STL improve Swipe definition API 1/2
Allows defining `Swipe` with direction and pointer type in a more concise way. Swipe.Down to SceneB, Swipe(SwipeDirection.Down, pointersType = PointerType.Touch) to SceneC, // touch only Swipe(pointersType = PointerType.Mouse, pointerDirection = SwipeDirection.Down) to SceneD, // mouse only become: Swipe.Down to SceneB, Swipe.Down(pointersType = PointerType.Touch) to SceneC, // touch only Swipe.Down(pointersType = PointerType.Mouse) to SceneD, // mouse only This change introduces a new way to define Swipe objects by allowing the direction to be specified directly, followed by optional parameters. This improves readability and consistency compared to the previous approach. Test: No tests. Just a refactor. Bug: 375119446 Flag: com.android.systemui.scene_container Change-Id: Idf708fa4ce38b90c58ae001b46062e0f60737328
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