Loading graphics/java/android/graphics/SurfaceTexture.java +3 −3 Original line number Diff line number Diff line Loading @@ -107,7 +107,7 @@ public class SurfaceTexture { * * @param texName the OpenGL texture object name (e.g. generated via glGenTextures) * * @throws Surface.OutOfResourcesException If the SurfaceTexture cannot be created. * @throws android.view.Surface.OutOfResourcesException If the SurfaceTexture cannot be created. */ public SurfaceTexture(int texName) { this(texName, false); Loading @@ -128,7 +128,7 @@ public class SurfaceTexture { * @param texName the OpenGL texture object name (e.g. generated via glGenTextures) * @param singleBufferMode whether the SurfaceTexture will be in single buffered mode. * * @throws Surface.OutOfResourcesException If the SurfaceTexture cannot be created. * @throws android.view.Surface.OutOfResourcesException If the SurfaceTexture cannot be created. */ public SurfaceTexture(int texName, boolean singleBufferMode) { mCreatorLooper = Looper.myLooper(); Loading @@ -155,7 +155,7 @@ public class SurfaceTexture { * * @param singleBufferMode whether the SurfaceTexture will be in single buffered mode. * * @throws Surface.OutOfResourcesException If the SurfaceTexture cannot be created. * @throws android.view.Surface.OutOfResourcesException If the SurfaceTexture cannot be created. */ public SurfaceTexture(boolean singleBufferMode) { mCreatorLooper = Looper.myLooper(); Loading Loading
graphics/java/android/graphics/SurfaceTexture.java +3 −3 Original line number Diff line number Diff line Loading @@ -107,7 +107,7 @@ public class SurfaceTexture { * * @param texName the OpenGL texture object name (e.g. generated via glGenTextures) * * @throws Surface.OutOfResourcesException If the SurfaceTexture cannot be created. * @throws android.view.Surface.OutOfResourcesException If the SurfaceTexture cannot be created. */ public SurfaceTexture(int texName) { this(texName, false); Loading @@ -128,7 +128,7 @@ public class SurfaceTexture { * @param texName the OpenGL texture object name (e.g. generated via glGenTextures) * @param singleBufferMode whether the SurfaceTexture will be in single buffered mode. * * @throws Surface.OutOfResourcesException If the SurfaceTexture cannot be created. * @throws android.view.Surface.OutOfResourcesException If the SurfaceTexture cannot be created. */ public SurfaceTexture(int texName, boolean singleBufferMode) { mCreatorLooper = Looper.myLooper(); Loading @@ -155,7 +155,7 @@ public class SurfaceTexture { * * @param singleBufferMode whether the SurfaceTexture will be in single buffered mode. * * @throws Surface.OutOfResourcesException If the SurfaceTexture cannot be created. * @throws android.view.Surface.OutOfResourcesException If the SurfaceTexture cannot be created. */ public SurfaceTexture(boolean singleBufferMode) { mCreatorLooper = Looper.myLooper(); Loading