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Commit a6d4d4f8 authored by John Reck's avatar John Reck Committed by android-build-merger
Browse files

Merge "Track slowest frames" into nyc-dev am: 5bee0596

am: 75cfe873

* commit '75cfe873':
  Track slowest frames
parents 437fda92 75cfe873
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+46 −0
Original line number Diff line number Diff line
@@ -21,6 +21,8 @@
#include <cstdio>
#include <errno.h>
#include <inttypes.h>
#include <limits>
#include <cmath>
#include <sys/mman.h>

namespace android {
@@ -202,6 +204,40 @@ void JankTracker::setFrameInterval(nsecs_t frameInterval) {

}

static bool shouldReplace(SlowFrame& existing, SlowFrame& candidate) {
    if (candidate.whenHours - existing.whenHours >= 24) {
        // If the old slowframe is over 24 hours older than the candidate,
        // replace it. It's too stale
        return true;
    }
    if (candidate.frametimeMs > existing.frametimeMs) {
        return true;
    }
    return false;
}

void JankTracker::updateSlowest(const FrameInfo& frame) {
    uint16_t durationMs = static_cast<uint16_t>(std::min(
            ns2ms(frame[FrameInfoIndex::FrameCompleted] - frame[FrameInfoIndex::IntendedVsync]),
            static_cast<nsecs_t>(std::numeric_limits<uint16_t>::max())));
    uint16_t startHours = static_cast<uint16_t>(std::lround(
            ns2s(frame[FrameInfoIndex::IntendedVsync]) / 3600.0f));
    SlowFrame* toReplace = nullptr;
    SlowFrame thisFrame{startHours, durationMs};
    // First find the best candidate for replacement
    for (SlowFrame& existing : mData->slowestFrames) {
        // If we should replace the current data with the replacement candidate,
        // it means the current data is worse than the replacement candidate
        if (!toReplace || shouldReplace(existing, *toReplace)) {
            toReplace = &existing;
        }
    }
    // Now see if we should replace it
    if (shouldReplace(*toReplace, thisFrame)) {
        *toReplace = thisFrame;
    }
}

void JankTracker::addFrame(const FrameInfo& frame) {
    mData->totalFrameCount++;
    // Fast-path for jank-free frames
@@ -215,6 +251,11 @@ void JankTracker::addFrame(const FrameInfo& frame) {
        return;
    }

    // For slowest frames we are still interested in frames that are otherwise
    // exempt (such as first-draw). Although those frames don't directly impact
    // smoothness, they do impact responsiveness.
    updateSlowest(frame);

    if (frame[FrameInfoIndex::Flags] & EXEMPT_FRAMES_FLAGS) {
        return;
    }
@@ -247,6 +288,11 @@ void JankTracker::dumpData(const ProfileData* data, int fd) {
    dprintf(fd, "\n90th percentile: %ums", findPercentile(data, 90));
    dprintf(fd, "\n95th percentile: %ums", findPercentile(data, 95));
    dprintf(fd, "\n99th percentile: %ums", findPercentile(data, 99));
    dprintf(fd, "\nSlowest frames over last 24h: ");
    for (auto& slowFrame : data->slowestFrames) {
        if (!slowFrame.frametimeMs) continue;
        dprintf(fd, "%ums ", slowFrame.frametimeMs);
    }
    for (int i = 0; i < NUM_BUCKETS; i++) {
        dprintf(fd, "\nNumber %s: %u", JANK_TYPE_NAMES[i], data->jankTypeCounts[i]);
    }
+8 −0
Original line number Diff line number Diff line
@@ -39,6 +39,11 @@ enum JankType {
    NUM_BUCKETS,
};

struct SlowFrame {
    uint16_t whenHours; // When this occurred in CLOCK_MONOTONIC in hours
    uint16_t frametimeMs; // How long the frame took in ms
};

// Try to keep as small as possible, should match ASHMEM_SIZE in
// GraphicsStatsService.java
struct ProfileData {
@@ -49,6 +54,8 @@ struct ProfileData {
    uint32_t totalFrameCount;
    uint32_t jankFrameCount;
    nsecs_t statStartTime;

    std::array<SlowFrame, 10> slowestFrames;
};

// TODO: Replace DrawProfiler with this
@@ -71,6 +78,7 @@ public:
private:
    void freeData();
    void setFrameInterval(nsecs_t frameIntervalNanos);
    void updateSlowest(const FrameInfo& frame);

    static uint32_t findPercentile(const ProfileData* data, int p);
    static void dumpData(const ProfileData* data, int fd);
+3 −5
Original line number Diff line number Diff line
@@ -51,17 +51,15 @@ import java.util.ArrayList;
 * 2) ASHMEM_SIZE (for scratch space used during dumping)
 * 3) ASHMEM_SIZE * HISTORY_SIZE
 *
 * Currently ASHMEM_SIZE is 256 bytes and HISTORY_SIZE is 20. Assuming
 * the system then also has 10 active rendering processes in the worst case
 * this would end up using under 14KiB (12KiB for the buffers, plus some overhead
 * for userId, pid, package name, and a couple other objects)
 * This is currently under 16KiB total memory in the worst case of
 * 20 processes in history + 10 unique active processes.
 *
 *  @hide */
public class GraphicsStatsService extends IGraphicsStats.Stub {
    public static final String GRAPHICS_STATS_SERVICE = "graphicsstats";

    private static final String TAG = "GraphicsStatsService";
    private static final int ASHMEM_SIZE = 256;
    private static final int ASHMEM_SIZE = 296;
    private static final int HISTORY_SIZE = 20;

    private final Context mContext;