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Do not log surface destroy by default
Put it back under SHOW_TRANSACTIONS, this was for assist debugging some early surface destroy issues but should be no longer needed. Change-Id: I0806ac0ad2c9de3d0ccf9af995ced25c9a2f7668
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Put it back under SHOW_TRANSACTIONS, this was for assist debugging some early surface destroy issues but should be no longer needed. Change-Id: I0806ac0ad2c9de3d0ccf9af995ced25c9a2f7668