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Commit aed773b8 authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Automerger Merge Worker
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Merge "Ensure detached children aren't parented to new SurfaceControl" into...

Merge "Ensure detached children aren't parented to new SurfaceControl" into rvc-dev am: ac3ce5c4 am: ae3ad247 am: 48520dea

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/11817537

Change-Id: I1df46400795b25531026cfd9589c3f2afdc852d3
parents 5c46fd1e 48520dea
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+3 −8
Original line number Original line Diff line number Diff line
@@ -247,10 +247,6 @@ class WindowStateAnimator {
    private final SurfaceControl.Transaction mPostDrawTransaction =
    private final SurfaceControl.Transaction mPostDrawTransaction =
            new SurfaceControl.Transaction();
            new SurfaceControl.Transaction();


    // Used to track whether we have called detach children on the way to invisibility, in which
    // case we need to give the client a new Surface if it lays back out to a visible state.
    boolean mChildrenDetached = false;

    // Set to true after the first frame of the Pinned stack animation
    // Set to true after the first frame of the Pinned stack animation
    // and reset after the last to ensure we only reset mForceScaleUntilResize
    // and reset after the last to ensure we only reset mForceScaleUntilResize
    // once per animation.
    // once per animation.
@@ -425,7 +421,8 @@ class WindowStateAnimator {
        // transparent to the app.
        // transparent to the app.
        // If the children are detached, we don't want to reparent them to the new surface.
        // If the children are detached, we don't want to reparent them to the new surface.
        // Instead let the children get removed when the old surface is deleted.
        // Instead let the children get removed when the old surface is deleted.
        if (mSurfaceController != null && mPendingDestroySurface != null && !mChildrenDetached
        if (mSurfaceController != null && mPendingDestroySurface != null
                && !mPendingDestroySurface.mChildrenDetached
                && (mWin.mActivityRecord == null || !mWin.mActivityRecord.isRelaunching())) {
                && (mWin.mActivityRecord == null || !mWin.mActivityRecord.isRelaunching())) {
            mPostDrawTransaction.reparentChildren(
            mPostDrawTransaction.reparentChildren(
                    mPendingDestroySurface.getClientViewRootSurface(),
                    mPendingDestroySurface.getClientViewRootSurface(),
@@ -461,7 +458,6 @@ class WindowStateAnimator {
        if (mSurfaceController != null) {
        if (mSurfaceController != null) {
            return mSurfaceController;
            return mSurfaceController;
        }
        }
        mChildrenDetached = false;


        if ((mWin.mAttrs.privateFlags & PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY) != 0) {
        if ((mWin.mAttrs.privateFlags & PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY) != 0) {
            windowType = SurfaceControl.WINDOW_TYPE_DONT_SCREENSHOT;
            windowType = SurfaceControl.WINDOW_TYPE_DONT_SCREENSHOT;
@@ -1365,7 +1361,7 @@ class WindowStateAnimator {
            mPostDrawTransaction.reparent(pendingSurfaceControl, null);
            mPostDrawTransaction.reparent(pendingSurfaceControl, null);
            // If the children are detached, we don't want to reparent them to the new surface.
            // If the children are detached, we don't want to reparent them to the new surface.
            // Instead let the children get removed when the old surface is deleted.
            // Instead let the children get removed when the old surface is deleted.
            if (!mChildrenDetached) {
            if (!mPendingDestroySurface.mChildrenDetached) {
                mPostDrawTransaction.reparentChildren(
                mPostDrawTransaction.reparentChildren(
                        mPendingDestroySurface.getClientViewRootSurface(),
                        mPendingDestroySurface.getClientViewRootSurface(),
                        mSurfaceController.mSurfaceControl);
                        mSurfaceController.mSurfaceControl);
@@ -1596,7 +1592,6 @@ class WindowStateAnimator {
        if (mSurfaceController != null) {
        if (mSurfaceController != null) {
            mSurfaceController.detachChildren();
            mSurfaceController.detachChildren();
        }
        }
        mChildrenDetached = true;
        // If the children are detached, it means the app is exiting. We don't want to tear the
        // If the children are detached, it means the app is exiting. We don't want to tear the
        // content down too early, otherwise we could end up with a flicker. By preserving the
        // content down too early, otherwise we could end up with a flicker. By preserving the
        // current surface, we ensure the content remains on screen until the window is completely
        // current surface, we ensure the content remains on screen until the window is completely
+4 −0
Original line number Original line Diff line number Diff line
@@ -90,6 +90,9 @@ class WindowSurfaceController {


    private final SurfaceControl.Transaction mTmpTransaction;
    private final SurfaceControl.Transaction mTmpTransaction;


    // Used to track whether we have called detach children on the way to invisibility.
    boolean mChildrenDetached;

    WindowSurfaceController(String name, int w, int h, int format,
    WindowSurfaceController(String name, int w, int h, int format,
            int flags, WindowStateAnimator animator, int windowType, int ownerUid) {
            int flags, WindowStateAnimator animator, int windowType, int ownerUid) {
        mAnimator = animator;
        mAnimator = animator;
@@ -144,6 +147,7 @@ class WindowSurfaceController {


    void detachChildren() {
    void detachChildren() {
        ProtoLog.i(WM_SHOW_TRANSACTIONS, "SEVER CHILDREN");
        ProtoLog.i(WM_SHOW_TRANSACTIONS, "SEVER CHILDREN");
        mChildrenDetached = true;
        if (mSurfaceControl != null) {
        if (mSurfaceControl != null) {
            mSurfaceControl.detachChildren();
            mSurfaceControl.detachChildren();
        }
        }