Loading media/jni/soundpool/StreamManager.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -38,7 +38,7 @@ static constexpr bool kStealActiveStream_OldestFirst = true; // kPlayOnCallingThread = true prior to R. // Changing to false means calls to play() are almost instantaneous instead of taking around // ~10ms to launch the AudioTrack. It is perhaps 100x faster. static constexpr bool kPlayOnCallingThread = false; static constexpr bool kPlayOnCallingThread = true; // Amount of time for a StreamManager thread to wait before closing. static constexpr int64_t kWaitTimeBeforeCloseNs = 9 * NANOS_PER_SECOND; Loading Loading @@ -167,6 +167,7 @@ int32_t StreamManager::queueForPlay(const std::shared_ptr<Sound> &sound, if (!stream->getPairStream()->hasSound()) { if (stream->getSoundID() == soundID) { newStream = stream; fromAvailableQueue = false; break; } else if (newStream == nullptr) { newStream = stream; Loading Loading
media/jni/soundpool/StreamManager.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -38,7 +38,7 @@ static constexpr bool kStealActiveStream_OldestFirst = true; // kPlayOnCallingThread = true prior to R. // Changing to false means calls to play() are almost instantaneous instead of taking around // ~10ms to launch the AudioTrack. It is perhaps 100x faster. static constexpr bool kPlayOnCallingThread = false; static constexpr bool kPlayOnCallingThread = true; // Amount of time for a StreamManager thread to wait before closing. static constexpr int64_t kWaitTimeBeforeCloseNs = 9 * NANOS_PER_SECOND; Loading Loading @@ -167,6 +167,7 @@ int32_t StreamManager::queueForPlay(const std::shared_ptr<Sound> &sound, if (!stream->getPairStream()->hasSound()) { if (stream->getSoundID() == soundID) { newStream = stream; fromAvailableQueue = false; break; } else if (newStream == nullptr) { newStream = stream; Loading