Wait for stable window geometry in UinputRecordingIntegrationTests
From the log analysis, touch sometimes was getting dropped due to
occlusion by "window={transition snapshot: Display{#2...".
A speculative fix proposed in this CL is to wait for stable window
geometry after the activity is launched.
Bug: 385141667
Flag: TEST_ONLY
Test: atest UinputRecordingIntegrationTests
Change-Id: I1f1c65bd6a29b24880bfc51e150e9d0d2c9e2076
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