Directly manage buffer presentation in Vulkan using AHardwareBuffers.
Instead of relying on Vulkan swapchains this CL enables HWUI to directly manage the native window. This allows us to preallocate buffers using our own strategy as well as having no longer having to jump through an unecessary translation layer that resulted in code that was hard to reason about and also introduced inefficiencies. Bug: 123541940 Bug: 119687951 Test: CtsUiRenderingTestCases and CtsGraphicsTestCases Change-Id: I7e5930748795e7ca4a998ab2c608c3c9b6363037
Loading
Please register or sign in to comment