;
    }