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Commit ad51d142 authored by Josh Tsuji's avatar Josh Tsuji
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Use a linear interpolator for screen off, since the reveal effects already...

Use a linear interpolator for screen off, since the reveal effects already interpolate the reveal amount internally.

This was 'doubling up' interpolators causing unwanted timing effects, such as a seeming pause at the beginning.

Fixes: 191149706
Test: screen off begins faster
Change-Id: I92ad0cd5059b84a79069a4d3da37da1f92d03548
parent 82f0979e
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+1 −1
Original line number Diff line number Diff line
@@ -57,7 +57,7 @@ class UnlockedScreenOffAnimationController @Inject constructor(

    private val lightRevealAnimator = ValueAnimator.ofFloat(1f, 0f).apply {
        duration = LIGHT_REVEAL_ANIMATION_DURATION
        interpolator = Interpolators.FAST_OUT_SLOW_IN_REVERSE
        interpolator = Interpolators.LINEAR
        addUpdateListener { lightRevealScrim.revealAmount = it.animatedValue as Float }
        addListener(object : AnimatorListenerAdapter() {
            override fun onAnimationCancel(animation: Animator?) {