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Commit ae82e604 authored by ztenghui's avatar ztenghui Committed by Android (Google) Code Review
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Merge "VD: Update the fillColor default as transparent" into lmp-dev

parents ffc596bd a70b4742
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+5 −5
Original line number Diff line number Diff line
@@ -119,7 +119,7 @@ import java.util.Stack;
 * <dd>Defines path string. This is using exactly same format as "d" attribute
 * in the SVG's path data. This is defined in the viewport space.</dd>
 * <dt><code>android:fillColor</code></dt>
 * <dd>Defines the color to fill the path (black if not present).</dd>
 * <dd>Defines the color to fill the path (none if not present).</dd>
 * <dt><code>android:strokeColor</code></dt>
 * <dd>Defines the color to draw the path outline (none if not present).</dd>
 * <dt><code>android:strokeWidth</code></dt>
@@ -862,7 +862,7 @@ public class VectorDrawable extends Drawable {
                }
                mRenderPath.addPath(path, mFinalPathMatrix);

                if (fullPath.mFillColor != 0) {
                if (fullPath.mFillColor != Color.TRANSPARENT) {
                    if (mFillPaint == null) {
                        mFillPaint = new Paint();
                        mFillPaint.setColorFilter(mColorFilter);
@@ -873,7 +873,7 @@ public class VectorDrawable extends Drawable {
                    canvas.drawPath(mRenderPath, mFillPaint);
                }

                if (fullPath.mStrokeColor != 0) {
                if (fullPath.mStrokeColor != Color.TRANSPARENT) {
                    if (mStrokePaint == null) {
                        mStrokePaint = new Paint();
                        mStrokePaint.setColorFilter(mColorFilter);
@@ -1237,9 +1237,9 @@ public class VectorDrawable extends Drawable {
        // Variables below need to be copied (deep copy if applicable) for mutation.
        private int[] mThemeAttrs;

        int mStrokeColor = 0;
        int mStrokeColor = Color.TRANSPARENT;
        float mStrokeWidth = 0;
        int mFillColor = Color.BLACK;
        int mFillColor = Color.TRANSPARENT;
        int mFillRule;
        float mTrimPathStart = 0;
        float mTrimPathEnd = 1;