Loading libs/rs/Android.mk +22 −0 Original line number Diff line number Diff line Loading @@ -130,6 +130,28 @@ LOCAL_MODULE_TAGS := optional include $(BUILD_SHARED_LIBRARY) # Now build a host version for serialization include $(CLEAR_VARS) LOCAL_CFLAGS += -DANDROID_RS_BUILD_FOR_HOST LOCAL_SRC_FILES:= \ rsAllocation.cpp \ rsComponent.cpp \ rsElement.cpp \ rsFileA3D.cpp \ rsObjectBase.cpp \ rsMesh.cpp \ rsStream.cpp \ rsType.cpp LOCAL_STATIC_LIBRARIES := libcutils libutils LOCAL_LDLIBS := -lpthread LOCAL_MODULE:= libRSserialize LOCAL_MODULE_TAGS := optional include $(BUILD_HOST_STATIC_LIBRARY) # include the java examples include $(addprefix $(LOCAL_PATH)/,$(addsuffix /Android.mk,\ java \ Loading libs/rs/RenderScript.h +3 −0 Original line number Diff line number Diff line Loading @@ -365,6 +365,9 @@ RsAllocation rsaAllocationCreateFromBitmap(RsContext con, RsType vtype, RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype, RsAllocationMipmapControl mips, const void *data, uint32_t usages); #ifdef ANDROID_RS_BUILD_FOR_HOST #define NO_RS_FUNCS #endif #ifndef NO_RS_FUNCS #include "rsgApiFuncDecl.h" Loading libs/rs/rsAllocation.cpp +26 −17 Original line number Diff line number Diff line Loading @@ -21,12 +21,7 @@ #include <GLES/glext.h> #else #include "rsContextHostStub.h" #include <OpenGL/gl.h> #include <OpenGl/glext.h> #endif #include "utils/StopWatch.h" #endif //ANDROID_RS_BUILD_FOR_HOST static void rsaAllocationGenerateScriptMips(RsContext con, RsAllocation va); Loading Loading @@ -83,7 +78,7 @@ Allocation::~Allocation() { mPtr = NULL; } freeScriptMemory(); #ifndef ANDROID_RS_BUILD_FOR_HOST if (mBufferID) { // Causes a SW crash.... //LOGV(" mBufferID %i", mBufferID); Loading @@ -94,6 +89,7 @@ Allocation::~Allocation() { glDeleteTextures(1, &mTextureID); mTextureID = 0; } #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::setCpuWritable(bool) { Loading @@ -118,6 +114,7 @@ void Allocation::deferedUploadToTexture(const Context *rsc) { } uint32_t Allocation::getGLTarget() const { #ifndef ANDROID_RS_BUILD_FOR_HOST if (getIsTexture()) { if (mType->getDimFaces()) { return GL_TEXTURE_CUBE_MAP; Loading @@ -128,6 +125,7 @@ uint32_t Allocation::getGLTarget() const { if (getIsBufferObject()) { return GL_ARRAY_BUFFER; } #endif //ANDROID_RS_BUILD_FOR_HOST return 0; } Loading Loading @@ -158,7 +156,7 @@ void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) { } void Allocation::uploadToTexture(const Context *rsc) { #ifndef ANDROID_RS_BUILD_FOR_HOST mUsageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE; GLenum type = mType->getElement()->getComponent().getGLType(); GLenum format = mType->getElement()->getComponent().getGLFormat(); Loading Loading @@ -195,8 +193,10 @@ void Allocation::uploadToTexture(const Context *rsc) { } rsc->checkError("Allocation::uploadToTexture"); #endif //ANDROID_RS_BUILD_FOR_HOST } #ifndef ANDROID_RS_BUILD_FOR_HOST const static GLenum gFaceOrder[] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, Loading @@ -205,10 +205,12 @@ const static GLenum gFaceOrder[] = { GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z }; #endif //ANDROID_RS_BUILD_FOR_HOST void Allocation::update2DTexture(const void *ptr, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h) { #ifndef ANDROID_RS_BUILD_FOR_HOST GLenum type = mType->getElement()->getComponent().getGLType(); GLenum format = mType->getElement()->getComponent().getGLFormat(); GLenum target = (GLenum)getGLTarget(); Loading @@ -220,9 +222,11 @@ void Allocation::update2DTexture(const void *ptr, uint32_t xoff, uint32_t yoff, t = gFaceOrder[face]; } glTexSubImage2D(t, lod, xoff, yoff, w, h, format, type, ptr); #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::upload2DTexture(bool isFirstUpload) { #ifndef ANDROID_RS_BUILD_FOR_HOST GLenum type = mType->getElement()->getComponent().getGLType(); GLenum format = mType->getElement()->getComponent().getGLFormat(); Loading Loading @@ -258,10 +262,9 @@ void Allocation::upload2DTexture(bool isFirstUpload) { } if (mMipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { #ifndef ANDROID_RS_BUILD_FOR_HOST glGenerateMipmap(target); #endif //ANDROID_RS_BUILD_FOR_HOST } #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::deferedUploadToBufferObject(const Context *rsc) { Loading @@ -270,6 +273,7 @@ void Allocation::deferedUploadToBufferObject(const Context *rsc) { } void Allocation::uploadToBufferObject(const Context *rsc) { #ifndef ANDROID_RS_BUILD_FOR_HOST rsAssert(!mType->getDimY()); rsAssert(!mType->getDimZ()); Loading @@ -288,6 +292,7 @@ void Allocation::uploadToBufferObject(const Context *rsc) { glBufferData(target, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); glBindBuffer(target, 0); rsc->checkError("Allocation::uploadToBufferObject"); #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::uploadCheck(Context *rsc) { Loading Loading @@ -386,7 +391,7 @@ void Allocation::elementData(Context *rsc, uint32_t x, const void *data, ptr += mType->getElement()->getFieldOffsetBytes(cIdx); if (sizeBytes != e->getSizeBytes()) { LOGE("Error Allocation::subElementData data size %i does not match field size %i.", sizeBytes, e->getSizeBytes()); LOGE("Error Allocation::subElementData data size %i does not match field size %zu.", sizeBytes, e->getSizeBytes()); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData bad size."); return; } Loading Loading @@ -429,7 +434,7 @@ void Allocation::elementData(Context *rsc, uint32_t x, uint32_t y, ptr += mType->getElement()->getFieldOffsetBytes(cIdx); if (sizeBytes != e->getSizeBytes()) { LOGE("Error Allocation::subElementData data size %i does not match field size %i.", sizeBytes, e->getSizeBytes()); LOGE("Error Allocation::subElementData data size %i does not match field size %zu.", sizeBytes, e->getSizeBytes()); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData bad size."); return; } Loading @@ -445,10 +450,13 @@ void Allocation::elementData(Context *rsc, uint32_t x, uint32_t y, } void Allocation::addProgramToDirty(const Program *p) { #ifndef ANDROID_RS_BUILD_FOR_HOST mToDirtyList.push(p); #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::removeProgramToDirty(const Program *p) { #ifndef ANDROID_RS_BUILD_FOR_HOST for (size_t ct=0; ct < mToDirtyList.size(); ct++) { if (mToDirtyList[ct] == p) { mToDirtyList.removeAt(ct); Loading @@ -456,6 +464,7 @@ void Allocation::removeProgramToDirty(const Program *p) { } } rsAssert(0); #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::dumpLOGV(const char *prefix) const { Loading Loading @@ -530,9 +539,11 @@ Allocation *Allocation::createFromStream(Context *rsc, IStream *stream) { } void Allocation::sendDirty() const { #ifndef ANDROID_RS_BUILD_FOR_HOST for (size_t ct=0; ct < mToDirtyList.size(); ct++) { mToDirtyList[ct]->forceDirty(); } #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::incRefs(const void *ptr, size_t ct, size_t startOff) const { Loading Loading @@ -591,7 +602,7 @@ void Allocation::resize2D(Context *rsc, uint32_t dimX, uint32_t dimY) { ///////////////// // #ifndef ANDROID_RS_BUILD_FOR_HOST namespace android { namespace renderscript { Loading Loading @@ -674,8 +685,6 @@ static void mip(const Adapter2D &out, const Adapter2D &in) { } } #ifndef ANDROID_RS_BUILD_FOR_HOST void rsi_AllocationSyncAll(Context *rsc, RsAllocation va, RsAllocationUsageType src) { Allocation *a = static_cast<Allocation *>(va); a->syncAll(rsc, src); Loading Loading @@ -739,8 +748,6 @@ void rsi_AllocationResize2D(Context *rsc, RsAllocation va, uint32_t dimX, uint32 a->resize2D(rsc, dimX, dimY); } #endif //ANDROID_RS_BUILD_FOR_HOST } } Loading Loading @@ -840,3 +847,5 @@ RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype, texAlloc->deferedUploadToTexture(rsc); return texAlloc; } #endif //ANDROID_RS_BUILD_FOR_HOST libs/rs/rsComponent.cpp +4 −3 Original line number Diff line number Diff line Loading @@ -18,8 +18,6 @@ #ifndef ANDROID_RS_BUILD_FOR_HOST #include <GLES/gl.h> #else #include <OpenGL/gl.h> #endif using namespace android; Loading Loading @@ -183,6 +181,7 @@ bool Component::isReference() const { } uint32_t Component::getGLType() const { #ifndef ANDROID_RS_BUILD_FOR_HOST switch (mType) { case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; Loading @@ -196,11 +195,12 @@ uint32_t Component::getGLType() const { case RS_TYPE_SIGNED_16: return GL_SHORT; default: break; } #endif //ANDROID_RS_BUILD_FOR_HOST return 0; } uint32_t Component::getGLFormat() const { #ifndef ANDROID_RS_BUILD_FOR_HOST switch (mKind) { case RS_KIND_PIXEL_L: return GL_LUMINANCE; case RS_KIND_PIXEL_A: return GL_ALPHA; Loading @@ -209,6 +209,7 @@ uint32_t Component::getGLFormat() const { case RS_KIND_PIXEL_RGBA: return GL_RGBA; default: break; } #endif //ANDROID_RS_BUILD_FOR_HOST return 0; } Loading libs/rs/rsContextHostStub.h +6 −42 Original line number Diff line number Diff line Loading @@ -18,34 +18,18 @@ #define ANDROID_RS_CONTEXT_HOST_STUB_H #include "rsUtils.h" //#include "rsMutex.h" //#include "rsThreadIO.h" #include "rsType.h" #include "rsMatrix.h" #include "rsAllocation.h" #include "rsMesh.h" //#include "rsDevice.h" #include "rsScriptC.h" #include "rsAllocation.h" #include "rsAdapter.h" #include "rsSampler.h" #include "rsProgramFragment.h" #include "rsProgramStore.h" #include "rsProgramRaster.h" #include "rsProgramVertex.h" #include "rsShaderCache.h" #include "rsVertexArray.h" //#include "rsgApiStructs.h" //#include "rsLocklessFifo.h" //#include <ui/egl/android_natives.h> // --------------------------------------------------------------------------- namespace android { namespace renderscript { #define CHECK_OBJ(o) #define CHECK_OBJ_OR_NULL(o) class Device; class Context { Loading @@ -56,36 +40,13 @@ public: ~Context() { } //StructuredAllocationContext mStateAllocation; ElementState mStateElement; TypeState mStateType; SamplerState mStateSampler; //ProgramFragmentState mStateFragment; ProgramStoreState mStateFragmentStore; //ProgramRasterState mStateRaster; //ProgramVertexState mStateVertex; VertexArrayState mStateVertexArray; //ScriptCState mScriptC; ShaderCache mShaderCache; RsSurfaceConfig mUserSurfaceConfig; //bool setupCheck(); ProgramFragment * getDefaultProgramFragment() const { return NULL; } ProgramVertex * getDefaultProgramVertex() const { return NULL; } ProgramStore * getDefaultProgramStore() const { return NULL; } ProgramRaster * getDefaultProgramRaster() const { return NULL; } uint32_t getWidth() const {return 0;} uint32_t getHeight() const {return 0;} Loading @@ -99,6 +60,8 @@ public: _RS_TIMER_TOTAL }; void timerSet(Timers) { } bool checkVersion1_1() const {return false; } bool checkVersion2_0() const {return false; } Loading Loading @@ -157,3 +120,4 @@ protected: } } #endif Loading
