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Commit a3cbe69a authored by Romain Guy's avatar Romain Guy Committed by Android (Google) Code Review
Browse files

Merge "Move the drawable state to the correct class. Bug #4170455"

parents 03128c28 2660a3ec
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+7 −7
Original line number Diff line number Diff line
@@ -67,7 +67,6 @@ public class BitmapDrawable extends Drawable {
    private final Rect mDstRect = new Rect();   // Gravity.apply() sets this

    private boolean mApplyGravity;
    private boolean mRebuildShader;
    private boolean mMutated;
    
     // These are scaled to match the target density.
@@ -348,7 +347,7 @@ public class BitmapDrawable extends Drawable {
        if (state.mTileModeX != xmode || state.mTileModeY != ymode) {
            state.mTileModeX = xmode;
            state.mTileModeY = ymode;
            mRebuildShader = true;
            state.mRebuildShader = true;
            invalidateSelf();
        }
    }
@@ -369,7 +368,7 @@ public class BitmapDrawable extends Drawable {
        Bitmap bitmap = mBitmap;
        if (bitmap != null) {
            final BitmapState state = mBitmapState;
            if (mRebuildShader) {
            if (state.mRebuildShader) {
                Shader.TileMode tmx = state.mTileModeX;
                Shader.TileMode tmy = state.mTileModeY;

@@ -380,7 +379,7 @@ public class BitmapDrawable extends Drawable {
                            tmx == null ? Shader.TileMode.CLAMP : tmx,
                            tmy == null ? Shader.TileMode.CLAMP : tmy));
                }
                mRebuildShader = false;
                state.mRebuildShader = false;
                copyBounds(mDstRect);
            }

@@ -424,7 +423,6 @@ public class BitmapDrawable extends Drawable {
    public Drawable mutate() {
        if (!mMutated && super.mutate() == this) {
            mBitmapState = new BitmapState(mBitmapState);
            mRebuildShader = true;
            mMutated = true;
        }
        return this;
@@ -511,6 +509,7 @@ public class BitmapDrawable extends Drawable {
        Shader.TileMode mTileModeX = null;
        Shader.TileMode mTileModeY = null;
        int mTargetDensity = DisplayMetrics.DENSITY_DEFAULT;
        boolean mRebuildShader;

        BitmapState(Bitmap bitmap) {
            mBitmap = bitmap;
@@ -524,6 +523,7 @@ public class BitmapDrawable extends Drawable {
            mTileModeY = bitmapState.mTileModeY;
            mTargetDensity = bitmapState.mTargetDensity;
            mPaint = new Paint(bitmapState.mPaint);
            mRebuildShader = bitmapState.mRebuildShader;
        }

        @Override