Loading services/core/java/com/android/server/wm/Transition.java +10 −7 Original line number Diff line number Diff line Loading @@ -1614,13 +1614,6 @@ class Transition implements BLASTSyncEngine.TransactionReadyListener { } } // Take task snapshots before the animation so that we can capture IME before it gets // transferred. If transition is transient, IME won't be moved during the transition and // the tasks are still live, so we take the snapshot at the end of the transition instead. if (mTransientLaunches == null) { mController.mSnapshotController.onTransactionReady(mType, mTargets); } // This is non-null only if display has changes. It handles the visible windows that don't // need to be participated in the transition. for (int i = 0; i < mTargetDisplays.size(); ++i) { Loading Loading @@ -1671,6 +1664,16 @@ class Transition implements BLASTSyncEngine.TransactionReadyListener { reportStartReasonsToLogger(); // Take snapshots for closing tasks/activities before the animation finished but after // dispatching onTransitionReady, so IME (if there is) can be captured together and the // time spent on snapshot won't delay the start of animation. Note that if this transition // is transient (mTransientLaunches != null), the snapshot will be captured at the end of // the transition, because IME won't move be moved during the transition and the tasks are // still live. if (mTransientLaunches == null) { mController.mSnapshotController.onTransactionReady(mType, mTargets); } // Since we created root-leash but no longer reference it from core, release it now info.releaseAnimSurfaces(); Loading Loading
services/core/java/com/android/server/wm/Transition.java +10 −7 Original line number Diff line number Diff line Loading @@ -1614,13 +1614,6 @@ class Transition implements BLASTSyncEngine.TransactionReadyListener { } } // Take task snapshots before the animation so that we can capture IME before it gets // transferred. If transition is transient, IME won't be moved during the transition and // the tasks are still live, so we take the snapshot at the end of the transition instead. if (mTransientLaunches == null) { mController.mSnapshotController.onTransactionReady(mType, mTargets); } // This is non-null only if display has changes. It handles the visible windows that don't // need to be participated in the transition. for (int i = 0; i < mTargetDisplays.size(); ++i) { Loading Loading @@ -1671,6 +1664,16 @@ class Transition implements BLASTSyncEngine.TransactionReadyListener { reportStartReasonsToLogger(); // Take snapshots for closing tasks/activities before the animation finished but after // dispatching onTransitionReady, so IME (if there is) can be captured together and the // time spent on snapshot won't delay the start of animation. Note that if this transition // is transient (mTransientLaunches != null), the snapshot will be captured at the end of // the transition, because IME won't move be moved during the transition and the tasks are // still live. if (mTransientLaunches == null) { mController.mSnapshotController.onTransactionReady(mType, mTargets); } // Since we created root-leash but no longer reference it from core, release it now info.releaseAnimSurfaces(); Loading