Make RippleShader support circle and rounded box shapes.
There will be a follow up CL for adding a oval shape. This CL breaks the RippleShader into smaller pieces and glue only the neccessary parts together when initializing. Note that this CL, the rounded box shape is not being used. Bug: b/237282686 Test: Manual, WiredChargingRippleControllerTest Change-Id: I09091a612e3307a76a0bc938ce0810153541243a
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