Loading media/mca/filterfw/jni/jni_gl_environment.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -63,7 +63,8 @@ class NativeWindowHandle : public WindowHandle { }; jboolean Java_android_filterfw_core_GLEnvironment_nativeAllocate(JNIEnv* env, jobject thiz) { return ToJBool(WrapObjectInJava(new GLEnv(), env, thiz, true)); std::unique_ptr<GLEnv> glEnv(new GLEnv()); return ToJBool(WrapOwnedObjectInJava(std::move(glEnv), env, thiz, true)); } jboolean Java_android_filterfw_core_GLEnvironment_nativeDeallocate(JNIEnv* env, jobject thiz) { Loading media/mca/filterfw/jni/jni_gl_frame.cpp +12 −20 Original line number Diff line number Diff line Loading @@ -48,13 +48,11 @@ jboolean Java_android_filterfw_core_GLFrame_nativeAllocate(JNIEnv* env, jint height) { GLEnv* gl_env_ptr = ConvertFromJava<GLEnv>(env, gl_env); if (!gl_env_ptr) return JNI_FALSE; GLFrame* frame = new GLFrame(gl_env_ptr); std::unique_ptr<GLFrame> frame(new GLFrame(gl_env_ptr)); if (frame->Init(width, height)) { return ToJBool(WrapObjectInJava(frame, env, thiz, true)); } else { delete frame; return JNI_FALSE; return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } return JNI_FALSE; } jboolean Java_android_filterfw_core_GLFrame_nativeAllocateWithTexture(JNIEnv* env, Loading @@ -65,13 +63,11 @@ jboolean Java_android_filterfw_core_GLFrame_nativeAllocateWithTexture(JNIEnv* en jint height) { GLEnv* gl_env_ptr = ConvertFromJava<GLEnv>(env, gl_env); if (!gl_env_ptr) return JNI_FALSE; GLFrame* frame = new GLFrame(gl_env_ptr); std::unique_ptr<GLFrame> frame(new GLFrame(gl_env_ptr)); if (frame->InitWithTexture(tex_id, width, height)) { return ToJBool(WrapObjectInJava(frame, env, thiz, true)); } else { delete frame; return JNI_FALSE; return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } return JNI_FALSE; } jboolean Java_android_filterfw_core_GLFrame_nativeAllocateWithFbo(JNIEnv* env, Loading @@ -82,13 +78,11 @@ jboolean Java_android_filterfw_core_GLFrame_nativeAllocateWithFbo(JNIEnv* env, jint height) { GLEnv* gl_env_ptr = ConvertFromJava<GLEnv>(env, gl_env); if (!gl_env_ptr) return JNI_FALSE; GLFrame* frame = new GLFrame(gl_env_ptr); std::unique_ptr<GLFrame> frame(new GLFrame(gl_env_ptr)); if (frame->InitWithFbo(fbo_id, width, height)) { return ToJBool(WrapObjectInJava(frame, env, thiz, true)); } else { delete frame; return JNI_FALSE; return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } return JNI_FALSE; } jboolean Java_android_filterfw_core_GLFrame_nativeAllocateExternal(JNIEnv* env, Loading @@ -96,13 +90,11 @@ jboolean Java_android_filterfw_core_GLFrame_nativeAllocateExternal(JNIEnv* env, jobject gl_env) { GLEnv* gl_env_ptr = ConvertFromJava<GLEnv>(env, gl_env); if (!gl_env_ptr) return JNI_FALSE; GLFrame* frame = new GLFrame(gl_env_ptr); std::unique_ptr<GLFrame> frame(new GLFrame(gl_env_ptr)); if (frame->InitWithExternalTexture()) { return ToJBool(WrapObjectInJava(frame, env, thiz, true)); } else { delete frame; return JNI_FALSE; return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } return JNI_FALSE; } jboolean Java_android_filterfw_core_GLFrame_nativeDeallocate(JNIEnv* env, jobject thiz) { Loading media/mca/filterfw/jni/jni_native_frame.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -35,7 +35,8 @@ typedef union { jboolean Java_android_filterfw_core_NativeFrame_nativeAllocate(JNIEnv* env, jobject thiz, jint size) { return ToJBool(WrapObjectInJava(new NativeFrame(size), env, thiz, true)); std::unique_ptr<NativeFrame> frame(new NativeFrame(size)); return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } jboolean Java_android_filterfw_core_NativeFrame_nativeDeallocate(JNIEnv* env, jobject thiz) { Loading media/mca/filterfw/jni/jni_native_program.