libs/rs/Android.mk +22 −0 Original line number Diff line number Diff line Loading @@ -130,6 +130,28 @@ LOCAL_MODULE_TAGS := optional include $(BUILD_SHARED_LIBRARY) # Now build a host version for serialization include $(CLEAR_VARS) LOCAL_CFLAGS += -DANDROID_RS_BUILD_FOR_HOST LOCAL_SRC_FILES:= \ rsAllocation.cpp \ rsComponent.cpp \ rsElement.cpp \ rsFileA3D.cpp \ rsObjectBase.cpp \ rsMesh.cpp \ rsStream.cpp \ rsType.cpp LOCAL_STATIC_LIBRARIES := libcutils libutils LOCAL_LDLIBS := -lpthread LOCAL_MODULE:= libRSserialize LOCAL_MODULE_TAGS := optional include $(BUILD_HOST_STATIC_LIBRARY) # include the java examples include $(addprefix $(LOCAL_PATH)/,$(addsuffix /Android.mk,\ java \ Loading
libs/rs/RenderScript.h +3 −0 Original line number Diff line number Diff line Loading @@ -365,6 +365,9 @@ RsAllocation rsaAllocationCreateFromBitmap(RsContext con, RsType vtype, RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype, RsAllocationMipmapControl mips, const void *data, uint32_t usages); #ifdef ANDROID_RS_BUILD_FOR_HOST #define NO_RS_FUNCS #endif #ifndef NO_RS_FUNCS #include "rsgApiFuncDecl.h" Loading
libs/rs/rsAllocation.cpp +26 −17 Original line number Diff line number Diff line Loading @@ -21,12 +21,7 @@ #include <GLES/glext.h> #else #include "rsContextHostStub.h" #include <OpenGL/gl.h> #include <OpenGl/glext.h> #endif #include "utils/StopWatch.h" #endif //ANDROID_RS_BUILD_FOR_HOST static void rsaAllocationGenerateScriptMips(RsContext con, RsAllocation va); Loading Loading @@ -83,7 +78,7 @@ Allocation::~Allocation() { mPtr = NULL; } freeScriptMemory(); #ifndef ANDROID_RS_BUILD_FOR_HOST if (mBufferID) { // Causes a SW crash.... //LOGV(" mBufferID %i", mBufferID); Loading @@ -94,6 +89,7 @@ Allocation::~Allocation() { glDeleteTextures(1, &mTextureID); mTextureID = 0; } #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::setCpuWritable(bool) { Loading @@ -118,6 +114,7 @@ void Allocation::deferedUploadToTexture(const Context *rsc) { } uint32_t Allocation::getGLTarget() const { #ifndef ANDROID_RS_BUILD_FOR_HOST if (getIsTexture()) { if (mType->getDimFaces()) { return GL_TEXTURE_CUBE_MAP; Loading @@ -128,6 +125,7 @@ uint32_t Allocation::getGLTarget() const { if (getIsBufferObject()) { return GL_ARRAY_BUFFER; } #endif //ANDROID_RS_BUILD_FOR_HOST return 0; } Loading Loading @@ -158,7 +156,7 @@ void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) { } void Allocation::uploadToTexture(const Context *rsc) { #ifndef ANDROID_RS_BUILD_FOR_HOST mUsageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE; GLenum type = mType->getElement()->getComponent().getGLType(); GLenum format = mType->getElement()->getComponent().getGLFormat(); Loading Loading @@ -195,8 +193,10 @@ void Allocation::uploadToTexture(const Context *rsc) { } rsc->checkError("Allocation::uploadToTexture"); #endif //ANDROID_RS_BUILD_FOR_HOST } #ifndef ANDROID_RS_BUILD_FOR_HOST const static GLenum gFaceOrder[] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, Loading @@ -205,10 +205,12 @@ const static GLenum gFaceOrder[] = { GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z }; #endif //ANDROID_RS_BUILD_FOR_HOST void Allocation::update2DTexture(const void *ptr, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h) { #ifndef ANDROID_RS_BUILD_FOR_HOST GLenum type = mType->getElement()->getComponent().getGLType(); GLenum format = mType->getElement()->getComponent().getGLFormat(); GLenum target = (GLenum)getGLTarget(); Loading @@ -220,9 +222,11 @@ void Allocation::update2DTexture(const void *ptr, uint32_t xoff, uint32_t