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Commit a13c691c authored by Greg Kaiser's avatar Greg Kaiser
Browse files

Create BouncyBall app for testing

Our focused use case is automated testing.

We fork the TouchLatency app code, and substantially strip it down
to just the "bouncy ball" part.  Notably, we entirely remove the
"touch" mode, and remove all interactive UI.

We will likely add some things back in here for various testing modes.
But the focus is on automated testing, so controls will likely be via
Intents or extra string arguments instead of any interactive UI.

Test: Built, installed, and ran
Bug: 408044970
Flag: EXEMPT introducing test app
Change-Id: I6f958ebeb2720acfe8ced70e3d224d99bc68c9b2
parent 465c4874
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package {
    // See: http://go/android-license-faq
    // A large-scale-change added 'default_applicable_licenses' to import
    // all of the 'license_kinds' from "frameworks_base_license"
    // to get the below license kinds:
    //   SPDX-license-identifier-Apache-2.0
    default_applicable_licenses: ["frameworks_base_license"],
}

android_app {
    name: "BouncyBallTest",
    manifest: "app/src/main/AndroidManifest.xml",
    srcs: ["app/src/main/java/**/*.java"],
    static_libs: ["com.google.android.material_material"],
    resource_dirs: ["app/src/main/res"],
    sdk_version: "current",
}
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gkaiser@google.com

include platform/frameworks/base:/apct-tests/perftests/OWNERS
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This is a simple graphics app which draws a ball bouncing around a screen.

This app is intended for use in automated testing (for example, to make sure
no frames are dropped while running).


From the top of tree, in a shell that has been set up for building, this app
can be built with:

$ mmma -j frameworks/base/tests/BouncyBall

And then installed with:

$ adb install ${ANDROID_PRODUCT_OUT}/system/app/BouncyBallTest/BouncyBallTest.apk

This can be launched via automation with:

$ adb shell am start com.prefabulated.bouncyball/com.prefabulated.bouncyball.BouncyBallActivity
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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/google/home/stoza/android-sdk-linux/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
#   http://developer.android.com/guide/developing/tools/proguard.html

# Add any project specific keep options here:

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
#   public *;
#}
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/*
 * Copyright (C) 2025 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.prefabulated.bouncyball;

import android.app.Application;
import android.test.ApplicationTestCase;

/**
 * <a href="http://d.android.com/tools/testing/testing_android.html">Testing Fundamentals</a>
 */
public class ApplicationTest extends ApplicationTestCase<Application> {
    public ApplicationTest() {
        super(Application.class);
    }
}
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