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -28,7 +28,8 @@ using android::filterfw::NativeFrame; using android::filterfw::NativeProgram; jboolean Java_android_filterfw_core_NativeProgram_allocate(JNIEnv* env, jobject thiz) { return ToJBool(WrapObjectInJava(new NativeProgram(), env, thiz, true)); std::unique_ptr<NativeProgram> program(new NativeProgram()); return ToJBool(WrapOwnedObjectInJava(std::move(program), env, thiz, true)); } jboolean Java_android_filterfw_core_NativeProgram_deallocate(JNIEnv* env, jobject thiz) { Loading media/mca/filterfw/jni/jni_shader_program.cpp +7 −14 Original line number Diff line number Diff line Loading @@ -46,21 +46,14 @@ jboolean Java_android_filterfw_core_ShaderProgram_allocate(JNIEnv* env, // Create the shader if (!fragment_shader || !gl_env_ptr) return false; else if (!vertex_shader) return ToJBool(WrapObjectInJava(new ShaderProgram( gl_env_ptr, ToCppString(env, fragment_shader)), env, thiz, true)); std::unique_ptr<ShaderProgram> shader; if (!vertex_shader) shader.reset(new ShaderProgram(gl_env_ptr, ToCppString(env, fragment_shader))); else return ToJBool(WrapObjectInJava(new ShaderProgram( gl_env_ptr, ToCppString(env, vertex_shader), ToCppString(env, fragment_shader)), env, thiz, true)); shader.reset(new ShaderProgram(gl_env_ptr, ToCppString(env, vertex_shader), ToCppString(env, fragment_shader))); return ToJBool(WrapOwnedObjectInJava(std::move(shader), env, thiz, true)); } jboolean Java_android_filterfw_core_ShaderProgram_deallocate(JNIEnv* env, jobject thiz) { Loading Loading
media/mca/filterfw/jni/jni_gl_environment.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -63,7 +63,8 @@ class NativeWindowHandle : public WindowHandle { }; jboolean Java_android_filterfw_core_GLEnvironment_nativeAllocate(JNIEnv* env, jobject thiz) { return ToJBool(WrapObjectInJava(new GLEnv(), env, thiz, true)); std::unique_ptr<GLEnv> glEnv(new GLEnv()); return ToJBool(WrapOwnedObjectInJava(std::move(glEnv), env, thiz, true)); } jboolean Java_android_filterfw_core_GLEnvironment_nativeDeallocate(JNIEnv* env, jobject thiz) { Loading
media/mca/filterfw/jni/jni_gl_frame.cpp +12 −20 Original line number Diff line number Diff line Loading @@ -48,13 +48,11 @@ jboolean Java_android_filterfw_core_GLFrame_nativeAllocate(JNIEnv* env, jint height) { GLEnv* gl_env_ptr = ConvertFromJava<GLEnv>(env, gl_env); if (!gl_env_ptr) return JNI_FALSE; GLFrame* frame = new GLFrame(gl_env_ptr); std::unique_ptr<GLFrame> frame(new GLFrame(gl_env_ptr)); if (frame->Init(width, height)) { return ToJBool(WrapObjectInJava(frame, env, thiz, true)); } else { delete frame; return JNI_FALSE; return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } return JNI_FALSE; } jboolean Java_android_filterfw_core_GLFrame_nativeAllocateWithTexture(JNIEnv* env, Loading @@ -65,13 +63,11 @@ jboolean Java_android_filterfw_core_GLFrame_nativeAllocateWithTexture(JNIEnv* en jint height) { GLEnv* gl_env_ptr = ConvertFromJava<GLEnv>(env, gl_env); if (!gl_env_ptr) return JNI_FALSE; GLFrame* frame = new GLFrame(gl_env_ptr); std::unique_ptr<GLFrame> frame(new GLFrame(gl_env_ptr)); if (frame->InitWithTexture(tex_id, width, height)) { return ToJBool(WrapObjectInJava(frame, env, thiz, true)); } else { delete frame; return JNI_FALSE; return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } return JNI_FALSE; } jboolean Java_android_filterfw_core_GLFrame_nativeAllocateWithFbo(JNIEnv* env, Loading @@ -82,13 +78,11 @@ jboolean Java_android_filterfw_core_GLFrame_nativeAllocateWithFbo(JNIEnv* env, jint height) { GLEnv* gl_env_ptr = ConvertFromJava<GLEnv>(env, gl_env); if (!gl_env_ptr) return JNI_FALSE; GLFrame* frame = new GLFrame(gl_env_ptr); std::unique_ptr<GLFrame> frame(new GLFrame(gl_env_ptr)); if (frame->InitWithFbo(fbo_id, width, height)) { return ToJBool(WrapObjectInJava(frame, env, thiz, true)); } else { delete frame; return JNI_FALSE; return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } return JNI_FALSE; } jboolean Java_android_filterfw_core_GLFrame_nativeAllocateExternal(JNIEnv* env, Loading @@ -96,13 +90,11 @@ jboolean Java_android_filterfw_core_GLFrame_nativeAllocateExternal(JNIEnv* env, jobject gl_env) { GLEnv* gl_env_ptr = ConvertFromJava<GLEnv>(env, gl_env); if (!gl_env_ptr) return JNI_FALSE; GLFrame* frame = new GLFrame(gl_env_ptr); std::unique_ptr<GLFrame> frame(new GLFrame(gl_env_ptr)); if (frame->InitWithExternalTexture()) { return ToJBool(WrapObjectInJava(frame, env, thiz, true)); } else { delete frame; return JNI_FALSE; return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } return JNI_FALSE; } jboolean Java_android_filterfw_core_GLFrame_nativeDeallocate(JNIEnv* env, jobject thiz) { Loading
media/mca/filterfw/jni/jni_native_frame.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -35,7 +35,8 @@ typedef union { jboolean Java_android_filterfw_core_NativeFrame_nativeAllocate(JNIEnv* env, jobject thiz, jint size) { return ToJBool(WrapObjectInJava(new NativeFrame(size), env, thiz, true)); std::unique_ptr<NativeFrame> frame(new NativeFrame(size)); return ToJBool(WrapOwnedObjectInJava(std::move(frame), env, thiz, true)); } jboolean Java_android_filterfw_core_NativeFrame_nativeDeallocate(JNIEnv* env, jobject thiz) { Loading
media/mca/filterfw/jni/jni_native_program.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -28,7 +28,8 @@ using android::filterfw::NativeFrame; using android::filterfw::NativeProgram; jboolean Java_android_filterfw_core_NativeProgram_allocate(JNIEnv* env, jobject thiz) { return ToJBool(WrapObjectInJava(new NativeProgram(), env, thiz, true)); std::unique_ptr<NativeProgram> program(new NativeProgram()); return ToJBool(WrapOwnedObjectInJava(std::move(program), env, thiz, true)); } jboolean Java_android_filterfw_core_NativeProgram_deallocate(JNIEnv* env, jobject thiz) { Loading
media/mca/filterfw/jni/jni_shader_program.cpp +7 −14 Original line number Diff line number Diff line Loading @@ -46,21 +46,14 @@ jboolean Java_android_filterfw_core_ShaderProgram_allocate(JNIEnv* env, // Create the shader if (!fragment_shader || !gl_env_ptr) return false; else if (!vertex_shader) return ToJBool(WrapObjectInJava(new ShaderProgram( gl_env_ptr, ToCppString(env, fragment_shader)), env, thiz, true)); std::unique_ptr<ShaderProgram> shader; if (!vertex_shader) shader.reset(new ShaderProgram(gl_env_ptr, ToCppString(env, fragment_shader))); else return ToJBool(WrapObjectInJava(new ShaderProgram( gl_env_ptr, ToCppString(env, vertex_shader), ToCppString(env, fragment_shader)), env, thiz, true)); shader.reset(new ShaderProgram(gl_env_ptr, ToCppString(env, vertex_shader), ToCppString(env, fragment_shader))); return ToJBool(WrapOwnedObjectInJava(std::move(shader), env, thiz, true)); } jboolean Java_android_filterfw_core_ShaderProgram_deallocate(JNIEnv* env, jobject thiz) { Loading