yoff, t = gFaceOrder[face]; } glTexSubImage2D(t, lod, xoff, yoff, w, h, format, type, ptr); #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::upload2DTexture(bool isFirstUpload) { #ifndef ANDROID_RS_BUILD_FOR_HOST GLenum type = mType->getElement()->getComponent().getGLType(); GLenum format = mType->getElement()->getComponent().getGLFormat(); Loading Loading @@ -258,10 +262,9 @@ void Allocation::upload2DTexture(bool isFirstUpload) { } if (mMipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { #ifndef ANDROID_RS_BUILD_FOR_HOST glGenerateMipmap(target); #endif //ANDROID_RS_BUILD_FOR_HOST } #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::deferedUploadToBufferObject(const Context *rsc) { Loading @@ -270,6 +273,7 @@ void Allocation::deferedUploadToBufferObject(const Context *rsc) { } void Allocation::uploadToBufferObject(const Context *rsc) { #ifndef ANDROID_RS_BUILD_FOR_HOST rsAssert(!mType->getDimY()); rsAssert(!mType->getDimZ()); Loading @@ -288,6 +292,7 @@ void Allocation::uploadToBufferObject(const Context *rsc) { glBufferData(target, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); glBindBuffer(target, 0); rsc->checkError("Allocation::uploadToBufferObject"); #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::uploadCheck(Context *rsc) { Loading Loading @@ -386,7 +391,7 @@ void Allocation::elementData(Context *rsc, uint32_t x, const void *data, ptr += mType->getElement()->getFieldOffsetBytes(cIdx); if (sizeBytes != e->getSizeBytes()) { LOGE("Error Allocation::subElementData data size %i does not match field size %i.", sizeBytes, e->getSizeBytes()); LOGE("Error Allocation::subElementData data size %i does not match field size %zu.", sizeBytes, e->getSizeBytes()); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData bad size."); return; } Loading Loading @@ -429,7 +434,7 @@ void Allocation::elementData(Context *rsc, uint32_t x, uint32_t y, ptr += mType->getElement()->getFieldOffsetBytes(cIdx); if (sizeBytes != e->getSizeBytes()) { LOGE("Error Allocation::subElementData data size %i does not match field size %i.", sizeBytes, e->getSizeBytes()); LOGE("Error Allocation::subElementData data size %i does not match field size %zu.", sizeBytes, e->getSizeBytes()); rsc->setError(RS_ERROR_BAD_VALUE, "subElementData bad size."); return; } Loading @@ -445,10 +450,13 @@ void Allocation::elementData(Context *rsc, uint32_t x, uint32_t y, } void Allocation::addProgramToDirty(const Program *p) { #ifndef ANDROID_RS_BUILD_FOR_HOST mToDirtyList.push(p); #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::removeProgramToDirty(const Program *p) { #ifndef ANDROID_RS_BUILD_FOR_HOST for (size_t ct=0; ct < mToDirtyList.size(); ct++) { if (mToDirtyList[ct] == p) { mToDirtyList.removeAt(ct); Loading @@ -456,6 +464,7 @@ void Allocation::removeProgramToDirty(const Program *p) { } } rsAssert(0); #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::dumpLOGV(const char *prefix) const { Loading Loading @@ -530,9 +539,11 @@ Allocation *Allocation::createFromStream(Context *rsc, IStream *stream) { } void Allocation::sendDirty() const { #ifndef ANDROID_RS_BUILD_FOR_HOST for (size_t ct=0; ct < mToDirtyList.size(); ct++) { mToDirtyList[ct]->forceDirty(); } #endif //ANDROID_RS_BUILD_FOR_HOST } void Allocation::incRefs(const void *ptr, size_t ct, size_t startOff) const { Loading Loading @@ -591,7 +602,7 @@ void Allocation::resize2D(Context *rsc, uint32_t dimX, uint32_t dimY) { ///////////////// // #ifndef ANDROID_RS_BUILD_FOR_HOST namespace android { namespace renderscript { Loading Loading @@ -674,8 +685,6 @@ static void mip(const Adapter2D &out, const Adapter2D &in) { } } #ifndef ANDROID_RS_BUILD_FOR_HOST void rsi_AllocationSyncAll(Context *rsc, RsAllocation va, RsAllocationUsageType src) { Allocation *a = static_cast<Allocation *>(va); a->syncAll(rsc, src); Loading Loading @@ -739,8 +748,6 @@ void rsi_AllocationResize2D(Context *rsc, RsAllocation va, uint32_t dimX, uint32 a->resize2D(rsc, dimX, dimY); } #endif //ANDROID_RS_BUILD_FOR_HOST } } Loading Loading @@ -840,3 +847,5 @@ RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype, texAlloc->deferedUploadToTexture(rsc); return texAlloc; } #endif //ANDROID_RS_BUILD_FOR_HOST
libs/rs/rsComponent.cpp +4 −3 Original line number Diff line number Diff line Loading @@ -18,8 +18,6 @@ #ifndef ANDROID_RS_BUILD_FOR_HOST #include <GLES/gl.h> #else #include <OpenGL/gl.h> #endif using namespace android; Loading Loading @@ -183,6 +181,7 @@ bool Component::isReference() const { } uint32_t Component::getGLType() const { #ifndef ANDROID_RS_BUILD_FOR_HOST switch (mType) { case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; Loading @@ -196,11 +195,12 @@ uint32_t Component::getGLType() const { case RS_TYPE_SIGNED_16: return GL_SHORT; default: break; } #endif //ANDROID_RS_BUILD_FOR_HOST return 0; } uint32_t Component::getGLFormat() const { #ifndef ANDROID_RS_BUILD_FOR_HOST switch (mKind) { case RS_KIND_PIXEL_L: return GL_LUMINANCE; case RS_KIND_PIXEL_A: return GL_ALPHA; Loading @@ -209,6 +209,7 @@ uint32_t Component::getGLFormat() const { case RS_KIND_PIXEL_RGBA: return GL_RGBA; default: break; } #endif //ANDROID_RS_BUILD_FOR_HOST return 0; } Loading
libs/rs/rsContextHostStub.h +6 −42 Original line number Diff line number Diff line Loading @@ -18,34 +18,18 @@ #define ANDROID_RS_CONTEXT_HOST_STUB_H #include "rsUtils.h" //#include "rsMutex.h" //#include "rsThreadIO.h" #include "rsType.h" #include "rsMatrix.h" #include "rsAllocation.h" #include "rsMesh.h" //#include "rsDevice.h" #include "rsScriptC.h" #include "rsAllocation.h" #include "rsAdapter.h" #include "rsSampler.h" #include "rsProgramFragment.h" #include "rsProgramStore.h" #include "rsProgramRaster.h" #include "rsProgramVertex.h" #include "rsShaderCache.h" #include "rsVertexArray.h" //#include "rsgApiStructs.h" //#include "rsLocklessFifo.h" //#include <ui/egl/android_natives.h> // --------------------------------------------------------------------------- namespace android { namespace renderscript { #define CHECK_OBJ(o) #define CHECK_OBJ_OR_NULL(o) class Device; class Context { Loading @@ -56,36 +40,13 @@ public: ~Context() { } //StructuredAllocationContext mStateAllocation; ElementState mStateElement; TypeState mStateType; SamplerState mStateSampler; //ProgramFragmentState mStateFragment; ProgramStoreState mStateFragmentStore; //ProgramRasterState mStateRaster; //ProgramVertexState mStateVertex; VertexArrayState mStateVertexArray; //ScriptCState mScriptC; ShaderCache mShaderCache; RsSurfaceConfig mUserSurfaceConfig; //bool setupCheck(); ProgramFragment * getDefaultProgramFragment() const { return NULL; } ProgramVertex * getDefaultProgramVertex() const { return NULL; } ProgramStore * getDefaultProgramStore() const { return NULL; } ProgramRaster * getDefaultProgramRaster() const { return NULL; } uint32_t getWidth() const {return 0;} uint32_t getHeight() const {return 0;} Loading @@ -99,6 +60,8 @@ public: _RS_TIMER_TOTAL }; void timerSet(Timers) { } bool checkVersion1_1() const {return false; } bool checkVersion2_0() const {return false; } Loading Loading @@ -157,3 +120,4 @@ protected: } } #endif